Dungeon Crawl Stone Soup version 0.32-a0-1868-gc4896267e4 (webtiles) character file. Game seed: 13346473782461978772 543 SingularityIsNear the Magician (level 7, -9/47 HPs) Began as a Djinni Conjurer on July 27, 2024. Mangled by an ogre ... wielding a +0 giant club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:06:54 (2981 turns). SingularityIsNear the Magician(Djinni Conjurer) Turns: 2981, Time: 00:06:54 Health: -9/47 AC: 2 Str: 12 XL: 7 Next: 52% Gold: 124 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . h - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ n - +6 ring of strength HPRegen 0.27/turn (no ring) %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) k - a +0 helmet Magical Staves h - a staff of conjuration (weapon) Jewellery n - a +6 ring of strength (left hand) Scrolls d - 4 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} f - a scroll of identify {unknown} i - 3 scrolls of enchant weapon {unknown} p - a scroll of enchant armour {unknown} Potions b - a potion of heal wounds {unknown} g - a potion of cancellation {unknown} j - 3 potions of haste {unknown} l - a potion of curing {unknown} m - a potion of attraction {unknown} o - a potion of enlightenment {unknown} q - a potion of berserk rage {unknown} r - a potion of degeneration {unknown} s - a potion of experience {unknown} Skills: + Level 1.4 Fighting + Level 2.9 Dodging - Level 1.5 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 6.5 Hexes + Level 6.5 Summonings + Level 6.5 Necromancy + Level 6.5 Translocations + Level 6.5 Fire Magic + Level 6.5 Ice Magic + Level 6.5 Air Magic + Level 6.5 Earth Magic + Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 6% 4 d - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d66% 4 e - Sandblast Erth 72% 2d16 1% 1 f - Grave Claw Necr 72% 2d12 1% 2 g - Ozocubu's Armour Ice 36% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21016 Temple: D:4-7 Altars: Fedhas Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A kobold is nearby! You feel a surge of power! The magic dart hits the kobold! You kill the kobold! No target in view! No target in view! You see here an orb of wrath. Saving game... please wait. Welcome back, SingularityIsNear the Djinni Conjurer. Press ? for a list of commands and other information. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. An ogre is nearby! An ogre is nearby! You feel a surge of power! The magic dart hits the ogre! The ogre is moderately wounded. You feel a surge of power! The magic dart hits the ogre. The ogre is moderately wounded. You feel a surge of power! The magic dart hits the ogre but does no damage. The ogre is moderately wounded. You feel a surge of power! The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit) You feel a surge of power! The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray misses the ogre. The ogre hits you with a +0 giant club! The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre closely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..........# .......... . .......... .. .........# ... .........##.... ............... ......O........ #######@### #.........########## #..................##### #....................... #....................... #....................... #....................... #.........#########..... #.........# #..... You could see an ogre. Vanquished Creatures 2 scorpions An orc priest (D:4) 2 jellies (D:4) A gnoll bouda (D:4) Natasha (thrice) (D:3) Robin (D:3) 8 gnolls 5 adders 3 dart slugs A ribbon worm (D:2) 7 orcs 5 ball pythons 10 bats 6 endoplasms 4 giant cockroaches 9 hobgoblins 6 kobolds 2 quokkas 3 frilled lizards 14 goblins 6 rats 99 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SingularityIsNear the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | SingularityIsNear set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 310 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 310 | D:1 | Learned a level 1 spell: Sandblast 995 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1438 | D:3 | Noticed a scorpion 1447 | D:3 | Killed a scorpion 1448 | D:3 | Reached skill level 5 in Spellcasting 1448 | D:3 | Reached skill level 5 in Conjurations 1448 | D:3 | Reached skill level 5 in Hexes 1448 | D:3 | Reached skill level 5 in Summonings 1448 | D:3 | Reached skill level 5 in Necromancy 1448 | D:3 | Reached skill level 5 in Translocations 1448 | D:3 | Reached skill level 5 in Fire Magic 1448 | D:3 | Reached skill level 5 in Ice Magic 1448 | D:3 | Reached skill level 5 in Air Magic 1448 | D:3 | Reached skill level 5 in Earth Magic 1448 | D:3 | Reached skill level 5 in Alchemy 1448 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/0 1448 | D:3 | Learned a level 2 spell: Grave Claw 1625 | D:3 | Reached XP level 6. HP: 30/40 MP: 0/0 1782 | D:3 | Noticed Natasha 1784 | D:3 | Noticed Robin 1791 | D:3 | Killed Natasha 1796 | D:3 | Killed Robin 1950 | D:3 | Found a blossoming altar of Fedhas. 2056 | D:3 | Noticed Natasha 2067 | D:3 | Killed Natasha 2272 | D:3 | Noticed Natasha 2275 | D:3 | Killed Natasha 2290 | D:4 | Reached XP level 7. HP: 13/45 MP: 0/0 2290 | D:4 | Learned a level 3 spell: Ozocubu's Armour 2453 | D:4 | Found a glowing silver altar of Zin. 2513 | D:4 | Reached skill level 1 in Fighting 2981 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_rooms, interstate_on_off D:2: layout_loops_cross, minmay_split_cup_small D:3: layout_basic, fedhas_ov_isle_minmay, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, grunt_decor_one_mirror, chequers_decorated_corner, uniq_natasha, uniq_robin D:4: layout_gridville, general_overflow_altar, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 4 5 6 | 6.5 Hexes | 4 5 6 | 6.5 Summonings | 4 5 6 | 6.5 Necromancy | 4 5 6 | 6.5 Translocations | 4 5 6 | 6.5 Fire Magic | 4 5 6 | 6.5 Ice Magic | 4 5 6 | 6.5 Air Magic | 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.5 Alchemy | 4 5 6 | 6.5 Fighting | 1 | 1.4 Dodging | | 2.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Staff | | 10 | 1 || 11 Cast: Magic Dart | 55 | 55 | 44 || 154 Searing Ray | 2 | 10 | 5 || 17 Fulminant Prism | | 1 | || 1 Armour: Robe | 11 | 16 | 4 || 31 Dodge: Dodged | 11 | 9 | 1 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2982 | 2886 | 96 | 175 | 2257 | 4 | 745.5 | Dungeon | 2982 | 2886 | 96 | 175 | 2257 | 4 | 745.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1003 daAuts D:2: 713 daAuts D:1: 683 daAuts D:4: 583 daAuts