SilverFang Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 4, D:1) a stone (6, 5, D:1) a +0 robe (6, 7, D:1) 2 stones (7, 4, D:1) a +0 club (7, 8, D:1) a +0 club (12, 10, D:1) a stone (14, -11, D:1) a +0 spear (21, -26, D:1) a +0 club (22, 4, D:1) a +0 mace (24, -19, D:1) 29 arrows (32, 1, D:1) a +0 club (35, 3, D:1) a +0 club (36, 7, D:1) 16 stones (40, 6, D:1) a +0 dagger (41, -13, D:1) a +0 club (47, -6, D:1) a +0 club (52, -8, D:1) a cursed +0 spear (52, -6, D:1) a +0 hand axe (54, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (14, 15, D:2) a cursed -3 club a stone (16, -17, D:2) a +2 dagger (18, 22, D:2) a +0 falchion (22, 10, D:2) a +0 robe a +0 spear (24, -2, D:2) a +0 whip (24, 27, D:2) 16 stones (40, -9, D:2) a +0 whip Level 3 of the Dungeon (1, -1, D:3) a +0 club (3, -14, D:3) a +0 robe (3, -13, D:3) a stone (4, -13, D:3) 3 stones (4, -8, D:3) a stone (10, -30, D:3) a +0 flail (11, 0, D:3) 18 stones (12, -29, D:3) a +0 short sword a +0 robe (13, -4, D:3) a +0 dagger (18, -17, D:3) a +0 scythe (20, -13, D:3) a +0 dagger (21, -16, D:3) a +0 club (21, -7, D:3) a +1 dagger of speed a +0 robe (25, -8, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Tuteutz's Gadget Boutique a wand of flame (10) (78 gold) a box of beasts (260 gold) a crystal ball of energy (260 gold) a wand of random effects (26) (182 gold) a phantom mirror (390 gold) a wand of flame (18) (130 gold) a wand of iceblast (6) (130 gold) a crystal ball of energy (260 gold) a wand of disintegration (11) (195 gold) a crystal ball of energy (260 gold) a sack of spiders (260 gold) [Shop] Kucyboux's Jewellery Shoppe an uncursed ring of ice (250 gold) an uncursed amulet of magic regeneration (300 gold) an uncursed amulet of guardian spirit (300 gold) a +5 ring of intelligence (412 gold) a +5 ring of protection (550 gold) a +3 ring of protection (210 gold) the ring of Henoy {+Blink rF+ rC++ MP-9 Dex+4} (466 gold) [ring of dexterity] It affects your dexterity (+4). It protects you from fire. It greatly protects you from cold. It affects your magic capacity (-9). It lets you blink. an uncursed amulet of rage (400 gold) an uncursed amulet of the gourmand (300 gold) an uncursed ring of magical power (200 gold) an uncursed ring of see invisible (150 gold) [Shop] Hecyssir's Assorted Antiques a scroll of amnesia (98 gold) a lamp of fire (1120 gold) a wand of flame (12) (196 gold) a +0 spear (84 gold) a scroll of identify (56 gold) a +0 trident (98 gold) a +0 flail (98 gold) an uncursed ring of ice (700 gold) a book of Necromancy (840 gold) [Shop] Woeffam's Antique Armour Emporium a +2 scale mail of poison resistance (468 gold) a +0 pair of gloves (117 gold) a +0 plate armour (598 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +2 robe (330 gold) (0, 0, D:4) 20 stones (5, 11, D:4) a +0 short sword (22, 6, D:4) 23 bolts (22, 17, D:4) a +0 giant spiked club (31, -3, D:4) the cursed +0 spear "Luakemug" {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It has a curse placed upon it. (43, 3, D:4) a +0 dagger (52, 9, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (0, 2, D:5) 13 stones (2, 0, D:5) a +0 mace a +0 flail a +0 dagger a +0 robe (3, -6, D:5) a +0 flail (3, -1, D:5) a +0 trident a +0 leather armour (6, 5, D:5) a stone (8, -1, D:5) a cursed -1 dagger (10, 6, D:5) an uncursed ring of attention (11, -17, D:5) a +0 falchion (11, 7, D:5) a +0 dagger (11, 8, D:5) a +0 club 2 stones (13, -18, D:5) 31 sling bullets (14, -18, D:5) a +0 robe (16, 6, D:5) a +0 short sword (18, -13, D:5) a +0 war axe (20, -10, D:5) a ration (unseen) (21, -13, D:5) a +0 giant club (26, -33, D:5) 27 stones (27, -23, D:5) 27 stones (28, -12, D:5) a +0 cloak (31, -34, D:5) a +0 shortbow 11 arrows (34, -16, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 flail (27, 13, D:6) a +0 club a +0 spear of piercing (29, 6, D:6) 19 stones (29, 15, D:6) a +0 whip a cursed -3 flail (29, 39, D:6) a +0 flail a +0 spear (30, 15, D:6) a +0 dagger a +0 robe a +0 club (31, 15, D:6) a +0 leather armour (31, 24, D:6) a +0 club (36, 7, D:6) a +0 leather armour (45, 5, D:6) 25 stones (47, 13, D:6) a +0 dagger a +0 animal skin (47, 31, D:6) a +0 rapier (54, 20, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 22 arrows (10, 9, D:7) a +0 hand axe (12, 10, D:7) 21 arrows (18, -11, D:7) a stone (22, -21, D:7) a +0 trident (22, -11, D:7) a +0 flail (22, -10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, -9, D:7) a +0 club 4 stones a +1 leather armour of magic resistance a +0 giant spiked club a +0 flail a +1 morningstar of draining (24, -8, D:7) a +0 flail a +0 arbalest (25, -8, D:7) 2 stones (26, -8, D:7) a +0 whip a +0 leather armour a +0 dagger 20 stones a +0 leather armour a +0 short sword (26, 12, D:7) a +0 dagger (27, 12, D:7) a +0 giant club a +0 flail a +0 scale mail a +0 flail a +0 ring mail (28, -8, D:7) the +2 ring mail of Starshine {MP+9 Str+2 Stlth+} It affects your strength (+2). It affects your magic capacity (+9). It makes you more stealthy. (29, 12, D:7) a +0 club a +0 ring mail (29, 15, D:7) a +0 chain mail (35, -17, D:7) 15 stones (36, 6, D:7) a +0 scale mail (46, -25, D:7) a +0 hunting sling (47, -17, D:7) 20 bolts (48, -24, D:7) a +0 ring mail (48, -23, D:7) a +0 club (48, -22, D:7) a +0 hand axe a +0 dagger a +0 leather armour (48, -19, D:7) a +0 hand axe 15 stones (48, -18, D:7) 13 stones (48, 12, D:7) a cursed -2 trident (49, -22, D:7) a +0 dagger Level 8 of the Dungeon (9, 39, D:8) 16 stones (18, 41, D:8) a +0 ring mail (19, -8, D:8) a +0 scale mail (40, 9, D:8) a +2 dagger of venom Level 9 of the Dungeon [Shop] Osoam's Weapon Shop 6 atropa-tipped darts (50 gold) a +0 mace (42 gold) the +5 halberd "Omelette" {protect, MR+ Str+5} (740 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+5). It affects your resistance to hostile enchantments. the cursed +0 shortbow of Spite {flame, MR- Int+4 Dex+2} (249 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 long sword (49 gold) 18 poisoned darts (100 gold) a +0 club (14 gold) a +0 flail (49 gold) the +8 scythe "Hydrabane" {pain, MR+ Str+4 SInv} (1017 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 dagger (28 gold) a +0 trident of flaming (116 gold) (0, 0, D:9) a +0 long sword a +2 short sword of venom (1, 0, D:9) the +6 fustibalus of Polytheism {venom, +Fly rN+} It poisons the ammo it fires. It protects you from negative energy. It lets you fly. (15, -3, D:9) a +1 robe of magic resistance (17, 2, D:9) a cursed -1 giant club (18, -2, D:9) a cursed +0 ring mail (19, 1, D:9) a +0 flail (19, 17, D:9) a +0 falchion (21, 22, D:9) 23 sling bullets (23, 22, D:9) a +0 mace a +0 leather armour (23, 23, D:9) a +0 scimitar a +0 plate armour (24, 22, D:9) a +0 dagger a +0 robe a +0 leather armour (43, 32, D:9) a +0 short sword (52, 40, D:9) a +0 ring mail Level 10 of the Dungeon (24, 32, D:10) a +0 giant club (27, 47, D:10) 5 potions of degeneration (34, 36, D:10) a +0 giant spiked club (44, 41, D:10) a potion of degeneration (45, 17, D:10) 23 stones (50, 40, D:10) a cursed +0 leather armour (51, 17, D:10) a +0 flail (55, -4, D:10) an arrow (55, 24, D:10) an arrow (55, 30, D:10) a +0 shortbow 20 arrows (56, -2, D:10) a +0 shortbow 26 arrows (56, 8, D:10) a +0 leather armour (56, 29, D:10) an arrow (59, 4, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) a +5 giant club a +2 robe of fire resistance (4, -14, D:11) a crystal ball of energy (5, -14, D:11) a +0 flail (8, -11, D:11) a +0 giant club (8, 21, D:11) a +0 giant club a +0 giant club a +0 war axe (9, 21, D:11) a +2 falchion of freezing a +0 robe a cursed +0 short sword a +0 robe a +0 morningstar a +0 robe a cursed -3 spear a +0 robe (11, -8, D:11) a cursed -2 short sword (12, -6, D:11) a +0 mace of protection (12, 11, D:11) a +0 shortbow 13 arrows (13, 12, D:11) 2 arrows (14, 10, D:11) a +0 shortbow 26 arrows (14, 11, D:11) a +0 shortbow 14 arrows (14, 13, D:11) an arrow (14, 15, D:11) 2 arrows (16, -10, D:11) a +0 dagger (16, -9, D:11) a +0 club (18, -10, D:11) a +0 ring mail a +0 whip a +0 leather armour a +0 flail (19, -10, D:11) a +0 chain mail a +0 scimitar a +0 club (29, 10, D:11) 14 arrows a +0 shortbow (30, 4, D:11) an arrow (31, 4, D:11) an arrow (32, 7, D:11) 2 bolts (33, 6, D:11) a bolt (34, -1, D:11) 23 stones (34, 0, D:11) a hippogriff skeleton (35, 5, D:11) a +0 cloak a +0 dagger (35, 6, D:11) 23 bolts a +0 arbalest (35, 13, D:11) a +0 chain mail (48, 24, D:11) a +0 quarterstaff (50, -26, D:11) 22 stones (52, -20, D:11) a +0 troll leather armour (53, -21, D:11) a +0 dagger a +0 robe (54, -1, D:11) 21 stones (56, -21, D:11) a +0 falchion Level 1 of the Orcish Mines (14, 7, Orc:1) a +0 troll leather armour (14, 8, Orc:1) a +1 battleaxe of freezing a +0 plate armour (15, -1, Orc:1) a +0 mace a +0 chain mail a +0 flail an orc corpse (skeletalised by now) (15, 0, Orc:1) a wand of flame (36) (15, 31, Orc:1) a +0 leather armour (15, 32, Orc:1) a +0 plate armour a +0 war axe of draining (16, 0, Orc:1) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, 1, Orc:1) a +0 dagger an orc corpse (skeletalised by now) (16, 7, Orc:1) a +0 spear (16, 8, Orc:1) a +0 spear (16, 9, Orc:1) a +0 flail a +0 glaive a +0 chain mail (16, 32, Orc:1) a +0 leather armour (17, 9, Orc:1) a +0 flail (18, 8, Orc:1) a +0 club a +0 leather armour (46, 4, Orc:1) a +3 leather armour a +0 robe a +0 mace a +0 dagger (47, 4, Orc:1) a +0 leather armour a cursed -3 hand axe a +0 ring mail a +0 scimitar a +0 plate armour (47, 5, Orc:1) a +0 robe a +0 dagger (47, 6, Orc:1) a +0 club (48, 4, Orc:1) a +0 mace (48, 5, Orc:1) a +0 robe a +0 dagger a +0 short sword a +0 short sword a +0 plate armour Level 2 of the Orcish Mines [Shop] Lybruofove's General Store a potion of brilliance (48 gold) a scroll of identify (24 gold) a box of beasts (240 gold) a ration (60 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a +0 scale mail (48 gold) a potion of curing (36 gold) [Shop] Sayhug's Magic Scroll Shoppe 3 scrolls of vulnerability (315 gold) a scroll of random uselessness (14 gold) a scroll of holy word (105 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of amnesia (49 gold) a scroll of remove curse (42 gold) a scroll of random uselessness (14 gold) a scroll of immolation (49 gold) [Shop] Yshux's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Ugeptoru's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of torment (105 gold) a scroll of random uselessness (14 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of silence (105 gold) a scroll of identify (28 gold) (7, -7, Orc:2) a +0 giant club (13, -16, Orc:2) a +0 club a +0 plate armour a +0 battleaxe of freezing (14, -16, Orc:2) a +0 chain mail a +0 mace (14, -15, Orc:2) a +0 dagger (15, -18, Orc:2) a cursed -1 dagger a +0 robe a +0 flail a +0 chain mail a +0 dire flail (15, -12, Orc:2) a +0 club (17, -19, Orc:2) the +6 great sword of Rotation {freeze, +Blink Str+4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). It lets you blink. (17, -18, Orc:2) a +0 robe a +0 dagger (17, -12, Orc:2) a +0 troll leather armour a cursed +0 plate armour a +0 mace (17, -11, Orc:2) a +0 chain mail a +0 flail a +2 robe of positive energy a +0 dagger (17, 8, Orc:2) a +0 club (18, -18, Orc:2) a +0 chain mail a +0 whip (18, 7, Orc:2) a +0 robe a +0 dagger (18, 8, Orc:2) a +0 trident a +0 plate armour a +0 short sword (19, -19, Orc:2) a +0 leather armour a +0 dagger (19, -18, Orc:2) a +0 chain mail a +0 trident (19, -11, Orc:2) a +0 dagger (20, -17, Orc:2) a +0 giant club (34, -36, Orc:2) a large rock (34, -32, Orc:2) a +1 shield of protection (34, -24, Orc:2) a cursed +0 giant club a +0 giant club (35, -32, Orc:2) a +0 giant club (35, -31, Orc:2) a +0 giant spiked club (35, -29, Orc:2) a +0 giant club a +0 giant club (36, -34, Orc:2) a large rock a +0 dagger a +0 robe (36, -32, Orc:2) a +0 giant spiked club (36, -31, Orc:2) a +0 troll leather armour a +0 club a +0 robe (36, -30, Orc:2) a large rock a +0 giant spiked club a +0 giant spiked club (36, -27, Orc:2) 2 large rocks (37, -34, Orc:2) a +0 plate armour a +0 war axe (37, -33, Orc:2) a large rock a +0 robe a +0 giant club a +0 dagger (37, -32, Orc:2) a +0 dire flail a +0 giant club a +0 giant club (37, -31, Orc:2) a large rock a cursed +0 giant club (37, -29, Orc:2) a +0 giant club a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club (37, -28, Orc:2) a +0 giant club a +0 giant spiked club (37, -27, Orc:2) a +0 giant club (38, -33, Orc:2) a large rock a +0 flail (38, -32, Orc:2) a +0 plate armour a +0 long sword (38, -31, Orc:2) a +0 giant club (38, -30, Orc:2) a +0 giant club a +0 giant club (38, -29, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (38, -28, Orc:2) 5 boomerangs of dispersal a +0 giant club (39, -33, Orc:2) a +0 giant club a +0 whip (39, -32, Orc:2) a +0 war axe (39, -31, Orc:2) a large rock a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -30, Orc:2) a large rock (39, -29, Orc:2) a +0 giant club a cursed -3 giant club a +0 giant spiked club (39, -28, Orc:2) a +0 troll leather armour a +0 giant club (39, -27, Orc:2) a +0 giant spiked club a +0 giant spiked club (40, -30, Orc:2) a +0 robe a +0 halberd (40, -28, Orc:2) a +0 giant club (41, -31, Orc:2) a +0 robe a cursed -1 dagger