Silmarillion Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, -44, D:1) a +0 dagger (9, -6, D:1) a hobgoblin skeleton (10, -5, D:1) a +0 dagger of draining (15, -23, D:1) 9 stones (18, -13, D:1) a frilled lizard skeleton (20, -35, D:1) a +0 ring mail (30, 1, D:1) a +0 short sword (32, -1, D:1) a +0 club a goblin skeleton (32, 0, D:1) a hobgoblin skeleton (40, -35, D:1) a bat skeleton (40, -22, D:1) a bat skeleton (47, 5, D:1) a +0 ring mail (50, -29, D:1) 5 stones (51, 3, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (51, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -8, D:2) a hobgoblin corpse (skeletalised by now) (13, -3, D:2) a frilled lizard skeleton (14, -1, D:2) a +0 club a +0 robe (17, -18, D:2) a bat skeleton (17, 1, D:2) a +0 short sword (18, -28, D:2) an adder corpse (skeletalised by now) (29, -15, D:2) a +0 whip a kobold skeleton (30, -1, D:2) a rat skeleton (30, 0, D:2) a +0 club (49, 0, D:2) a staff of alchemy (50, 0, D:2) a +0 cloak a +2 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf Level 3 of the Dungeon [Shop] Qiotog's Jewellery Shop a ring of protection from cold (350 gold) an amulet of the acrobat (420 gold) a ring of ice (350 gold) a ring of protection from cold (350 gold) a ring of protection from cold (350 gold) an amulet of regeneration (420 gold) a ring of see invisible (210 gold) a ring of protection from cold (350 gold) an amulet of regeneration (420 gold) (0, 0, D:3) a +0 dagger a rat corpse (skeletalised by now) (2, -3, D:3) a +0 ring mail (5, -16, D:3) a +0 club a goblin skeleton (17, -25, D:3) a +0 short sword a kobold skeleton (20, 2, D:3) a +0 pair of boots a +0 leather armour (22, -37, D:3) a rat skeleton (24, -30, D:3) a +0 spear (32, -41, D:3) 4 stones (36, -19, D:3) an adder skeleton (49, -34, D:3) 9 stones a hobgoblin skeleton (56, -45, D:3) a +0 plate armour Level 4 of the Dungeon (9, -17, D:4) a +0 flail an orc skeleton (12, -8, D:4) a +0 spear (12, -7, D:4) a +0 flail (12, -2, D:4) a +0 short sword (13, -9, D:4) a ball python skeleton (13, -7, D:4) a +0 spear (15, -13, D:4) 3 stones (32, 12, D:4) a +0 short sword (34, 7, D:4) a +0 robe a +0 scythe (40, 22, D:4) a +0 scale mail (46, 7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 dagger a +0 robe (4, 1, D:5) a +0 dagger a +0 robe (8, 1, D:5) a +0 dagger a +0 robe (20, -10, D:5) 10 gold pieces (20, -6, D:5) a potion of brilliance (20, -4, D:5) 5 boomerangs (22, -20, D:5) 9 stones (22, -7, D:5) 3 scrolls of teleportation (27, 11, D:5) a +0 short sword (27, 13, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 club (27, 14, D:5) a +0 hand axe (27, 15, D:5) a +0 dagger (28, 15, D:5) a +0 robe a +0 dagger (34, -22, D:5) a +0 halberd (36, -20, D:5) a +0 flail 2 atropa-tipped darts (37, -20, D:5) a +0 spear (38, -19, D:5) a +0 spear (39, -19, D:5) a +0 club (39, -18, D:5) a +0 spear a +0 ring mail a +0 kite shield Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe (2, -5, D:6) a +3 trident of draining a +0 robe an orb of energy (5, -30, D:6) a +2 scimitar a +0 robe (5, -29, D:6) a +2 short sword a +0 robe (16, -17, D:6) a +0 war axe (23, -14, D:6) a +1 heavy trident a +0 ring mail a +0 whip a +0 ring mail (24, -14, D:6) a +0 whip a +0 whip a +4 spear (24, 5, D:6) a +0 leather armour (25, -14, D:6) a +0 club (25, 2, D:6) a +0 chain mail (35, -5, D:6) a +0 robe a +0 dagger (38, -25, D:6) a +0 robe a +0 dagger (39, -25, D:6) the +2 robe "Kera Emm" {Regen+ Str+2 Stlth+} Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (39, -24, D:6) a +0 leather armour a +0 trident a +0 chain mail a +0 trident (55, -24, D:6) a +0 hand axe a +1 leather armour of cold resistance (56, -25, D:6) a +0 whip a +0 ring mail (56, -24, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) an orb of energy an orb of energy (4, 16, D:7) a +0 leather armour (6, 28, D:7) a +0 hand axe (10, 3, D:7) a +0 robe a +0 battleaxe (12, 25, D:7) a +0 flail (26, 9, D:7) 6 stones a +0 leather armour a +0 club a +0 dagger (27, 9, D:7) a +0 dagger a +0 leather armour a +0 club (28, 11, D:7) a +0 club (36, 22, D:7) a +0 scale mail (46, 32, D:7) 5 stones (49, 10, D:7) a +0 pair of boots (55, 13, D:7) a +0 robe a +0 spear (55, 18, D:7) a +0 giant club a +0 giant club Level 8 of the Dungeon (9, -30, D:8) a +0 flail a +0 leather armour (9, -29, D:8) a +0 dagger (9, -28, D:8) a +0 club (10, -32, D:8) 4 boomerangs (10, -30, D:8) a +0 club (10, -28, D:8) a +0 trident a +0 leather armour (10, -27, D:8) a +0 robe (10, -20, D:8) 2 curare-tipped darts (12, -22, D:8) a +0 shortbow (18, 2, D:8) the amulet "Degi" {Spirit -Cast Dex+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+5: It affects your dexterity (+5). -Cast: It prevents spellcasting. (25, -24, D:8) a +0 leather armour (28, 2, D:8) a staff of cold a +0 hammer a +1 mace (30, -11, D:8) a +0 ring mail (32, -34, D:8) a +0 giant spiked club a +0 dire flail (36, -16, D:8) a staff of conjuration (37, -1, D:8) a +0 orcbow a +1 short sword of holy wrath (38, -1, D:8) a +1 heavy shortbow (46, 2, D:8) a +0 robe a +3 hand axe a +0 robe a +2 battleaxe a +0 robe a +4 scimitar (47, 2, D:8) a +0 robe a +0 long sword a +0 robe a +2 short sword of freezing Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -7, D:9) a +0 dagger (2, 12, D:9) 3 datura-tipped darts (10, -2, D:9) a +0 robe (12, 5, D:9) 6 stones (13, -16, D:9) a +0 sling (15, 8, D:9) 5 stones (18, 7, D:9) a +0 glaive (18, 10, D:9) a +0 leather armour (22, -4, D:9) a +0 scimitar of flaming a ring of wizardry (24, -8, D:9) a ring of wizardry (27, -16, D:9) a +0 robe a +0 dagger a +0 falchion (28, -16, D:9) a +0 robe a +0 dagger (35, 8, D:9) 5 large rocks (35, 10, D:9) a +0 giant club a +0 giant spiked club (36, 8, D:9) a staff of earth a staff of conjuration the +0 pair of boots of the Pit {*Corrode rElec Will- Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. *Corrode: It may corrode you when you take damage. a +0 scimitar a +0 short sword a +0 orcbow a +0 shortbow (37, 8, D:9) +0 steam dragon scales a +0 war axe a +0 robe a +0 mace a +0 plate armour a +0 halberd a +0 arbalest (38, -26, D:9) a +0 dagger a +0 cloak (41, 16, D:9) a +0 scale mail 3 boomerangs a +0 club a +0 scale mail a +0 dagger a +0 whip a +0 robe a +0 dagger (42, 16, D:9) a +0 dagger Level 10 of the Dungeon (9, 33, D:10) 6 stones (10, 4, D:10) a +0 quarterstaff (10, 20, D:10) a ring of ice (18, 10, D:10) a +0 morningstar (18, 11, D:10) a +0 long sword (21, 12, D:10) a +0 leather armour a +0 hand axe a +0 leather armour a +0 club 3 boomerangs a +0 hand axe (22, 10, D:10) a +0 robe a +0 dagger (23, 9, D:10) a +0 mace (23, 12, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 18, D:10) a +0 trident (32, 30, D:10) a +0 chain mail a +2 vampiric long sword (34, 8, D:10) an amulet of faith Level 11 of the Dungeon (0, 0, D:11) a wand of paralysis (3) (1, 3, D:11) 16 gold pieces (9, -5, D:11) 9 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wuloasch's Weapon Boutique a +2 orcbow of electrocution (269 gold) a +0 great sword (84 gold) 4 stones (5 gold) a +0 lajatang (195 gold) a +0 club (13 gold) the +10 dagger "Kynygheh" {freeze, rElec rPois rN+} (988 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. a +2 spectral quarterstaff (286 gold) a +0 war axe (45 gold) a +0 whip of venom (65 gold) a +0 short sword (39 gold) 5 stones (6 gold) (10, -8, Orc:1) a +0 leather armour a +0 flail (11, -9, Orc:1) a +0 plate armour a +0 scimitar a +0 trident (11, -8, Orc:1) a +0 leather armour a +0 dagger (11, -7, Orc:1) a +0 club (12, -8, Orc:1) a +0 plate armour a +0 flail (12, -7, Orc:1) a +0 leather armour a +0 club (13, -8, Orc:1) a +0 club (13, -7, Orc:1) a +0 giant club (17, 39, Orc:1) a +0 plate armour a +3 great mace (34, 36, Orc:1) a +0 dagger (34, 37, Orc:1) a +0 chain mail a +0 battleaxe (35, 37, Orc:1) a +0 scale mail a +0 short sword (42, 31, Orc:1) a +1 chain mail of positive energy a +0 short sword a +0 ring mail a +0 hand axe (44, 31, Orc:1) a +0 hand axe a +0 giant club (45, 22, Orc:1) a +0 ring mail 3 boomerangs a +0 whip (45, 23, Orc:1) a +0 chain mail a +0 mace (45, 24, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Ucovo's Antique Weapon Shop a +0 war axe (129 gold) a +0 club (37 gold) a +5 war axe of freezing (1232 gold) a +0 great mace (240 gold) a +0 quarterstaff (148 gold) a +1 trident of venom (414 gold) a +0 dagger (74 gold) a +0 rapier (148 gold) a +0 trident (129 gold) [Shop] Qarauw's Antique Weapon Boutique a +5 great sword of draining (890 gold) the +4 great mace of the Holding Gods {flame, Will++} (1212 gold) Will++: It greatly increases your willpower. a +0 falchion (69 gold) a +2 heavy hand axe (400 gold) a +0 quarterstaff (92 gold) a +0 glaive of distortion (418 gold) a +0 flail (80 gold) a +0 falchion (69 gold) a +0 spear (69 gold) [Shop] Xiwats's Assorted Antiques a wand of polymorph (1) (47 gold) a +0 spear (102 gold) a potion of cancellation (272 gold) a +0 robe (23 gold) a potion of might (136 gold) a +0 scale mail (136 gold) a +0 halberd (136 gold) (0, 0, Orc:2) a +0 battleaxe a +0 chain mail (1, -14, Orc:2) a +0 long sword a +2 chain mail of willpower (1, -2, Orc:2) a +2 great sword of freezing a +0 plate armour (2, -3, Orc:2) a +0 whip of draining (2, 0, Orc:2) a +0 dagger a +0 robe (2, 3, Orc:2) a +0 dagger (2, 4, Orc:2) a +0 hand axe (3, -2, Orc:2) a +0 dagger a +2 robe of willpower (3, 4, Orc:2) a +0 dagger a +0 war axe a +0 plate armour a +0 short sword a +0 leather armour a +0 dagger (4, -5, Orc:2) a +0 dagger a +0 robe (5, 6, Orc:2) a +0 mace a +0 chain mail a +0 great mace a +0 plate armour a +0 war axe a +0 chain mail (6, -19, Orc:2) a +0 hand axe (6, -17, Orc:2) a +0 hand axe (6, -16, Orc:2) a +0 hand axe a +1 ring mail of fire resistance a +0 flail a +0 leather armour (7, -18, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 chain mail a +0 dagger of holy wrath a +0 robe a +0 club a +0 dagger a +0 robe a +0 whip a +0 chain mail (7, -17, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (8, -20, Orc:2) a +0 dagger a +0 robe (8, -19, Orc:2) a +0 dagger a +0 robe (8, -18, Orc:2) a +0 hand axe a +0 chain mail (8, -17, Orc:2) a +2 dagger of venom a +0 robe a +0 trident 4 large rocks a +0 dagger a +0 robe (8, -16, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (9, -21, Orc:2) a +0 hand axe (9, -19, Orc:2) a +0 dagger a +0 robe (10, -17, Orc:2) the +10 dire flail "Souho" {flame, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (10, -7, Orc:2) a +2 pair of boots (14, -24, Orc:2) a +0 dagger a +0 robe (20, -26, Orc:2) a +0 dagger a +0 scale mail (22, -26, Orc:2) a +0 arbalest (24, -19, Orc:2) a +0 hand axe a +0 orcbow a +0 plate armour (24, -17, Orc:2) a +0 mace 2 boomerangs a +0 chain mail (28, -29, Orc:2) a +0 arbalest (28, -22, Orc:2) a +0 mace (34, -26, Orc:2) a +0 dagger a +0 leather armour (36, -26, Orc:2) a +0 dagger a +0 robe (37, 2, Orc:2) a +0 dire flail 3 boomerangs a +0 plate armour (39, -25, Orc:2) a +0 flail of protection (41, -26, Orc:2) a +0 plate armour a +0 long sword (41, -25, Orc:2) a +0 robe a +0 dagger (41, -22, Orc:2) a +0 chain mail 3 boomerangs a +0 club (43, -17, Orc:2) a +0 whip a +0 leather armour of positive energy (44, -17, Orc:2) a +0 hand axe (45, -16, Orc:2) a +0 flail a +0 ring mail (46, -15, Orc:2) a +0 dagger a +0 robe (51, -11, Orc:2) a +0 dagger a +0 robe (55, -21, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (59, -20, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (18, -9, Lair:1) a +0 cloak (18, 2, Lair:1) a +0 ring mail (31, -16, Lair:1) a +0 rapier (50, 13, Lair:1) 6 stones Level 2 of the Lair of Beasts (4, 2, Lair:2) a +0 broad axe (12, -29, Lair:2) a +0 falchion (15, 15, Lair:2) a +0 robe (18, 8, Lair:2) a +6 giant spiked club (18, 9, Lair:2) a +2 orcbow of freezing (45, -21, Lair:2) a +0 morningstar (50, -27, Lair:2) a +2 plate armour of willpower (67, -6, Lair:2) a stone Level 3 of the Lair of Beasts (12, -22, Lair:3) a staff of cold (59, 2, Lair:3) a +0 robe a +0 war axe (59, 3, Lair:3) a +0 mace (59, 4, Lair:3) a +0 short sword (60, 0, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (3, -2, Lair:4) a +0 plate armour of willpower (4, 27, Lair:4) a +1 leather armour of fire resistance (9, -10, Lair:4) a ring of ice (21, -6, Lair:4) 7 stones (39, -9, Lair:4) a +0 leather armour (44, 23, Lair:4) a blade talisman (46, -16, Lair:4) a +0 mace (46, 14, Lair:4) a +0 hat Level 5 of the Lair of Beasts (2, 27, Lair:5) 7 stones (11, 15, Lair:5) a scarf of shadows (13, 24, Lair:5) 6 stones (22, 50, Lair:5) a +0 ring mail (27, 32, Lair:5) the +4 trident "Allaef" {heavy, Int+2 Dex+7} Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). (27, 33, Lair:5) a +0 club (28, 32, Lair:5) a +0 falchion (28, 35, Lair:5) 3 stones (29, 35, Lair:5) a +0 ring mail (30, 33, Lair:5) a +0 rapier of venom (30, 35, Lair:5) 5 stones (33, 48, Lair:5) a +0 robe Level 1 of the Shoals [Shop] Ruemyfao's Antique Weapon Emporium a +3 great mace of protection (892 gold) a +2 arbalest of freezing (723 gold) a +3 sling (666 gold) a +0 short sword (108 gold) a +0 great sword (234 gold) a +0 scimitar (144 gold) a +2 battleaxe of freezing (853 gold) (0, 0, Shoals:1) 4 large rocks (1, 0, Shoals:1) a +0 trident a +0 trident 3 boomerangs (2, 1, Shoals:1) 6 large rocks (5, 1, Shoals:1) 2 large rocks (5, 11, Shoals:1) 6 large rocks (6, 29, Shoals:1) 4 stones (8, 9, Shoals:1) a +0 spear a +0 sling (9, -4, Shoals:1) 6 large rocks (9, 5, Shoals:1) a ring of fire (12, -5, Shoals:1) a +0 rapier (13, 15, Shoals:1) a +0 long sword (16, 17, Shoals:1) 7 stones (18, -8, Shoals:1) a +0 quarterstaff a +0 sling (18, -7, Shoals:1) 4 large rocks (18, -6, Shoals:1) a +0 club a +0 sling (18, -4, Shoals:1) 4 large rocks (18, 41, Shoals:1) a +0 leather armour a +1 demon trident of venom (19, -8, Shoals:1) a +0 spear a +0 sling (19, -7, Shoals:1) a +0 spear a +0 sling (22, 18, Shoals:1) a +0 short sword (23, -9, Shoals:1) a +0 pair of boots (25, 16, Shoals:1) a +0 battleaxe (30, -7, Shoals:1) a +0 trident (45, -11, Shoals:1) 11 gold pieces (45, 7, Shoals:1) 5 large rocks (61, 10, Shoals:1) 4 stones Level 2 of the Shoals [Shop] Siuhujae's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) (0, 0, Shoals:2) 2 poisoned darts a +2 flail (3, 25, Shoals:2) a +0 trident (4, 25, Shoals:2) a +0 trident (4, 26, Shoals:2) a +3 trident of venom a +2 robe of willpower a +0 trident (7, -11, Shoals:2) a +0 shortbow (7, 27, Shoals:2) a +0 trident a boomerang (8, 19, Shoals:2) a +0 leather armour (8, 25, Shoals:2) a +0 glaive (19, -1, Shoals:2) a +0 spear a +0 sling (21, 9, Shoals:2) a +0 robe a +2 rapier of venom (22, 8, Shoals:2) a +0 dagger (23, 5, Shoals:2) a +0 robe a +2 heavy trident (26, -5, Shoals:2) a serpent talisman (29, -11, Shoals:2) 5 stones (30, -9, Shoals:2) a +2 quarterstaff of holy wrath (35, -9, Shoals:2) an amulet of magic regeneration (39, -10, Shoals:2) a +0 trident (42, -13, Shoals:2) a +0 quarterstaff a +0 sling (44, -11, Shoals:2) a +0 club a +0 sling (44, -9, Shoals:2) a +0 trident (44, 6, Shoals:2) a +0 spear (45, -9, Shoals:2) a +0 spear (46, -9, Shoals:2) a +0 spear a +0 sling (47, -8, Shoals:2) a +0 quarterstaff a +0 sling (49, -28, Shoals:2) a +0 spear (51, -11, Shoals:2) 7 stones (53, 6, Shoals:2) a +0 ring mail Level 3 of the Shoals [Shop] Niel's Antique Armour Emporium a +0 chain mail (144 gold) a +0 leather armour (64 gold) a +0 robe of positive energy (150 gold) a +2 scale mail of poison resistance (576 gold) a +0 ring mail (128 gold) a +2 pair of gloves of hurling (688 gold) (0, 0, Shoals:3) 7 gold pieces a +0 trident a boomerang (4, 1, Shoals:3) 5 gold pieces a +0 trident a +0 robe (5, 1, Shoals:3) 11 gold pieces a +0 trident a +0 spear 3 boomerangs Level 1 of the Snake Pit [Shop] Efeungy's Book Emporium a book of the Tundra (660 gold) Weibe's Codex of the Fetching Singularity (570 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Confusing Touch Hexes 3 c - Inner Flame Hexes/Fire 3 d - Dispersal Translocation 6 a book of Flames (420 gold) [Shop] Mizunur's Antique Armour Shoppe a +0 helmet (144 gold) a +3 plate armour (1280 gold) a +0 helmet (144 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) a +0 ring mail (128 gold) the +4 robe of Dowdy the Good {Stlth+} (976 gold) Stlth+: It makes you more stealthy. a +0 leather armour (64 gold) [Shop] Myif's Jewellery Emporium a ring of see invisible (180 gold) a +4 ring of protection (432 gold) a ring of positive energy (240 gold) a ring of flight (210 gold) a ring of protection from fire (300 gold) the amulet of the Ego {Faith rF- rCorr Str+2} (597 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. an amulet of reflection (360 gold) (0, 0, Snake:1) a +0 long sword a +0 robe a +2 kite shield of protection (6, -11, Snake:1) a +0 robe (12, -15, Snake:1) a +0 whip (12, -12, Snake:1) a +0 short sword (12, -7, Snake:1) a +0 robe a +0 war axe (13, -10, Snake:1) a +0 club (14, 25, Snake:1) a +0 barding a +0 whip (15, 23, Snake:1) a +3 scale mail of willpower a +4 great mace of protection a maw talisman (17, 6, Snake:1) a +0 scimitar (17, 32, Snake:1) a +2 robe a +0 heavy quarterstaff (19, 23, Snake:1) the serpent talisman of Greed {rN++} [serpent talisman] rN++: It greatly protects you from negative energy. (20, 6, Snake:1) a +0 long sword (22, 15, Snake:1) a +0 dire flail (23, -8, Snake:1) 3 poisoned darts (26, 12, Snake:1) a +0 chain mail (29, 16, Snake:1) a +0 scale mail (34, 26, Snake:1) a +0 dire flail a +0 robe (40, 0, Snake:1) a +0 battleaxe (40, 17, Snake:1) a +0 robe a +0 long sword (44, -6, Snake:1) a +0 helmet (45, -3, Snake:1) a staff of conjuration (49, 1, Snake:1) the +2 helmet of Qaaq {Harm rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (53, 21, Snake:1) a +0 broad axe (55, 24, Snake:1) a +0 arbalest a +0 short sword (55, 25, Snake:1) a +0 halberd a +0 battleaxe Level 2 of the Snake Pit (7, 18, Snake:2) a potion of haste (16, 36, Snake:2) 16 gold pieces (34, 28, Snake:2) a +0 war axe (38, 32, Snake:2) a +0 scimitar (38, 34, Snake:2) a +0 robe a +0 flail (39, 35, Snake:2) a +0 long sword Level 1 of the Abyss (0, 0, Abyss:1) 5 gold pieces