Dungeon Sprint DCSS version 0.33-a0-33-ga5f74d5c56 (webtiles) character file. Game seed: 1780851204452719774 320 SingularityIsNear the Sneak (level 6, -4/49 HPs) Began as a Gnoll Enchanter on Aug 28, 2024. Slain by a crocodile (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (26 turns). SingularityIsNear the Sneak (Gnoll Enchanter) Turns: 26, Time: 00:00:19 Health: -4/49 AC: 2 Str: 7 XL: 6 Next: 46% Magic: 10/16 EV: 13 Int: 16 God: Gold: 243 SH: 0 Dex: 13 Spells: 19/19 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: no teleportation @: on berserk cooldown, slowed, invisible, very slow A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 4.7 Fighting + Level 5.4 Short Blades + Level 4.7 Long Blades + Level 4.7 Axes + Level 4.7 Maces & Flails + Level 4.7 Polearms + Level 4.7 Staves + Level 4.7 Ranged Weapons + Level 4.7 Throwing + Level 4.7 Armour + Level 6.6 Dodging + Level 7.7 Stealth + Level 4.7 Shields + Level 4.7 Unarmed Combat + Level 7.0 Spellcasting + Level 3.9 Conjurations + Level 6.8 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy + Level 5.2 Invocations + Level 4.7 Evocations + Level 4.3 Shapeshifting You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 44% N/A 1% 2 Confusing Touch Hex 27% N/A 2% 3 Tukima's Dance Hex 27% N/A 2% 3 Dazzling Flash Hex/Fire 44% N/A 4% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel agile. You have reached level 5! You have reached level 6! Things that are here: a +0 trident; a merfolk corpse You feel a strong urge to attack something. You now have 243 gold pieces. The door flies open with a bang! The laughing skull gives a hideous shriek! You hear a hideous shriek! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The laughing skull gives a hideous shriek! x2 You hear a hideous shriek! There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. A crocodile comes into view. The laughing skull gives a hideous shriek! x3 You hear a hideous shriek! Your unstable footing causes you to fumble your attack. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! You don't know any spells. Sorry, you're not good enough to have a special ability. The crocodile attacks as it pursues you! The crocodile closely misses you. The crocodile barely misses you. The crocodile closely misses you. The crocodile attacks as it pursues you! The crocodile bites you! You die... #.B$##.##z.○# #+.<.+# ∆ .# #.B.##.##zz○#... ##. ##'## .##.§. # ##...## #~§.. #.)#..#~~~~§~ # ##...##~~~~~~ ∆#~~##'##~~~≈§≈~ #~~~@l~~~~§§≈≈ ∆#+++#+++#~§§≈≈ .zzz §§ ....z○. +....○≈°.. ##.....○☼○. ##.......## ####+#### You could see a crocodile and 4 laughing skulls. Vanquished Creatures A merfolk siren (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Gnoll Enchanter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 4 | D | Noticed a wyvern 4 | D | Noticed a wyvern 7 | D | Noticed a boulder beetle 7 | D | Noticed a boulder beetle 10 | D | Noticed a merfolk siren 17 | D | Killed a merfolk siren 18 | D | Reached skill level 5 in Short Blades 18 | D | Reached skill level 5 in Invocations 18 | D | Reached XP level 2. HP: 5/26 MP: 7/10 18 | D | Reached XP level 3. HP: 6/31 MP: 7/11 18 | D | Reached XP level 4. HP: 8/38 MP: 8/13 18 | D | Reached XP level 5. HP: 9/43 MP: 8/14 18 | D | Reached XP level 6. HP: 11/49 MP: 9/16 21 | D | Noticed a laughing skull 21 | D | Noticed a laughing skull 22 | D | Noticed a laughing skull 23 | D | Noticed a laughing skull 25 | D | Noticed a laughing skull 26 | D | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Short Blades | 5 | 5.4 Long Blades | 4 | 4.7 Axes | 4 | 4.7 Maces & Flails | 4 | 4.7 Polearms | 4 | 4.7 Staves | 4 | 4.7 Ranged Weapons | 4 | 4.7 Throwing | 4 | 4.7 Armour | 4 | 4.7 Dodging | 6 | 6.6 Stealth | 7 | 7.7 Shields | 4 | 4.7 Unarmed Combat | 4 | 4.7 Spellcasting | 7 | 7.0 Conjurations | 3 | 3.9 Hexes | 6 | 6.8 Summonings | 3 | 3.9 Necromancy | 3 | 3.9 Translocations | 3 | 3.9 Fire Magic | 3 | 3.9 Ice Magic | 3 | 3.9 Air Magic | 3 | 3.9 Earth Magic | 3 | 3.9 Alchemy | 3 | 3.9 Invocations | 5 | 5.2 Evocations | 4 | 4.7 Shapeshifting | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 1 || 4 Use: Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts