Sigmuldom Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, -44, D:1) a +0 leather armour (12, -1, D:1) a +0 hand axe (13, -6, D:1) a +0 short sword (15, 0, D:1) a +0 whip (22, -41, D:1) 3 boomerangs (32, -10, D:1) a +0 short sword 5 stones (39, -53, D:1) a +0 dagger (39, -6, D:1) a +0 whip (49, -3, D:1) a +0 whip (50, -25, D:1) a +0 scale mail (57, -45, D:1) 3 poisoned darts (63, -33, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (28, 7, D:2) a +0 flail a worm corpse (36, 35, D:2) a +0 club a goblin corpse (37, 15, D:2) 2 stones (38, 8, D:2) a hobgoblin skeleton (38, 15, D:2) a bat corpse (43, 16, D:2) a rat corpse (48, 14, D:2) a quokka corpse (skeletalised by now) (53, 37, D:2) a ball python corpse