Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 26, D:1) a +0 whip 2 stones (14, 61, D:1) a staff of earth (23, 52, D:1) a +0 club (32, 53, D:1) a +0 club (32, 55, D:1) a +0 whip (33, 23, D:1) a +0 whip of flaming (36, 46, D:1) a +0 quarterstaff (39, 38, D:1) 18 stones (40, 12, D:1) a +0 whip 4 stones (50, 13, D:1) a +0 club (53, 15, D:1) a +0 club (53, 40, D:1) a +0 club (54, 49, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -12, D:2) a +0 dagger (11, -23, D:2) 20 stones (19, -12, D:2) 20 stones (28, -8, D:2) a +0 dagger (37, -28, D:2) 28 stones (39, 4, D:2) 20 arrows (41, -21, D:2) 19 stones (44, -29, D:2) a +0 hunting sling (45, 16, D:2) a +0 robe (48, -29, D:2) a +0 short sword 2 stones a +0 flail Level 3 of the Dungeon (4, -15, D:3) a +0 club (8, -21, D:3) the +3 leather armour "Anlo" {rF- Dex+3 SInv} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (9, -10, D:3) a +2 dagger of protection (10, -17, D:3) a staff of death (15, -28, D:3) 16 stones (18, -2, D:3) a +0 dagger a +0 robe (19, 4, D:3) a +0 whip (25, 14, D:3) 22 stones (30, -8, D:3) 30 arrows (34, 9, D:3) a +1 dagger of speed (36, 7, D:3) a +0 hand axe (36, 9, D:3) a +0 whip (37, -11, D:3) a +0 dagger (37, 8, D:3) a +0 whip (37, 9, D:3) a +0 club (40, 22, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, -16, D:4) a book of Spatial Translocations (6, 15, D:4) a +0 hunting sling a +0 dagger 18 stones (7, 20, D:4) a +0 barding (10, 1, D:4) a +2 leather armour of positive energy (11, 22, D:4) a +0 short sword (12, 8, D:4) a +0 leather armour (13, -13, D:4) a +0 dagger (15, 20, D:4) a +0 short sword (16, 21, D:4) a +0 dagger a +0 ring mail a +0 whip a +0 robe a +0 dagger a +0 club (19, 5, D:4) a +0 dagger (35, 18, D:4) a +0 club (36, -18, D:4) a +0 leather armour (44, 19, D:4) a +0 dagger (47, -18, D:4) 12 stones (54, -23, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Tynwaref's Distillery a potion of haste (110 gold) a potion of might (44 gold) a potion of cancellation (88 gold) 2 potions of mutation (176 gold) a potion of attraction (33 gold) a potion of might (44 gold) (0, 0, D:5) an amulet of reflection (4, -6, D:5) a +0 halberd (5, -7, D:5) a +0 club (7, -7, D:5) a +0 club (18, -11, D:5) 11 stones (22, -9, D:5) a +0 giant spiked club (24, 17, D:5) a +0 whip a +0 halberd (25, 9, D:5) an amulet of magic regeneration (25, 17, D:5) a +0 spear (26, 17, D:5) a +0 spear (34, -10, D:5) a +0 hand axe (37, -12, D:5) a +0 leather armour (37, 16, D:5) a +0 whip (42, -3, D:5) a potion of lignification 3 potions of attraction 2 potions of brilliance a potion of degeneration (49, -20, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (0, 1, D:6) a +0 club a +0 whip a +0 robe a +0 whip (9, 13, D:6) a +0 whip a +0 short sword a stone a +0 whip (17, 15, D:6) a +0 leather armour (37, -14, D:6) 20 sling bullets (46, -8, D:6) a +0 rapier (49, 1, D:6) a +0 trident (51, -25, D:6) a +0 long sword (51, 9, D:6) 16 arrows (57, -15, D:6) a +0 club a +0 ring mail (57, -3, D:6) 27 arrows a +0 shortbow (59, 17, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (4, -3, D:7) a +3 scimitar (still there?) a +0 robe (still there?) (5, -3, D:7) a +0 scimitar (still there?) a +0 robe (still there?) (12, -9, D:7) a +0 shortbow 14 arrows a centaur corpse (15, 15, D:7) 21 arrows the Ecumenical Temple