Sickboy Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, -15, D:1) 9 stones (8, -24, D:1) a +0 dagger (13, -11, D:1) a +0 club (13, -9, D:1) 7 stones (14, -28, D:1) a +0 ring mail (19, -35, D:1) a +0 dagger (20, -36, D:1) 3 stones (23, 3, D:1) a +0 club (34, -14, D:1) a +0 dagger (36, -18, D:1) a +0 dagger (41, -31, D:1) a +0 leather armour (42, -7, D:1) a +0 robe (43, -15, D:1) a +0 whip (48, -8, D:1) a +0 whip a stone (50, -12, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 13, D:2) 5 stones (12, 14, D:2) a +0 sling (43, -10, D:2) a rat corpse (skeletalised by now) (44, -19, D:2) a +0 club a worm corpse (45, -10, D:2) a bat corpse (skeletalised by now) (49, -23, D:2) a stone (50, -2, D:2) a +0 dagger (51, -2, D:2) a +0 hand axe (56, 19, D:2) a +0 ring mail (57, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (0, 2, D:3) a potion of flight