Dungeon Crawl Stone Soup version 0.32-a0-2080-gfe854bf2fb (webtiles) character file. Game seed: 6798163324411485263 78 SingularityIsNear the Conjurer (level 4, -1/30 HPs) Began as a Barachi Conjurer on Aug 11, 2024. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:59 (2322 turns). SingularityIsNear the Conjurer(Barachi Conjurer) Turns: 2322, Time: 00:03:01 Health: -1/30 AC: 2 Str: 8 XL: 4 Next: 36% Magic: 1/9 EV: 11 Int: 20 God: Gold: 99 SH: 0 Dex: 11 Spells: 3/10 levels left rFire + . . c - +0 sling rCold + . . (no shield) rNeg . . . k - +0 robe {rC+ rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) Armour a - a +0 robe k - a +0 robe of resistance (worn) Scrolls b - 3 scrolls of teleportation {unknown} d - 5 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} i - a scroll of revelation {unknown} j - a scroll of enchant armour {unknown} Potions f - a potion of curing {unknown} g - 2 potions of might {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.3 Conjurations + Level 0.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d6 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 4% 1 Static Discharge Conj/Air 28% 3-5/arc 7% 2 Confusing Touch Hex 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Airstrike Air 1% 2d(1-17) 80% 4 Dispel Undead Necr 3% 3d7 80% 4 Summon Lightning Spire Summ/Air 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15324 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The orc wizard hits you with a +0 dagger. The orc closely misses you. Your fulminant prism explodes! The blast of energy engulfs the orc wizard! The orc wizard is severely wounded. The blast of energy engulfs the orc wizard. The orc wizard is heavily wounded. The blast of energy engulfs the orc! You kill the orc! Casting: Fulminant Prism (astonishingly dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc barely misses you. The orc hits you with a +0 dagger. The orc wizard barely misses you. x2 Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc wizard. The orc wizard is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The orc hits you with a +0 dagger. The orc wizard hits you with a +0 dagger. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #........####.#... ...........##....... ...........##...... ............+...... ...........##.....# ... +.....# ... #.....# .. #..o{)# #..o@o# #.....# #.....# ........ ..######### .. . You could see an orc wizard and 2 orcs. Vanquished Creatures Jessica (D:2) 2 ribbon worms (D:2) 3 dart slugs An orc (D:3) 3 endoplasms (D:2) 4 giant cockroaches A goblin (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 6 ball pythons 6 bats 4 kobolds A rat (D:2) 38 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SingularityIsNear the Barachi Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Found a faded altar of an unknown god. 167 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 170 | D:1 | Learned a level 2 spell: Searing Ray 1055 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1360 | D:2 | Reached skill level 5 in Conjurations 1508 | D:2 | Noticed Jessica 1513 | D:2 | Killed Jessica 1576 | D:2 | Reached XP level 4. HP: 26/30 MP: 2/9 1581 | D:2 | Learned a level 4 spell: Fulminant Prism 2214 | D:3 | Noticed Sigmund 2322 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_loops_corners, uniq_jessica D:3: layout_basic, nicolae_overflow_ecumenical_swirl, jmf_multi_god_temple, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.3 Dodging | | 2.1 Stealth | | 1.7 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Fire: Sling | 38 | 32 || 70 Cast: Magic Dart | 26 | || 26 Searing Ray | 4 | 2 || 6 Fulminant Prism | | 2 || 2 Use: Potion | 1 | || 1 Armour: Robe | 51 | 25 || 76 Dodge: Dodged | 46 | 23 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2674 | 2426 | 248 | 42 | 2035 | 3 | 891.3 | Dungeon | 2674 | 2426 | 248 | 42 | 2035 | 3 | 891.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1435 daAuts D:2: 1150 daAuts D:3: 88 daAuts