Dungeon Crawl Stone Soup version 0.32-a0-2071-ge9c885f53b (webtiles) character file. Game seed: 12725817706171032436 105 SingularityIsNear the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Aug 10, 2024. Slain by a wight ... wielding a +3 great sword of freezing (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:26 (1765 turns). SingularityIsNear the Conjurer(Deep Elf Conjurer) Turns: 1765, Time: 00:02:29 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 54% Magic: 5/11 EV: 11 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . e - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of see invisible Wands m - a wand of roots (12) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of silence {unknown} g - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} i - a scroll of enchant armour {unknown} k - a scroll of fear {unknown} Potions b - 2 potions of magic c - a potion of curing {unknown} l - a potion of mutation {unknown} Skills: - Level 0.1 Fighting + Level 2.3 Ranged Weapons - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 5.8 Conjurations * Level 0.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 16229 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History d - 3 scrolls labelled MOWAQY RUJ VIECHA (gained 1) A wight comes into view. It is wielding a +3 great sword of freezing. A wight is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 great sword of freezing and wearing a +0 robe (100% to hit) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 great sword of freezing and wearing a +0 robe (moderately damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 great sword of freezing and wearing a +0 robe (moderately damaged, 81% to hit) The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight but does no damage. The wight is severely damaged. The searing ray misses the wight. You finish channelling your searing ray. The wight hits you with a +3 great sword of freezing!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The wight freezes you! You die... #..^.... #........ #....... #...... #.....# #.....# #####....z# #...#....@###### #...##'###.....# #....#...#.....# #....'...#.....# #....#...#.....# #######†#######.....###### .........................# ........)................# .........................# You could see a wight. Vanquished Creatures A wight (D:4) An adder (D:4) A dart slug (D:1) 2 ribbon worms (D:2) An endoplasm (D:1) 3 giant cockroaches (D:1) 5 goblins 8 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats A frilled lizard (D:2) 2 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SingularityIsNear the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 126 | D:1 | Learned a level 2 spell: Searing Ray 261 | D:1 | Reached skill level 5 in Conjurations 992 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1687 | D:2 | You fall into a shaft and drop 2 floors! 1698 | D:4 | Reached skill level 1 in Ranged Weapons 1712 | D:4 | Noticed a wight 1726 | D:4 | Killed a wight 1727 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/11 1732 | D:4 | Learned a level 4 spell: Fulminant Prism 1765 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_corners D:2: layout_loops_cross, minmay_pentomino_z2 D:4: layout_gridville, biasface_ghost_orc_armoury Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Ranged Weapons | 2 | 2.3 Fighting | | 0.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 14 | || 14 Cast: Magic Dart | 51 | 2 || 53 Searing Ray | 8 | 1 || 9 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1769 | 1726 | 43 | 0 | 1539 | 3 | 589.7 | Dungeon | 1769 | 1726 | 43 | 0 | 1539 | 3 | 589.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 989 daAuts D:2: 702 daAuts D:4: 78 daAuts