Silim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (14, -17, D:1) a +0 hand axe (15, -19, D:1) a +0 club (17, -19, D:1) a +0 whip (18, -23, D:1) a +0 club (35, -15, D:1) a cursed +0 club (40, -26, D:1) 16 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 14, D:2) a bolt (still there?) a +3 ring of strength (still there?) (3, 16, D:2) a bolt (5, 15, D:2) a bolt (5, 16, D:2) a bolt (still there?) a +0 ring mail (still there?) (7, 16, D:2) a bolt (11, 26, D:2) a +0 spear (12, 2, D:2) a +0 leather armour (20, -11, D:2) a bat skeleton (20, 27, D:2) a cursed -3 club