Silim Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -3, D:1) a +0 ring mail (12, 8, D:1) a +0 dagger (13, 12, D:1) a stone (14, -2, D:1) 16 arrows (15, 12, D:1) a stone (15, 13, D:1) a +0 club a stone (17, -29, D:1) 24 stones (18, 9, D:1) a +0 club (21, 9, D:1) 2 stones (22, 9, D:1) a +0 club (23, 9, D:1) 2 stones (24, 9, D:1) a stone (26, -8, D:1) 12 arrows (27, 21, D:1) a +0 shield (35, 1, D:1) a +0 dagger (42, 0, D:1) a +0 club (52, -4, D:1) 21 arrows (57, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 22, D:2) a +0 club (3, 23, D:2) a +0 robe (5, -12, D:2) 15 stones (11, 9, D:2) 21 arrows (19, -11, D:2) a +0 hunting sling (26, -4, D:2) a stone (26, -1, D:2) a +0 whip of flaming (27, -5, D:2) a stone (35, 5, D:2) a +0 dagger a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) 11 sling bullets (1, -6, D:3) 15 poisoned needles (15, 20, D:3) a cursed -2 club (19, 7, D:3) 15 sling bullets (20, 44, D:3) a stone (21, -4, D:3) a +0 mace (21, 1, D:3) a +0 robe (21, 3, D:3) 19 stones (22, 18, D:3) a +0 club (22, 45, D:3) a +0 dagger 4 stones (23, 23, D:3) 21 stones (28, 29, D:3) a +0 giant club (29, 6, D:3) a +0 flail (29, 10, D:3) a wand of flame (16) (30, 26, D:3) a +0 dagger (32, 25, D:3) a cursed -2 club (37, 42, D:3) 14 stones (39, 10, D:3) 15 stones (40, 4, D:3) 5 stones (44, 26, D:3) 7 poisoned needles (45, 0, D:3) a +0 robe (48, 13, D:3) 6 needles of confusion Level 4 of the Dungeon (0, 0, D:4) a cursed +0 mace a +0 dagger a +0 robe (1, -5, D:4) a +0 war axe (1, -1, D:4) a +0 scale mail (2, 10, D:4) a scroll of enchant armour (15, 20, D:4) 19 stones (18, 34, D:4) a cursed -2 club (26, 6, D:4) a +0 whip (35, 22, D:4) a cursed +0 robe Level 5 of the Dungeon (7, 26, D:5) a +0 short sword (13, 5, D:5) a +0 falchion a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (2, -2, D:6) a +0 robe (7, 10, D:6) the +12 rapier of Foostud {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (12, 0, D:6) a +0 shortbow 15 arrows (12, 3, D:6) 3 arrows a wand of random effects (24) (12, 4, D:6) 3 arrows (12, 5, D:6) an arrow (12, 6, D:6) an arrow (20, 1, D:6) 23 sling bullets (23, 15, D:6) a +0 trident 5 stones a +0 ring mail (25, 12, D:6) a cursed +0 robe a +0 dagger (25, 16, D:6) 2 stones a +1 dagger of flaming a +0 robe (26, 12, D:6) 8 stones (26, 16, D:6) 5 stones (26, 17, D:6) a stone (27, 17, D:6) a stone (28, 8, D:6) a +0 hunting sling (29, 1, D:6) a worker ant corpse (41, 9, D:6) a throwing net