Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2587347676499220389 81 Singularity743 the Apothecary (level 4, -1/30 HPs) Began as a Vampire Alchemist on Apr 29, 2024. Slain by a phantom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:23:09 (1166 turns). Singularity743 the Apothecary (Vampire Alchemist) Turns: 1166, Time: 00:23:10 Health: -1/30 AC: 2 Str: 7 XL: 4 Next: 19% Magic: 5/7 EV: 12 Int: 25 God: Gold: 39 SH: 0 Dex: 14 Spells: 5/7 levels left rFire . . . f - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ e - +6 ring of intelligence HPRegen 0.45/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Missiles c - 9 stones (quivered) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (left hand) Potions b - a potion of magic d - a potion of cancellation Skills: - Level 2.1 Dodging + Level 3.9 Stealth + Level 2.4 Spellcasting - Level 1.4 Conjurations * Level 1.1 Air Magic * Level 4.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Vapours Alch/Air 32% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Olgreb's Toxic Radiance Alch 24% N/A 19% 4 Ozocubu's Armour Ice 3% N/A 32% 3 Sticky Flame Fire/Alch 13% 2d5 41% 4 Metabolic Englaciation Hex/Ice 1% N/A 96% 5 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. It was a potion of curing. You feel better. The phantom hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the phantom. The phantom is moderately damaged. The phantom closely misses you. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom hits you but does no damage. The phantom hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the phantom but does no damage. The phantom is moderately damaged. The phantom closely misses you. Press: ? - help, v - describe, . - travel Here: a phantom (moderately damaged) The floor. Casting: Mercury Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 5% risk of failure) Press: ? - help, Dir - move target, p - phantom Fumes of mercury billow through the air! The phantom hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom barely misses you. The phantom closely misses you. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is moderately damaged. The phantom barely misses you. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is heavily damaged. The phantom completely misses you. The phantom hits you. You die... #.# #.# #.#.....## #.# #.######.##....#### #.# #........##.#...... #.# ###########.#.####. ##§######...#....#.# #.. #.§....$..#.#)####.# #.. ###########.#.#..#.# #.. #..........#.# #.. #@[.....#.##.##### #.W.....#.##...... #.......#.######## #.......#......#.. #.......#......#.# #.......#.######.# #######.#.#......# #.#.#.###### #.#.#.# You could see a phantom. Vanquished Creatures An orc priest (D:2) 2 adders (D:2) 2 dart slugs (D:1) An orc (D:2) 4 endoplasms 3 giant cockroaches 3 hobgoblins (D:1) 4 ball pythons (D:1) 4 bats A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Singularity743 the Vampire Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 229 | D:2 | Reached skill level 1 in Conjurations 229 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 492 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 492 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 893 | D:1 | Learned a level 2 spell: Mercury Vapours 1033 | D:3 | Noticed a phantom 1038 | D:2 | Reached skill level 4 in Alchemy 1112 | D:2 | Reached skill level 1 in Air Magic 1112 | D:2 | Reached XP level 4. HP: 14/30 MP: 2/7 1166 | D:2 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring, st_stairs_11, hex_tiny D:2: layout_basic, nrook_loot_triangle, corexii_leaking_fountain D:3: layout_basic, serial_shops, nicolae_shop_waterfront Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.4 Alchemy | 4 | 4.2 Air Magic | 1 | 1.1 Dodging | | 2.1 Stealth | | 3.9 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Fire: Sling | 22 | 11 || 33 Cast: Sting | 41 | || 41 Mercury Vapours | 8 | 1 || 9 Use: Scroll | 6 | || 6 Potion | | 1 || 1 Armour: Robe | 25 | 18 || 43 Dodge: Dodged | 37 | 9 || 46