Silverhawk Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 dagger (1, 39, D:1) a +0 short sword (2, 24, D:1) a cursed +0 buckler (14, 19, D:1) a +0 dagger (16, 19, D:1) a +0 club (23, -9, D:1) a +0 club (29, 41, D:1) a +0 club (37, 13, D:1) a +0 club (37, 23, D:1) a +0 dagger (38, 23, D:1) a +1 dagger of venom (46, 14, D:1) a +0 club (50, -2, D:1) a +0 club (59, 3, D:1) a +0 club Level 2 of the Dungeon (4, 0, D:2) a +0 short sword (6, -36, D:2) a +0 club (18, -29, D:2) a +0 broad axe (19, -8, D:2) a +0 dagger (27, -26, D:2) a +0 dagger a +0 dagger a +0 dagger a cursed -2 hunting sling a +0 spear a +0 animal skin a +0 helmet (27, -25, D:2) a +0 dagger (27, -24, D:2) a +0 dagger a +0 club (34, 16, D:2) a +0 club (38, 5, D:2) a +0 club (46, -40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, -10, D:3) a +0 trident (21, -8, D:3) a cursed +0 club (24, -28, D:3) a poisoned needle a +0 club (24, -27, D:3) a cursed -2 falchion (24, -25, D:3) a +0 short sword a +0 blowgun 16 poisoned needles (25, -28, D:3) a poisoned needle (34, -8, D:3) 3 arrows (37, -31, D:3) a +0 hunting sling a +0 leather armour (37, -27, D:3) 8 tomahawks (38, -25, D:3) 25 arrows (40, -19, D:3) a +0 leather armour a +0 trident (41, -20, D:3) a +0 club (46, 0, D:3) a +0 dagger (46, 10, D:3) a +0 club (51, 12, D:3) 10 arrows (53, 16, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) 18 arrows (15, -10, D:4) a +0 trident (16, -18, D:4) a +2 leather armour of magic resistance (27, -12, D:4) a +0 robe (29, 18, D:4) a +0 giant club (29, 19, D:4) a +0 flail (30, -25, D:4) a +0 ring mail (32, 34, D:4) 27 bolts (39, 12, D:4) 22 arrows (42, -22, D:4) 9 poisoned needles (43, -14, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 4, D:5) a +0 trident (10, -4, D:5) a +0 flail a +0 leather armour (11, -3, D:5) a cursed +0 club a +0 hand axe a cursed -1 leather armour (11, -2, D:5) a +0 mace (11, 5, D:5) a +0 dagger (12, -3, D:5) 24 sling bullets (14, 14, D:5) a book of the Sky an uncursed amulet of rage a +0 scale mail the +3 spear "Iffuem" {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (29, 9, D:5) a +0 hand crossbow Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, 31, D:6) a +0 short sword a +1 leather armour of positive energy (7, 35, D:6) a +0 halberd (8, 33, D:6) a +0 club a +0 robe (8, 34, D:6) a +0 spear (9, 33, D:6) a +0 flail (11, 28, D:6) a +0 dagger a +0 robe (21, 20, D:6) a +0 mace (21, 27, D:6) a +0 hand axe (23, 23, D:6) a +0 mace a +0 chain mail a +0 mace (25, 19, D:6) a +0 dagger a +0 robe (25, 25, D:6) a +0 hunting sling (27, 37, D:6) 14 sling bullets (28, 15, D:6) 19 poisoned needles (29, 18, D:6) a +0 giant club (30, 19, D:6) a +0 short sword a +0 leather armour a +0 dagger a cursed +0 robe a +0 flail (31, 19, D:6) a +0 whip a +0 ring mail (34, 3, D:6) a +0 helmet (43, 47, D:6) a +0 robe (45, 9, D:6) a +0 flail a +0 leather armour (48, 42, D:6) a +0 giant spiked club (49, 47, D:6) 26 sling bullets (51, 15, D:6) an arrow (52, 15, D:6) a +0 short sword (52, 16, D:6) a +0 shortbow 18 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (5, -2, D:7) 15 arrows (15, -12, D:7) 2 arrows a tomahawk (16, -20, D:7) 13 arrows (16, -12, D:7) 2 tomahawks a +0 ring mail a +2 morningstar of holy wrath a +0 plate armour a +0 hand axe (17, -13, D:7) a +0 dagger (17, -12, D:7) a +0 shortbow 15 arrows (18, -12, D:7) a +0 flail a tomahawk (27, -33, D:7) a +0 giant spiked club a +0 blowgun 5 poisoned needles (27, -32, D:7) a +0 giant club (28, -32, D:7) a +0 short sword of flaming (29, -35, D:7) a +0 whip of electrocution (29, -33, D:7) a +0 blowgun 12 poisoned needles a +0 falchion a +0 scale mail a +0 war axe a +0 falchion a +0 mace a +0 leather armour (29, -32, D:7) a poisoned needle (32, -32, D:7) a +0 trident (38, -27, D:7) a +0 falchion (44, -1, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 club a +0 robe a +0 halberd (1, 0, D:8) a +0 spear (2, 45, D:8) the +9 quarterstaff of Departure {crush, Str+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. (4, -3, D:8) a +0 spear (12, 12, D:8) a +0 club (13, 5, D:8) a +0 rapier (13, 12, D:8) a cursed -2 dagger (13, 13, D:8) a +0 whip (14, 12, D:8) a +0 short sword (20, 23, D:8) a +0 falchion (20, 25, D:8) a +0 hand axe (22, 23, D:8) a +0 mace (22, 25, D:8) a +0 spear (23, -1, D:8) 21 bolts (32, 14, D:8) a +0 shortbow (33, 14, D:8) an arrow (34, 14, D:8) 3 arrows (35, 15, D:8) 2 arrows (37, -1, D:8) a +0 giant club (37, 13, D:8) a +0 giant spiked club (39, 17, D:8) a +0 long sword (49, 12, D:8) a +0 fustibalus (58, 37, D:8) a +0 leather armour a +0 short sword a +0 ring mail a +0 trident a +0 chain mail (58, 40, D:8) a book of Misfortune a book of Minor Magic (59, 9, D:8) 19 bolts (65, -6, D:8) a cursed -3 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (6, -7, D:9) a +0 robe the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a lamp of fire (15, 2, Abyss:1) a scroll of enchant armour