Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 4, D:1) a hobgoblin corpse (skeletalised by now) (9, 0, D:1) a +0 quarterstaff (27, 10, D:1) a +0 club (28, 9, D:1) a +0 club (34, -8, D:1) a +0 club (35, 37, D:1) a rat corpse (skeletalised by now) (36, 25, D:1) a +0 club (37, 5, D:1) a +0 ring mail (41, 18, D:1) a +0 flail (47, 5, D:1) a +2 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (0, 6, D:2) 9 gold pieces (3, 2, D:2) a +0 trident (still there?) a +0 animal skin (still there?) the +1 helmet of Eternity {rC- rN+ rCorr Str+3} (still there?) Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a wand of flame (8) (still there?) a +0 dagger (still there?) the hobgoblin corpse of Robin (still there?) (4, 3, D:2) a +0 dagger a +0 club a +0 club a hobgoblin corpse a goblin corpse (4, 4, D:2) a +0 dagger (still there?) a +0 dagger (still there?) a goblin corpse (still there?) (6, 4, D:2) a +0 dagger (still there?) a scroll of enchant armour (still there?) a goblin corpse (still there?) (10, 6, D:2) a bat corpse (10, 11, D:2) a +0 spear (11, 9, D:2) a +0 dagger a goblin corpse (13, 8, D:2) a rat corpse (20, -2, D:2) a +0 dagger (27, -4, D:2) a hobgoblin corpse (skeletalised by now)