Dungeon Sprint DCSS version 0.32-a0-2006-gc3173615b2 (webtiles) character file. Game seed: 11270213043753334136 14 SingularityIsNear the Conjurer (level 2, -8/19 HPs) Began as a Formicid Conjurer on Aug 5, 2024. Was a Believer of Vehumet. Shot with an arrow by a centaur (10 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:43 (213 turns). SingularityIsNear the Conjurer(Formicid Conjurer) Turns: 213, Time: 00:01:43 Health: -8/19 AC: 2 Str: 11 XL: 2 Next: 55% Magic: 4/6 EV: 11 Int: 17 God: Vehumet [**....] Gold: 0 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . i - +2 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch Inventory: Hand Weapons i - a +2 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of vulnerability g - 5 scrolls of amnesia h - a scroll of summoning Potions b - 5 potions of magic e - a potion of invisibility Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 6% 1 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The centaur is moderately wounded. The centaur hits you. The centaur closely misses you. You hit the centaur. The centaur is moderately wounded. The centaur hits you. The centaur closely misses you. You feel much better. The centaur hits you. The centaur kicks you. The centaur barely misses you. The centaur closely misses you. The centaur barely misses you. The centaur kicks you. You hit the centaur but do no damage. The centaur is moderately wounded. The ufetubus misses you. The ufetubus barely misses you. The centaur barely misses you. The centaur kicks you but does no damage. The centaur closely misses you. The centaur barely misses you. The ufetubus closely misses you. x2 You closely miss the centaur. The centaur is moderately wounded. The ufetubus closely misses you. x2 You hit the ufetubus. The ufetubus is moderately wounded. The ufetubus closely misses you. The ufetubus hits you. The ufetubus barely misses you. The ufetubus misses you. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses the ufetubus. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, unable to see you, 87% to hit) The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The ufetubus hits you but does no damage. The ufetubus misses you. The centaur shoots an arrow. The arrow completely misses the ufetubus. The arrow hits you! Ouch! That really hurt! You die... #...........'........... +#####'#####......#..#. #...†.##........... #####'#####'#####+ #.....##.......# #.....##.......# ###'####.......# ##+#.....##...<...# #...5@...##.......# #..c.....##.......# ###########.......# { {{ ######### { { { { { You could see a centaur (unable to see you) and an ufetubus (unable to see you). Vanquished Creatures An adder skeleton (D) An endoplasm (D) A hobgoblin (D) 4 jackals (D) A quokka (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Formicid Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D | Found a bloodstained altar of Trog. 51 | D | Found a shimmering blue altar of Sif Muna. 51 | D | Found a viscous altar of Jiyva. 51 | D | Found a hazy altar of Hepliaklqana. 51 | D | Found an opulent altar of Gozag. 52 | D | Found a glowing golden altar of the Shining One. 52 | D | Found a glowing silver altar of Zin. 52 | D | Found a basalt altar of Yredelemnul. 52 | D | Found a shimmering altar of Xom. 52 | D | Found an ornate altar of the Wu Jian Council. 52 | D | Found a sacrificial altar of Ru. 52 | D | Found a stormy altar of Qazlal. 52 | D | Found an iron altar of Okawaru. 52 | D | Found a sparkling altar of Nemelex Xobeh. 52 | D | Found a burning altar of Makhleb. 52 | D | Found a blossoming altar of Fedhas. 52 | D | Found a white marble altar of Elyvilon. 52 | D | Found a shadowy altar of Dithmenos. 52 | D | Found a snail-covered altar of Cheibriados. 53 | D | Found a radiant altar of Vehumet. 53 | D | Found a corrupted altar of Lugonu. 53 | D | Found a roughly hewn altar of Beogh. 54 | D | Found a hide-covered altar of Uskayaw. 54 | D | Found an ancient bone altar of Kikubaaqudgha. 54 | D | Found a broken altar of Ashenzari. 63 | D | Became a worshipper of Vehumet 122 | D | Reached skill level 4 in Conjurations 134 | D | Reached * piety under Vehumet 134 | D | Offered knowledge of Foxfire by Vehumet. 135 | D | Reached XP level 2. HP: 19/19 MP: 4/6 138 | D | Learned a level 2 spell: Searing Ray 172 | D | Reached ** piety under Vehumet 177 | D | Noticed a centaur 184 | D | Reached skill level 5 in Conjurations 213 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_2, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 5 | 5.1 Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 41 Unarmed || 3 Cast: Magic Dart || 4 Searing Ray || 2 Use: Potion || 3 Armour: Robe || 29 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 212 | 0 | 67 | 0 | 1 | 212.0 | Dungeon | 212 | 212 | 0 | 67 | 0 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 212 daAuts