Dungeon Sprint DCSS version 0.32-a0-2006-gc3173615b2 (webtiles) character file. Game seed: 1273483361214353884 0 SingularityIsNear the Apothecary (level 1, 0/22 HPs) Began as a Djinni Conjurer on Aug 5, 2024. Slain by a ribbon worm (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:26 (18 turns). SingularityIsNear the Apothecary(Djinni Conjurer) Turns: 18, Time: 00:00:27 Health: 0/22 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) %: no teleportation, infuse magic (-1 HP) @: berserking, flying, very slightly contaminated, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm bites you. Unknown command. The web tears apart. The ribbon worm bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ribbon worm bites you! You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you! You die... ## ## k# #k # $#. # #s #+# .## #.s##.##w..# #+.<@w# #s.##.##w# #s #+# .# # # You could see 3 ribbon worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Djinni Conjurer began the quest for | the Orb. 0 | D | SingularityIsNear set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 4 | D | Noticed a scorpion 18 | D | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 6 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts