Silim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 12, D:1) a +0 robe (7, -22, D:1) 14 arrows (15, -21, D:1) 15 bolts (18, 17, D:1) a +0 club (22, 23, D:1) a +0 spear (27, 27, D:1) a +0 club (32, 7, D:1) a +0 ring mail (33, -19, D:1) a cursed +0 buckler (42, -7, D:1) 22 stones (51, -2, D:1) 15 sling bullets (61, 1, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, -5, D:2) a +0 ring mail (4, -5, D:2) a +0 dagger (5, -20, D:2) a +0 mace (5, -5, D:2) 18 arrows (10, -12, D:2) a +0 whip (17, -11, D:2) 24 stones (19, -15, D:2) 19 arrows (31, 14, D:2) a +0 short sword (33, 13, D:2) 18 stones (34, 19, D:2) a +0 club (37, 8, D:2) 17 stones (47, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (9, -3, D:3) an adder skeleton (9, 5, D:3) a +0 leather armour (unseen) (11, 8, D:3) 6 stones (12, -2, D:3) a +0 club (35, 12, D:3) a cursed -1 whip a kobold corpse (skeletalised by now) (35, 13, D:3) a stone (37, -1, D:3) 9 stones (48, 10, D:3) a +3 whip (57, 8, D:3) a +0 scale mail