Sickboy Level 1 of the Dungeon (5, 24, D:1) 13 stones (6, 28, D:1) 19 bolts (9, -4, D:1) 7 bolts (9, 0, D:1) 9 bolts (12, 10, D:1) a +0 short sword 5 stones (16, 17, D:1) a +0 dagger (25, 5, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Sojebboc's Assorted Antiques a scroll of enchant armour (135 gold) a +0 falchion (54 gold) a +0 mace (54 gold) a +0 rapier (72 gold) a wand of polymorph (5) (126 gold) a potion of ambrosia (144 gold) a potion of curing (54 gold) [Shop] Cyaj's Antique Armour Shoppe a +0 ring mail (88 gold) the +8 plate armour "Zycuirui" {Regen+ Str+2 Dex+4 Slay+5} (2255 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Regen: It increases your rate of health regeneration. a +0 leather armour (44 gold) the +0 robe "Nostriafe" {rPois rCorr Str-4 Archmagi} (508 gold) Str: It affects your strength (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. a +0 leather armour (44 gold) a +0 leather armour (44 gold) the +1 scale mail of the Moon Troll {Fly rElec Dex+2} (644 gold) Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Fly: It grants you flight. a +0 robe (15 gold) a +3 plate armour of fire resistance (990 gold) a +0 robe (15 gold) the +1 robe of Sif Muna's Envy {rElec} (433 gold) rElec: It insulates you from electricity. [Shop] Ytemuisa's Jewellery Shop a ring of wizardry (420 gold) a ring of see invisible (210 gold) a ring of protection from fire (350 gold) a +6 ring of intelligence (819 gold) a ring of flight (245 gold) a +6 ring of intelligence (819 gold) the ring "Piosk" {rC+ SInv} (406 gold) [ring of see invisible] rC: It protects you from cold. SInv: It lets you see invisible. a +4 ring of evasion (504 gold) a ring of flight (245 gold) (0, 0, D:2) a +0 robe (6, 3, D:2) 13 arrows (18, -9, D:2) a +0 scale mail (19, -21, D:2) a +0 whip (24, 19, D:2) a +0 club (39, -16, D:2) a +0 club (39, 4, D:2) a +0 helmet (48, 11, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (still there?) a +0 robe (still there?) a +0 helmet (still there?) the human corpse of Jessica (still there?) (2, 0, D:3) a bat corpse