Silmarillion Level 1 of the Dungeon (0, 0, D:1) a stone a kobold skeleton (6, -18, D:1) a +0 whip 4 stones a kobold skeleton a frilled lizard skeleton (6, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -34, D:1) a bat corpse (skeletalised by now) (9, 1, D:1) 3 stones (15, -31, D:1) 4 stones (18, -27, D:1) a +0 short sword (19, -30, D:1) a bat skeleton (19, -27, D:1) a +0 heavy mace (22, 11, D:1) a quokka corpse (skeletalised by now) (24, -20, D:1) a +0 dagger (24, -19, D:1) a rat skeleton (25, -19, D:1) a +0 dagger (28, -35, D:1) a hobgoblin corpse (skeletalised by now) (32, -24, D:1) a +0 whip 2 stones a kobold skeleton (33, -37, D:1) a +0 whip (33, -24, D:1) a rat skeleton (38, 3, D:1) a quokka corpse (skeletalised by now) (42, -23, D:1) a +0 dagger (44, -7, D:1) a +0 dagger (45, -22, D:1) a +0 club a stone a +0 club a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, 12, D:2) a bat corpse (skeletalised by now) (5, 10, D:2) a +0 club (11, 24, D:2) a +0 club a +0 ring mail a goblin corpse (13, -4, D:2) a ribbon worm corpse (15, 44, D:2) a scroll of identify (17, -2, D:2) a jackal corpse a jackal corpse (18, 27, D:2) a ball python corpse (19, 28, D:2) a +0 dagger