Dungeon Crawl Stone Soup version 0.32-a0-2084-g2a9263fe16 (webtiles) character file. Game seed: 5105844401885795983 21 SingularityIsNear the Conjurer (level 2, -2/22 HPs) Began as a Naga Conjurer on Aug 12, 2024. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1198 turns). SingularityIsNear the Conjurer(Naga Conjurer) Turns: 1198, Time: 00:01:42 Health: -2/22 AC: 1 Str: 9 XL: 2 Next: 83% Magic: 1/5 EV: 8 Int: 18 God: Gold: 42 SH: 3 Dex: 9 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . c - +0 buckler rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 buckler (worn) Scrolls d - a scroll of poison {unknown} f - a scroll of amnesia {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 0.8 Shields - Level 0.4 Unarmed Combat + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 63% 3 Fulminant Prism Conj/Alch 4% 3d5 75% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 75% 4 Vhi's Electric Charge Tloc/Air 4% N/A 95% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10495 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Found a leather armour. Found a stone staircase leading up. There is a stone staircase leading up here. Found 3 poisoned darts. Found a quarterstaff. You see here 3 poisoned darts. Terence the Veteran comes into view. He is wielding a +0 trident. Terence shouts! The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. You block Terence's attack. Without enough magic to sustain it, your searing ray dissipates. Terence closely misses you. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 65% to hit) The splash of poison hits Terence. Terence is poisoned. Terence is heavily wounded. Terence barely misses you. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. Terence barely misses you. You have got your breath back. Terence looks more healthy. Terence hits you from afar with a +0 trident! Ouch! That really hurt! Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! You die... Terence says, "Finally, peace and quiet." ####### ##.....## ##.<.....## #.........# #.......... .######## #.......... ......$.# #..<....... #####.####@......... #....(..@.#......... #....#.[.##......... #...###.#.##........ #..# ##.#.##....... #)# #.#.##...... ..# #.#.##....# ..# #.#.##..# .# #.#.# You could see Terence. Vanquished Creatures 3 ball pythons (D:1) 5 bats (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SingularityIsNear the Naga Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 187 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/5 277 | D:1 | Learned a level 2 spell: Searing Ray 1187 | D:2 | Noticed Terence 1198 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: minmay_inner_zag, layout_rooms, serial_shops, shop, uniq_natasha, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 40 Cast: Magic Dart || 37 Searing Ray || 1 Ability: Spit Poison || 5 Armour: Robe || 44 Dodge: Dodged || 32 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1503 | 1487 | 16 | 0 | 1289 | 2 | 751.5 | Dungeon | 1503 | 1487 | 16 | 0 | 1289 | 2 | 751.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1478 daAuts D:2: 25 daAuts