Sickboy Level 1 of the Dungeon (0, 0, D:1) 20 stones (12, 13, D:1) a +0 leather armour (15, 14, D:1) a +0 dagger 5 stones (36, -21, D:1) a +0 club (36, 10, D:1) a +0 dagger (38, 5, D:1) a +0 dagger (42, -13, D:1) a +0 chain mail (44, -18, D:1) a +0 whip (46, -21, D:1) a +0 club (50, -18, D:1) a +0 scale mail (57, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (18, 31, D:2) a +2 dagger of protection (33, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 15, D:3) a +0 hunting sling (5, -2, D:3) a +0 hand axe (8, 35, D:3) a +0 whip (9, 3, D:3) a +0 hand axe (15, 36, D:3) a +0 short sword (18, 27, D:3) a +0 club (18, 28, D:3) a +0 dagger a +0 dagger a +0 ring mail a +0 club a +0 dagger (20, 27, D:3) a +0 dagger a +0 club (21, 27, D:3) a +0 animal skin a +0 helmet (29, 17, D:3) 14 stones (31, -5, D:3) a +0 ring mail (32, 6, D:3) a +0 hand axe (34, -6, D:3) a +0 ring mail (37, 7, D:3) a +0 leather armour (39, 25, D:3) a +0 flail (39, 28, D:3) a +0 mace (40, 29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, -14, D:4) a +0 short sword (7, -28, D:4) a +0 short sword (7, 2, D:4) 20 stones (11, -28, D:4) a +0 leather armour (17, -8, D:4) a +0 robe (18, -11, D:4) a +0 leather armour (23, -15, D:4) a staff of death (23, -11, D:4) a +0 pair of gloves (37, 17, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 club (1, -29, D:5) a +0 shortbow (3, 22, D:5) a +0 shortbow (34, -8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (16, -15, D:6) 11 stones (24, 7, D:6) a +0 chain mail a +4 hand axe a +0 scale mail a +0 hand axe of electrocution (31, -30, D:6) a +0 whip (34, -20, D:6) a +0 shortbow (34, -19, D:6) a +0 shortbow (43, 2, D:6) a +0 whip (48, 1, D:6) a +0 trident (50, -15, D:6) a +0 halberd a +0 robe (51, -14, D:6) a +2 flail a +0 robe of willpower a +4 great sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, -26, D:7) a +0 flail a +0 club a +0 whip a +0 whip a +0 robe (3, -26, D:7) a +2 whip of holy wrath (9, -16, D:7) a +0 shortbow (11, -24, D:7) a +0 plate armour (11, -15, D:7) a +0 flail a +0 leather armour (21, -4, D:7) a +0 leather armour (31, -7, D:7) a +0 robe a +0 dagger a +3 hand axe of freezing a +0 whip (32, -23, D:7) a +0 shortbow (32, -6, D:7) a +0 short sword a +0 club (34, -16, D:7) 24 stones (35, -19, D:7) a +0 glaive (38, 12, D:7) a +0 whip (39, -15, D:7) a +0 club (41, -28, D:7) a +0 club a +0 leather armour (41, -26, D:7) a +0 club a +0 chain mail (42, -25, D:7) a +2 dagger of draining a +0 scale mail a +0 dagger a +0 robe (44, -17, D:7) a +0 leather armour (50, -11, D:7) 24 stones Level 8 of the Dungeon (0, 0, D:8) 15 stones (11, -15, D:8) a +0 short sword 22 stones a +0 robe a +0 flail a +0 ring mail a +2 spear of freezing a +0 robe (11, -14, D:8) a +4 spear a +0 robe a +3 battleaxe a +0 robe (16, 24, D:8) a +0 scale mail (21, -26, D:8) 16 stones (27, 25, D:8) 23 stones (28, 10, D:8) a +0 robe (33, 20, D:8) a +0 club a +0 leather armour (34, 20, D:8) a +0 flail (35, 20, D:8) a +0 short sword of freezing Level 9 of the Dungeon (0, 0, D:9) a wand of charming (1) (6, -1, D:9) a +0 falchion (8, 15, D:9) a staff of conjuration (12, 27, D:9) a +0 mace (17, 9, D:9) a +0 troll leather armour (18, 9, D:9) a +0 giant club a +0 giant club (20, 4, D:9) 13 stones (25, -3, D:9) a +0 quarterstaff (26, 4, D:9) a +0 shortbow (28, -8, D:9) 2 potions of attraction 2 potions of brilliance (29, -3, D:9) a +0 hunting sling (29, 8, D:9) an amulet of the acrobat (29, 9, D:9) a +0 robe (29, 10, D:9) a +0 pair of gloves of stealth (29, 13, D:9) a +3 falchion a +1 troll leather armour a ring of fire (31, 8, D:9) a +0 long sword (32, 3, D:9) a +0 long sword a +0 chain mail (44, 12, D:9) a +3 falchion a +0 robe Level 10 of the Dungeon [Shop] Ashept's Antique Armour Boutique a +0 ring mail (136 gold) a +0 chain mail of cold resistance (391 gold) a +0 robe (23 gold) a +0 leather armour (68 gold) the +0 scale mail of Polish {rElec rC+ Str+9 Dex-4} (1207 gold) Str: It affects your strength (+9). Dex: It affects your dexterity (-4). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 pair of gloves (153 gold) the +2 robe of Bad Feelings {Contam +Inv rF+} (887 gold) rF: It protects you from fire. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. (0, 0, D:10) a +1 halberd of flaming +0 steam dragon scales (0, 10, D:10) a potion of attraction (3, 11, D:10) a +0 ring mail (13, -7, D:10) 15 stones (14, 7, D:10) a wand of charming (8) (16, -8, D:10) a potion of attraction (18, 4, D:10) a +0 falchion (22, 35, D:10) 17 stones (29, 21, D:10) a +0 shortbow (33, 20, D:10) 12 stones (34, 17, D:10) a +0 short sword a +0 giant club a +0 giant club a +0 hand axe of electrocution a +0 ring mail a +0 long sword a +0 plate armour (36, 35, D:10) a +0 scale mail (39, 13, D:10) a +0 falchion (41, 12, D:10) a +0 robe (44, 23, D:10) a +0 flail a +0 scale mail (52, 27, D:10) a +0 plate armour Level 11 of the Dungeon [Shop] Xokumuoh's CLEARANCE SALE! Ozocubu's Autobiography (120 gold) a +1 leather armour of willpower (70 gold) a +0 hand axe (15 gold) [Shop] Uniexucw's Antique Weapon Boutique a +0 scythe (54 gold) a +0 mace (54 gold) a +0 trident (63 gold) a +0 mace (54 gold) the +10 halberd "Wakok" {flame, rElec rF++ rCorr Dex+2} (1773 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +1 rapier of the Land of Plenty {vamp, Int+2} (507 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). a +0 mace (54 gold) the +2 shortbow of the Pits of Slime {vorpal, Fly rPois rN+} (576 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. the +8 scythe "Naipt" {drain, rPois Str-4 Int+2} (943 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-4). Int: It affects your intelligence (+2). rPois: It protects you from poison. a +0 triple sword (180 gold) (3, -32, D:11) a +0 dagger a +0 robe (14, -23, D:11) a +0 ring mail (21, -37, D:11) a +0 pair of gloves of dexterity (30, -36, D:11) an amulet of regeneration (37, -9, D:11) a +0 trident (48, -6, D:11) a +0 dagger (49, -6, D:11) a +0 dagger a +0 robe (50, -7, D:11) a +0 flail (50, -6, D:11) a +0 hand axe a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) 9 stones (4, 0, D:12) a +0 ring mail (7, 9, D:12) a potion of brilliance (15, 9, D:12) a +0 shortbow (21, -12, D:12) a +0 robe (26, 0, D:12) 6 large rocks (27, -2, D:12) a +0 short sword (37, -2, D:12) a +0 hand crossbow (39, -21, D:12) a +0 dagger a +0 robe (39, -20, D:12) 4 potions of lignification a +0 dagger a +0 robe (40, -20, D:12) a +0 trident (40, -19, D:12) a +0 club a +0 chain mail (40, 16, D:12) a +0 leather armour (55, 11, D:12) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (5, 0, Lair:1) a +0 ring mail (21, -12, Lair:1) a +0 fustibalus of flaming (25, -28, Lair:1) a +0 robe (26, -35, Lair:1) a +0 demon whip of venom (28, -37, Lair:1) a +0 ring mail (33, -27, Lair:1) 5 stones (35, -26, Lair:1) 30 stones (35, -25, Lair:1) 8 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (10, -8, Lair:2) a potion of attraction (11, -1, Lair:2) a potion of brilliance (24, 30, Lair:2) 2 potions of attraction (27, 28, Lair:2) a wand of charming (2) (30, 26, Lair:2) a +0 short sword (53, 25, Lair:2) a +2 trident of freezing (53, 27, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (21, 27, Lair:3) a +3 whip (30, -15, Lair:3) a +0 hunting sling (41, -12, Lair:3) a wand of charming (5) (42, -7, Lair:3) a +0 longbow (63, 25, Lair:3) a +0 leather armour (64, 18, Lair:3) a +0 hand crossbow (65, 4, Lair:3) 24 stones (69, -15, Lair:3) a +0 long sword of draining a +0 buckler (69, -6, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (1, -22, Lair:4) a +0 chain mail (5, 5, Lair:4) a potion of attraction (29, -9, Lair:4) 17 stones (31, 3, Lair:4) a +0 hunting sling (33, -16, Lair:4) 8 scrolls of amnesia (62, 5, Lair:4) 27 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (skeletalised by now) (10, 14, Lair:5) a +0 ring mail (17, 5, Lair:5) a +2 vampiric scimitar (17, 6, Lair:5) a +1 robe (17, 17, Lair:5) a potion of attraction (27, -20, Lair:5) a +0 pair of gloves of dexterity a +0 crystal plate armour a +2 chain mail of fire resistance a +6 ring of dexterity (35, 9, Lair:5) 18 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a hydra corpse (0, 1, Lair:6) a hydra corpse (1, 1, Lair:6) a hydra corpse (8, 6, Lair:6) the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (11, -1, Lair:6) 19 stones (20, -6, Lair:6) a rime drake corpse (20, 13, Lair:6) a wolf corpse (21, 4, Lair:6) a hydra corpse (21, 13, Lair:6) a wyvern corpse (still there?) a cane toad corpse (still there?) (21, 14, Lair:6) a hydra corpse (22, 15, Lair:6) 25 gold pieces (24, 1, Lair:6) 28 stones