SingularityIsNear Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 12, D:1) a bat corpse (skeletalised by now) (14, 7, D:1) a quokka skeleton (14, 22, D:1) 4 stones (17, 32, D:1) a +0 dagger (18, 13, D:1) a +0 dagger 3 stones (31, 33, D:1) a quokka skeleton (33, 22, D:1) 5 stones (36, 14, D:1) a +0 robe (37, 20, D:1) 5 stones (37, 25, D:1) a +0 falchion (41, 34, D:1) a +0 dagger (44, -2, D:1) a rat corpse (skeletalised by now) (45, 2, D:1) 6 large rocks (45, 14, D:1) a +0 scale mail (50, -3, D:1) a +0 robe (51, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -39, D:2) 5 stones (3, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -21, D:2) a +0 hand axe a hobgoblin corpse (skeletalised by now) (11, -17, D:2) a +0 club a +0 sling a bat corpse (skeletalised by now) (11, -6, D:2) a +0 dagger (14, 9, D:2) a +0 hand axe (17, -4, D:2) a +0 dagger (37, -6, D:2) an adder skeleton (37, -5, D:2) a +0 club a goblin corpse (38, -5, D:2) a quokka corpse (46, -1, D:2) a +0 plate armour (46, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of might