Simboubou Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-24, 7, D:1) a +0,+0 club (-27, 23, D:1) a +0,+0 short sword (14, 25, D:1) 4 darts (12, 27, D:1) a dart (10, 31, D:1) a +0,+0 club (-27, 34, D:1) a dart of frost (-23, 38, D:1) a dart of frost (-4, 39, D:1) a dart of frost (-5, 40, D:1) a dart of frost (-2, 40, D:1) a dart of frost (3, 40, D:1) a +0,+0 whip a dart of frost Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dagger a +0,+0 spear (-1, 2, D:2) a steel dart (0, 2, D:2) a +0,+0 hand axe (0, 3, D:2) a +0,+0 whip (1, 6, D:2) 2 throwing nets (-18, 13, D:2) 8 grapes (-17, 15, D:2) an apple (-16, 15, D:2) an orange (-17, 17, D:2) an apple (19, 22, D:2) a +0,+0 club (20, 22, D:2) a +0,+0 club (-13, 33, D:2) a +1,+1 short sword (-1, 42, D:2) a +0,+0 dagger (7, 43, D:2) 11 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0,+0 club (3, 6, D:3) a +0,+3 hand axe of freezing (4, 7, D:3) a +0 pair of boots (24, 7, D:3) a +0 animal skin (18, 8, D:3) 13 bolts (10, 10, D:3) a +0,+0 dagger a +0,+0 club (14, 14, D:3) a +0,+0 dagger (45, 16, D:3) 24 arrows (-5, 18, D:3) a +0,+0 falchion (-7, 25, D:3) a +0,+0 hand axe (-3, 25, D:3) 9 poisoned needles (5, 25, D:3) a +0,+0 club (-5, 26, D:3) a +0,+0 dagger (-1, 32, D:3) a +0,+0 mace a +0,+0 mace (39, 35, D:3) a +0 chain mail (31, 36, D:3) a +0 leather armour (38, 41, D:3) a +0 ring mail (-2, 45, D:3) 14 bolts Level 4 of the Dungeon [Shop] Pomiryil's Jewellery Shop the ring of Zenuadi {rElec rPois rF+ rC-} (442 gold) [ring of poison resistance] It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. an uncursed ring of see invisible (195 gold) an uncursed amulet of conservation (390 gold) the ring of the Assorted Gods {rN+ Acc+1 Dam-2} (269 gold) [ring of positive energy] It affects your accuracy with ranged weapons and melee attacks (+1). It affects your damage with ranged weapons and melee attacks (-2). the ring "Luamn" {rC+ Str+4 Int+1} (552 gold) [ring of protection from cold] It affects your strength (+4). It affects your intelligence (+1). an uncursed ring of protection from fire (325 gold) an uncursed amulet of faith (520 gold) the amulet of the Four Winds {Clar rN+ MR+++} (551 gold) [amulet of clarity] It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of wizardry (390 gold) (0, 0, D:4) a +0,+0 sling (-22, 6, D:4) a +0,+0 club (-54, 8, D:4) a +0,+1 mace (-22, 8, D:4) a +0,+0 short sword (-22, 10, D:4) a +0,+0 giant spiked club (8, 10, D:4) a +0,+0 club (-54, 14, D:4) a +2,+1 flail a +0 chain mail a +0,+0 dagger a +0,+0 dagger a +0 robe (-7, 19, D:4) a +0,+0 hand axe a +2 chain mail a +0,+0 dagger (-14, 22, D:4) a +0,+0 club (-12, 35, D:4) 20 sling bullets (-10, 35, D:4) a +0,+0 spear (-9, 35, D:4) a +0,+0 spear (-8, 35, D:4) a +2,+1 halberd (-7, 35, D:4) a +0,+0 spear (-1, 35, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) a +2 scale mail (-7, 4, D:5) 7 exploding sling bullets (20, 5, D:5) a +0,+0 dagger a +0,+0 club (21, 5, D:5) a +0,+0 hand axe a +0 chain mail (5, 9, D:5) a +0,+0 club a +0 ring mail a +0,+0 hand axe a cursed -2,-2 dagger a +0,+0 dagger (6, 9, D:5) a +0,+0 club a +0 robe (21, 9, D:5) 2 javelins (7, 10, D:5) a +0,+0 giant club (-5, 15, D:5) a +0 leather armour (-10, 16, D:5) a +0,+0 war axe (-15, 19, D:5) 2 stones (-26, 29, D:5) a +0,+0 flail (9, 36, D:5) a +1,+1 hand axe a +0 robe a +0,+0 club a +0,+0 club (-18, 41, D:5) a +0,+0 dagger (-12, 41, D:5) a +0,+0 club (-34, 44, D:5) a +0,+0 club a dart of frost (-31, 45, D:5) a dart (-30, 45, D:5) a dart of frost (-29, 45, D:5) a dart of frost a dart (-33, 46, D:5) a dart (15, 51, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0,+0 short sword (3, 1, D:6) a +0,+0 giant club a +1,+0 dagger a +0 robe (16, 5, D:6) 12 arrows (22, 10, D:6) 15 poisoned needles (-11, 22, D:6) 29 sling bullets (-4, 27, D:6) a +0,+0 club (-2, 27, D:6) 3 darts (-6, 30, D:6) a scroll of immolation (-3, 31, D:6) a +0,+0 club (-1, 36, D:6) 24 bolts (42, 37, D:6) a +0,+0 club (39, 38, D:6) a +0,+0 dagger a +0 robe a +0,+0 flail (49, 41, D:6) a +0,+0 dagger (-4, 43, D:6) a +0,+0 hand axe (42, 43, D:6) a +0,+0 dagger a cursed +0 robe (3, 45, D:6) a +0 robe (39, 48, D:6) a cursed +0,-1 club (17, 49, D:6) a +0 plate armour (21, 51, D:6) a cursed -3,-2 bow 2 arrows (23, 51, D:6) 2 arrows (27, 51, D:6) 2 arrows (28, 51, D:6) 6 arrows (29, 51, D:6) 6 arrows (26, 52, D:6) 14 sling bullets Level 7 of the Dungeon (0, 0, D:7) a cursed +0,-2 dagger (-18, 9, D:7) 3 darts of flame (-10, 9, D:7) 11 stones 2 arrows (-9, 9, D:7) an arrow (-8, 9, D:7) an arrow (-7, 9, D:7) an arrow (-3, 9, D:7) 22 arrows a +0,+0 bow (10, 14, D:7) a +0 chain mail a +0,+0 short sword (-2, 15, D:7) a +0,+0 flail (20, 16, D:7) a +0,+0 club (27, 17, D:7) a +2,+1 short sword (3, 24, D:7) a steel dart (-13, 25, D:7) a +2,+2 flail a +0,+0 mace (3, 25, D:7) a steel dart (31, 25, D:7) a +0 leather armour a +0,+0 club (-13, 26, D:7) a +2,+1 dagger a +0 robe (3, 26, D:7) a steel dart (31, 26, D:7) a +0,+0 mace (-13, 27, D:7) a +0,+0 whip (31, 27, D:7) a +0,+0 dagger (3, 29, D:7) a +0,+2 dagger (12, 39, D:7) the +7,+6 flail "Muac" {flame, *Tele +Blink +Inv rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It lets you turn invisible. It lets you blink. It causes random teleportation. (-2, 40, D:7) a +0,+0 giant spiked club (24, 50, D:7) a +0 ring mail Level 8 of the Dungeon (-12, 8, D:8) a +0,+0 club (-4, 9, D:8) a stone a +0,+0 giant club (-3, 11, D:8) a +0,+0 crossbow (-5, 13, D:8) a +0,+0 hand axe a +0 robe a +0,+0 dagger 24 stones (-7, 16, D:8) a +0,+0 short sword a cursed +0 robe a +0 shield (-2, 20, D:8) a +2,+3 great sword a +2 robe a +2,+3 short sword of freezing a cursed +0 robe (-2, 21, D:8) a +2,+1 morningstar a +0 robe (-31, 23, D:8) 9 arrows a -1,-3 bow (-36, 24, D:8) 17 stones (-30, 25, D:8) an arrow (-18, 25, D:8) 25 sling bullets (-31, 28, D:8) 7 stones (-29, 28, D:8) 6 stones (-33, 32, D:8) a poisoned needle (-43, 33, D:8) a poisoned needle (-42, 33, D:8) a +0 ring mail a +1,+2 short sword (-43, 34, D:8) a poisoned needle a +0 chain mail a +0,+0 battleaxe (-41, 34, D:8) a +2,+2 short sword of venom a +0 blowgun (-39, 34, D:8) a +0,+0 bow (-35, 34, D:8) a poisoned needle (-34, 34, D:8) a poisoned needle a +0,+0 club (-2, 39, D:8) 22 stones (-23, 40, D:8) a scroll of immolation Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 sling bullets (-9, 6, Lair:1) a +2,+1 broad axe (-8, 8, Lair:1) 2 stones (-24, 14, Lair:1) a scroll of immolation (-22, 18, Lair:1) an uncursed staff of wizardry (18, 42, Lair:1) 9 poisoned needles (0, 49, Lair:1) 25 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (-10, 7, Lair:2) 20 poisoned needles (-10, 8, Lair:2) a +0 robe (-9, 28, Lair:2) a +0 leather armour (-24, 33, Lair:2) a +0 pair of gloves (32, 33, Lair:2) a +0 robe (17, 44, Lair:2) a +0,+0 dagger a +2 hat Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0,-1 spear (14, 12, Lair:3) 18 darts (-12, 17, Lair:3) a +0 leather armour (-15, 20, Lair:3) an uncursed ring of wizardry a +0 chain mail a +1 robe of cold resistance (-14, 20, Lair:3) 24 bolts (6, 27, Lair:3) a +0,+0 cutlass (-17, 28, Lair:3) a +0,+0 war axe (2, 28, Lair:3) a +0,+0 longbow (-10, 34, Lair:3) a +2 pair of gloves (2, 34, Lair:3) a +0 ring mail (31, 39, Lair:3) 15 bolts (-13, 50, Lair:3) 22 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 gold pieces (-5, 1, Lair:4) a wand of disintegration (5)