Dungeon Sprint DCSS version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 15066105108592912124 207 SingularityIsNear the Conjurer (level 5, -9/63 HPs) Began as a Gnoll Conjurer on Aug 30, 2024. Mangled by an ice beast (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:01 (170 turns). SingularityIsNear the Conjurer (Gnoll Conjurer) Turns: 170, Time: 00:01:02 Health: -9/63 AC: 2 Str: 7 XL: 5 Next: 85% Magic: 1/14 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 10 Spells: 10/17 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.14/turn %: no teleportation @: berserking (expiring), very slightly contaminated, very quick A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - 3 potions of magic d - a potion of heal wounds e - a potion of haste Skills: + Level 4.1 Fighting + Level 4.1 Short Blades + Level 4.1 Long Blades + Level 4.1 Axes + Level 4.1 Maces & Flails + Level 4.1 Polearms + Level 4.1 Staves + Level 4.1 Ranged Weapons + Level 4.1 Throwing + Level 4.1 Armour + Level 6.2 Dodging + Level 5.9 Stealth + Level 4.1 Shields + Level 4.1 Unarmed Combat + Level 6.5 Spellcasting + Level 7.9 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy + Level 4.5 Invocations + Level 4.1 Evocations + Level 3.7 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel sick. The ice beast completely misses you. You hit the ice beast. You kill the ice beast! Your Fighting skill increases to level 4! Your Short Blades skill increases to level 4! Your Long Blades skill increases to level 4! Your Axes skill increases to level 4! Your Maces & Flails skill increases to level 4! Your Polearms skill increases to level 4! Your Staves skill increases to level 4! Your Ranged Weapons skill increases to level 4! Your Throwing skill increases to level 4! Your Armour skill increases to level 4! Your Dodging skill increases to level 6! Your Shields skill increases to level 4! Your Unarmed Combat skill increases to level 4! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Alchemy skill increases to level 3! Your Invocations skill increases to level 4! Your Evocations skill increases to level 4! You feel sick. You are no longer poisoned. You barely miss the ice beast. The ice beast is moderately wounded. You puncture the ice beast! The ice beast is severely wounded. The ice beast barely misses you. You closely miss the ice beast. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓Y▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ ∆ ▓.▓ ∆ ▓'▓ ∆ ▓.▓ ∆ You could see an ice beast. Vanquished Creatures An ice beast (D) 2 scorpions (D) An endoplasm (D) A jackal (D) A frilled lizard (D) 2 kobolds (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Gnoll Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 7 | D | Reached skill level 5 in Spellcasting 10 | D | Reached skill level 1 in Invocations 73 | D | Noticed a scorpion 73 | D | Noticed a scorpion 73 | D | Noticed an ice beast 73 | D | Noticed an ice beast 77 | D | Killed a scorpion 78 | D | Reached skill level 5 in Dodging 78 | D | Reached XP level 2. HP: 16/23 MP: 4/8 78 | D | Reached XP level 3. HP: 20/28 MP: 5/10 78 | D | Reached XP level 4. HP: 24/34 MP: 5/11 85 | D | Learned a level 2 spell: Searing Ray 92 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 159 | D | Killed a scorpion 160 | D | Reached skill level 5 in Stealth 160 | D | Reached XP level 5. HP: 31/41 MP: 0/13 166 | D | Killed an ice beast 170 | D | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 6 | 6.5 Invocations | 2 3 4 | 4.5 Fighting | 2 3 4 | 4.1 Short Blades | 2 3 4 | 4.1 Long Blades | 2 3 4 | 4.1 Axes | 2 3 4 | 4.1 Maces & Flails | 2 3 4 | 4.1 Polearms | 2 3 4 | 4.1 Staves | 2 3 4 | 4.1 Ranged Weapons | 2 3 4 | 4.1 Throwing | 2 3 4 | 4.1 Armour | 2 3 4 | 4.1 Dodging | 5 6 | 6.2 Shields | 2 3 4 | 4.1 Unarmed Combat | 2 3 4 | 4.1 Hexes | 2 3 | 3.3 Summonings | 2 3 | 3.3 Necromancy | 2 3 | 3.3 Translocations | 2 3 | 3.3 Fire Magic | 2 3 | 3.3 Ice Magic | 2 3 | 3.3 Air Magic | 2 3 | 3.3 Earth Magic | 2 3 | 3.3 Alchemy | 2 3 | 3.3 Evocations | 2 3 4 | 4.1 Shapeshifting | 2 3 | 3.7 Stealth | 5 | 5.9 Conjurations | | 7.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Short sword | 1 | 13 || 14 Bite | | 2 || 2 Cast: Magic Dart | 8 | || 8 Searing Ray | | 1 || 1 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 163 | 163 | 0 | 79 | 32 | 1 | 163.0 | Dungeon | 163 | 163 | 0 | 79 | 32 | 1 | 163.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 163 daAuts