Sickboy Level 1 of the Dungeon (3, -17, D:1) a +0 club (4, -16, D:1) a +2 short sword of venom (5, -17, D:1) a +0 whip (18, -15, D:1) a +0 dagger (19, -14, D:1) a +0 club (19, -12, D:1) 4 stones (34, -16, D:1) a +0 club (34, -7, D:1) 5 stones (38, -14, D:1) a +0 robe (40, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 1, D:2) a +0 robe (17, -15, D:2) a +0 mace (22, -12, D:2) the +1 long sword of Juodon {flame, *Corrode Drain rElec rPois} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. (28, 14, D:2) 6 stones (35, -3, D:2) a +0 short sword (36, -5, D:2) a +0 dagger 2 stones (41, 2, D:2) 4 stones (43, 20, D:2) a +0 short sword 5 stones a +0 dagger (45, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -15, D:3) a +0 short sword (13, 7, D:3) a +0 whip (14, -16, D:3) a +0 falchion (15, 3, D:3) 8 stones (18, 18, D:3) 6 stones (22, 8, D:3) a +0 scale mail (27, -18, D:3) a +0 dagger (27, -17, D:3) a +0 hand axe a +0 scale mail (46, 3, D:3) 4 stones (49, 32, D:3) a +0 mace (50, 29, D:3) a +2 quarterstaff of chaos Level 4 of the Dungeon [Shop] Acwuige's Weapon Shop a +4 hunting sling of flaming (296 gold) a +0 falchion (36 gold) the +8 demon trident "Rift" {distort, reach+} (1014 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. a +0 flail of holy wrath (99 gold) a +0 club (12 gold) a +0 vorpal glaive (140 gold) 8 stones (9 gold) a +0 quarterstaff (48 gold) a +0 spear (36 gold) a +2 fustibalus of freezing (468 gold) (0, 0, D:4) 6 large rocks (2, 2, D:4) a stone (2, 11, D:4) a +0 leather armour (3, -1, D:4) a stone (4, 1, D:4) a stone (5, -1, D:4) a stone (5, 3, D:4) a stone (6, -5, D:4) a +0 robe (6, 2, D:4) a potion of lignification (15, 28, D:4) a +0 club (23, 24, D:4) a +0 club a +0 flail a +0 ring mail (24, 23, D:4) a +0 whip (30, 9, D:4) 2 stones (30, 34, D:4) a +0 spear (31, 28, D:4) a +0 club (39, 35, D:4) a +0 hand axe (40, 34, D:4) a +0 hand axe a +0 dagger a +0 robe (40, 35, D:4) a +0 whip a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (15, -31, D:5) 6 stones (36, -38, D:5) a +0 trident (38, -29, D:5) 7 stones (39, -40, D:5) a +0 flail (52, -43, D:5) a +0 giant club (53, -9, D:5) a +0 hunting sling (59, -25, D:5) a +0 hand axe a +0 animal skin (65, -16, D:5) a +0 mace a +0 whip a +0 hand axe a staff of fire a +0 scale mail a +0 dagger (67, -14, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a book of Cantrips (0, 3, D:6) a scroll of fog (6, -4, D:6) 9 stones (6, 3, D:6) a +0 hand axe of electrocution (still there?) a +0 flail (still there?) an orc corpse (still there?) (6, 4, D:6) a +0 war axe (still there?) a +0 club (still there?) (8, -6, D:6) a +0 war axe (9, -2, D:6) a +0 falchion (13, -5, D:6) a staff of poison (17, 7, D:6) a +0 hand axe an orc corpse (17, 9, D:6) 5 stones (18, 4, D:6) a howler monkey corpse (20, 8, D:6) a +0 giant spiked club (21, -15, D:6) a +0 spear a +0 robe (23, -13, D:6) a +0 robe (26, -14, D:6) a +0 long sword a +0 robe (26, -13, D:6) a +0 scimitar a +0 robe (30, -8, D:6) 9 gold pieces