Silim Level 1 of the Dungeon (0, 0, D:1) 15 stones (10, -13, D:1) a +0 robe (24, 4, D:1) a +0 whip (25, 8, D:1) a stone (29, -1, D:1) 2 stones (34, 10, D:1) 19 stones (36, -5, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (3, 12, D:2) a +0 dagger (3, 18, D:2) a +0 club (7, -6, D:2) a +0 whip a kobold corpse (skeletalised by now) (12, 5, D:2) 24 sling bullets (15, 30, D:2) a +0 dagger (21, 0, D:2) an uncursed amulet of rage (24, -3, D:2) a +0 club (34, 2, D:2) 10 stones (40, -4, D:2) a +0 war axe (40, 30, D:2) a +0 broad axe (44, 3, D:2) a +0 hand axe (48, 3, D:2) a +0 animal skin (48, 29, D:2) 15 stones (53, 5, D:2) a +0 club a +0 club a +0 leather armour (53, 6, D:2) a +6 club a +0 animal skin a +0 helmet a +0 short sword a +0 club (53, 7, D:2) a +0 club a +0 hunting sling 25 sling bullets a +1 vampiric dagger a +0 hunting sling 16 stones (54, 7, D:2) a sling bullet Level 3 of the Dungeon (6, 25, D:3) a +0 club (14, 20, D:3) a +0 ring mail (19, 17, D:3) a jackal skeleton (20, 33, D:3) 2 stones (20, 34, D:3) 8 stones (21, 34, D:3) a stone (22, 35, D:3) 3 stones (23, 35, D:3) 19 stones (24, 35, D:3) 47 stones (still there?) 43 stones (still there?) (24, 36, D:3) a stone (25, 36, D:3) 6 stones (29, 24, D:3) a kobold corpse (35, 15, D:3) a +0 quarterstaff (43, 8, D:3) a +0 leather armour