SingularityIsNear the Dungeon [Shop] Neafadedu's Book Emporium a book of Wicked Creation (484 gold) a book of the Senses (308 gold) a book of Cantrips (176 gold) a book of Blood (352 gold) a book of Displacement (242 gold) a book of Spatial Translocations (198 gold) a book of Party Tricks (242 gold) a Young Poisoner's Handbook (220 gold) a book of Minor Magic (176 gold) a book of Battle (352 gold) [Shop] Teil's Assorted Antiques a scroll of identify (58 gold) a scroll of identify (58 gold) a +1 long sword of venom (324 gold) the +4 short sword of Crystal {elec, rPois rF+ Stlth+} (1406 gold) rF+: It protects you from fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. 3 scrolls of acquirement (4524 gold) a +4 plate armour of poison resistance (1363 gold) [Shop] Qorecy Yreu's Jewellery Emporium a ring of protection from cold (350 gold) the amulet of Woruwn {Acrobat Rampage Str+5} (665 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+5: It affects your strength (+5). Rampage: It bestows one free step when moving towards enemies. an amulet of reflection (420 gold) a ring of see invisible (210 gold) the amulet "Noc Qurieh" {+Blink rElec Regen+ RegenMP+ Int+3} (802 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. a blade talisman (420 gold) [Shop] Vathimp Diji's Jewellery Shop a +6 ring of strength (360 gold) an amulet of the acrobat (300 gold) an amulet of regeneration (300 gold) a ring of resist corrosion (200 gold) an amulet of the acrobat (300 gold) a dragon-blood talisman (600 gold) [Shop] Gaikhiqe's Magic Scroll Emporium a scroll of fog (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of immolation (48 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) [Shop] Qiew Dudd's Antique Armour Shop a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 pair of gloves (126 gold) a +0 leather armour (56 gold) a +0 pair of gloves (126 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) [Shop] Acysupt's Book Boutique a book of Beasts (468 gold) a book of Minor Magic (208 gold) a book of Necromancy (442 gold) a book of Displacement (286 gold) a book of Unlife (546 gold) Reuria's Tractate on Resplendent Anathema (572 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Metabolic Englaciation Hexes/Ice 5 a book of the Tundra (572 gold) a book of Air (286 gold) a book of Fire (416 gold) a book of the Warp (806 gold) [Shop] Rerymuom's Book Shoppe a book of the Earth (396 gold) a book of Maladies (374 gold) a book of Displacement (242 gold) a book of Debilitation (220 gold) Great Wizards, Vol. II (418 gold) a book of Burglary (242 gold) a Young Poisoner's Handbook (220 gold) a book of Frost (220 gold) a book of the Warp (682 gold) a book of Displacement (242 gold) [Shop] Doacwew's Jewellery Boutique a ring of positive energy (220 gold) an amulet of faith (440 gold) a ring of poison resistance (220 gold) an amulet of regeneration (330 gold) an amulet of guardian spirit (330 gold) a +6 ring of dexterity (396 gold) [Shop] Jyosumni's Antique Weapon Emporium a +1 short sword of protection (233 gold) a +0 mace (66 gold) a +0 sling (33 gold) a +5 heavy hand axe (712 gold) a +0 whip (55 gold) a +0 whip (55 gold) [Shop] Neum's Distillery a potion of brilliance (56 gold) a potion of magic (112 gold) a potion of mutation (112 gold) a potion of attraction (42 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) a potion of magic (112 gold) a potion of brilliance (56 gold) a potion of might (56 gold) [Shop] Ozxyefes's Magic Scroll Shop a scroll of revelation (90 gold) a scroll of torment (114 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of revelation (90 gold) [Shop] Ahuskoem's Distillery a potion of mutation (96 gold) 2 potions of brilliance (96 gold) 2 potions of might (96 gold) [Shop] Jolidef's Antique Weapon Emporium a +0 flail (94 gold) a +0 rapier of draining (248 gold) a +0 falchion (81 gold) a +0 hand axe (81 gold) a +0 flail (94 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) a +0 demon blade of venom (540 gold) a +0 rapier (108 gold) [Shop] Nul Hotyl's Antique Weapon Emporium a +0 spear (81 gold) a +3 vampiric dagger (621 gold) a +0 whip (67 gold) a +0 spear (81 gold) the +3 shortbow of Diabixt {heavy, rElec Dex+2} (1042 gold) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. a +0 flail (94 gold) a +3 spear of venom (556 gold) a +2 mace of protection (421 gold) a +0 dagger (54 gold) [Shop] Jayckaokk's Armour Shop a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +2 pair of boots of rampaging (236 gold) a +3 chain mail of willpower (291 gold) a +2 chain mail of fire resistance (236 gold) [Shop] Zuofeck's Armour Shoppe a +2 pair of gloves of hurling (236 gold) quicksilver dragon scales (660 gold) the +6 scale mail of Courage {+Inv rF+++ Str-2 Int-4} (774 gold) Str-2: It affects your strength (-2). Int-4: It affects your intelligence (-4). rF+++: It renders you almost immune to fire. +Inv: It lets you turn invisible. a +0 leather armour (22 gold) a +3 plate armour of poison resistance (462 gold) an orb of energy (176 gold) a +0 ring mail (44 gold) [Shop] Iwnal's Distillery a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of resistance (140 gold) a potion of berserk rage (70 gold) a potion of attraction (42 gold) a potion of degeneration (14 gold) 2 potions of curing (84 gold) a potion of attraction (42 gold) [Shop] Foaptosch's Armour Emporium a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 pair of gloves (54 gold) a +1 pair of gloves of dexterity (198 gold) [Shop] Qihuih's Armour Boutique a +4 scale mail of cold resistance (434 gold) the +0 chain mail of Distant Shores {Str+3} (249 gold) Str+3: It affects your strength (+3). a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +0 cloak (63 gold) a +3 scale mail of fire resistance (364 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) a +4 ring mail of cold resistance (434 gold) [Shop] Potwy's Jewellery Shop a ring of magical power (200 gold) a beast talisman (200 gold) an amulet of guardian spirit (300 gold) an amulet of magic regeneration (300 gold) an amulet of the acrobat (300 gold) an amulet of faith (400 gold) a ring of see invisible (150 gold) a +6 ring of dexterity (360 gold) [Shop] Zolom's Distillery a potion of degeneration (12 gold) [Shop] Ricot's Antique Armour Boutique quicksilver dragon scales (1680 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) an orb of mayhem (364 gold) a +1 pair of gloves of stealth (462 gold) a +0 leather armour (56 gold) a +1 chain mail of poison resistance (378 gold) a +1 leather armour of fire resistance (392 gold) a +0 ring mail (112 gold) [Shop] Conurpho's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) [Shop] Eruosi's Book Boutique the Treatise on Misery (240 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 the Quarto of Manifold Hyperthermia (336 gold) Spells Type Level a - Teleport Other Translocation 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Dimensional Bullseye Hexes/Translocation 4 a book of the Hunter (312 gold) the Quarto of the Grue (576 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Ignite Poison Fire/Alchemy 4 c - Dispel Undead Necromancy 4 d - Fulsome Fusillade Conjuration/Alchemy 8 a book of Lightning (432 gold) a book of the Wilderness (456 gold) a book of Dreams (288 gold) a book of Minor Magic (192 gold) [Shop] Zidix's Antique Armour Emporium a +0 robe (16 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 pair of gloves (108 gold) a +0 plate armour (552 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) [Shop] Gokole's Antique Armour Shop a +2 scale mail of fire resistance (735 gold) a +1 robe (269 gold) a +4 ring mail of poison resistance (980 gold) a +2 leather armour of poison resistance (560 gold) a +4 ring mail of cold resistance (1085 gold) a +2 chain mail of fire resistance (752 gold) a +2 robe of willpower (619 gold) a +1 plate armour of cold resistance (1225 gold) a +0 chain mail of willpower (402 gold) a +1 scale mail of fire resistance (560 gold) [Shop] Ipeh's Assorted Antiques a +1 heavy quarterstaff (511 gold) a potion of curing (108 gold) the +0 leather armour "Antib" {Dex+2} (475 gold) Dex+2: It affects your dexterity (+2). a +0 flail of venom (223 gold) a scroll of identify (72 gold) a +0 dagger of protection (158 gold) a +8 scimitar of protection (1684 gold) a +1 hand axe of freezing (446 gold) a +0 vampiric rapier (504 gold) a +1 barding of cold resistance (1260 gold) [Shop] Foonataa's Magic Scroll Shoppe a scroll of butterflies (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of immolation (60 gold) [Shop] Mocuut's Jewellery Shoppe a ring of wizardry (390 gold) a ring of magical power (260 gold) the ring "Tirghas" {rC+ Will- Dex+5 Stlth+} (534 gold) [ring of protection from cold] Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a +6 ring of dexterity (468 gold) a ring of see invisible (195 gold) [Shop] Ypsias's Assorted Antiques a wand of warping (1) (88 gold) a scroll of vulnerability (148 gold) the +1 leather armour of Lugonu's Castigation {Regen+} (518 gold) Regen+: It increases your rate of health regeneration. a scroll of poison (148 gold) a +5 falchion of protection (1132 gold) a wand of mindburst (5) (259 gold) a ring of willpower (925 gold) [Shop] Eluheob's Antique Armour Shop the +3 pair of seven-league boots {Rampage+∞} (1080 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a scarf of harm (243 gold) a +3 plate armour of cold resistance (1215 gold) a +2 robe (342 gold) a +1 scale mail of cold resistance (432 gold) a +3 plate armour of cold resistance (1215 gold) a +2 chain mail of fire resistance (580 gold) a +2 pair of gloves of stealth (580 gold) [Shop] Appah's Jewellery Shoppe the ring "Derghell" {MP+9 Int+3} (599 gold) [ring of magical power] Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). the ring of Shadows {Umbra +Inv Stlth+} (720 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the amulet "Piumuing" {Faith rF++ rC-} (1035 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. a talisman of death (1440 gold) a ring of fire (450 gold) a +5 ring of evasion (648 gold) a +6 ring of strength (648 gold) a ring of positive energy (360 gold) a dragon-blood talisman (1080 gold) (0, 0, D) a +0 dagger (1, 48, D) a +2 tower shield of reflection (1, 54, D) 4 stones (2, -4, D) a rat skeleton a rat skeleton (2, 6, D) 4 javelins (3, 31, D) 2 boomerangs the +9 plate armour of the Kettle-Drum {Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (4, 21, D) a +0 war axe (4, 45, D) the +10 tower shield of Ignorance {rN+ Int-4} Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. (5, -9, D) a +0 robe a +0 dagger (5, 31, D) a +0 chain mail (still there?) 11 gold pieces (still there?) a +1 trident of venom (still there?) (5, 49, D) a +0 battleaxe the ring "Emuliunk" {+Blink SInv} [ring of see invisible] SInv: It lets you see invisible. +Blink: It lets you blink. (5, 53, D) a +1 plate armour of poison resistance (6, 41, D) a +0 arbalest (7, 41, D) a +0 arbalest (7, 42, D) 4 large rocks (7, 43, D) a +0 barding a +1 arbalest of freezing (8, 8, D) a +6 great sword of electrocution a +0 scale mail a maw talisman (8, 31, D) a +0 mace a +1 trident of freezing (9, 31, D) a ring of wizardry a ring of resist corrosion a +2 demon trident of flaming a +5 spectral giant spiked club (9, 41, D) a ring of positive energy a ring of protection from fire (10, -2, D) a human skeleton a wolf skeleton (10, 31, D) a staff of fire (10, 49, D) the ring "Tyfukk" {Fire ^Drain rCorr Str+6 Dex+4} [ring of fire] Fire: It enhances your fire magic. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (10, 54, D) a +0 rapier a ring of ice (12, -9, D) 2 potions of degeneration 6 scrolls of enchant weapon 3 scrolls of amnesia (14, 15, D) 8 large rocks (16, 42, D) a +0 arbalest (17, -1, D) a +0 robe a +0 dagger (17, 34, D) a +0 flail (17, 35, D) the +5 tower shield of Integrity {rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (18, -9, D) a +1 long sword of holy wrath an elf skeleton (18, -1, D) a +0 robe a +0 dagger (18, 54, D) a ring of positive energy (19, 40, D) a +0 morningstar the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). a +1 great mace of protection a +0 dire flail (19, 42, D) a +4 heavy flail (19, 54, D) a +1 halberd of protection (20, -7, D) a human skeleton (20, 43, D) a +0 arbalest (22, 44, D) a +0 arbalest (22, 45, D) a +0 arbalest (23, -10, D) a +0 robe (23, -9, D) a +0 short sword (23, 36, D) a +4 ring of protection the amulet "Akoyf" {Faith -Tele Str+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+5: It affects your strength (+5). -Tele: It prevents most forms of teleportation. a staff of air a +2 halberd of freezing (23, 43, D) a +0 arbalest (24, 21, D) a +5 trident of freezing a +2 robe of fire resistance (24, 36, D) the +8 arbalest of the Dowdy God {heavy, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. a +2 chain mail of cold resistance (24, 55, D) a flux talisman a beast talisman (25, -8, D) a +0 robe a +0 mace (25, 33, D) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (25, 35, D) a +0 long sword of freezing a +1 heavy shortbow (25, 53, D) a +0 ring mail (28, -6, D) a +0 club a +0 chain mail a +0 dire flail of draining a +0 leather armour a +0 club (28, -5, D) a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (28, -4, D) a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 flail (28, -3, D) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, 26, D) a +0 cloak a +6 ring of dexterity a ring of willpower a ring of willpower a +0 animal skin (28, 39, D) a +0 helmet (28, 42, D) 5 large rocks (28, 43, D) a +0 arbalest (29, -7, D) a +0 ring mail a +0 hand axe (29, -6, D) a +0 leather armour a +1 flail of draining a +0 ring mail a +0 mace (29, -3, D) a +0 robe a +0 dagger (29, 0, D) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (29, 11, D) a +1 demon trident 5 silver javelins a +0 ring mail (30, 53, D) a quad damage (31, 51, D) a +0 chain mail a +2 bardiche (32, 49, D) a +0 chain mail a +2 glaive a +0 kite shield a +2 long sword of electrocution (32, 50, D) a +2 heavy great mace (32, 51, D) a +0 plate armour a +0 battleaxe (33, 24, D) a +0 short sword a +0 robe (33, 25, D) a +0 glaive (34, 24, D) a +0 whip a +0 robe a +0 battleaxe a +0 robe (35, 43, D) a granite talisman (36, 48, D) a +5 scimitar of holy wrath a +0 tower shield (37, -1, D) a +0 great mace a +0 giant spiked club (37, 12, D) 5 datura-tipped darts (38, 12, D) a +0 quarterstaff a +0 robe (38, 13, D) 5 atropa-tipped darts (38, 53, D) a +2 barding a +1 longbow of flaming (39, -10, D) a +0 leather armour a +0 rapier (39, -7, D) a +0 long sword (39, -6, D) a +0 dagger (39, 7, D) a +0 sling a +0 robe (39, 8, D) the +4 plate armour "Fobub" {rCorr Dex+3} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 leather armour 2 large rocks (39, 10, D) a +0 robe (39, 52, D) 10 darts of dispersal (40, -6, D) a +0 leather armour a +3 rapier a +0 dagger (40, -1, D) a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 giant club (40, 7, D) a +6 heavy shortbow a +0 leather armour a +0 robe a +0 dagger (40, 8, D) a staff of alchemy a +0 leather armour 3 stones (41, 53, D) 10 darts of dispersal (42, 53, D) 10 darts of dispersal (43, 6, D) 7 curare-tipped darts a +2 great mace of freezing (43, 7, D) a +0 scythe of distortion (44, 10, D) a +0 halberd (44, 17, D) a +0 scale mail a +0 short sword (44, 21, D) a +0 dagger a +0 dagger a +0 dagger a +0 dagger (44, 30, D) a +2 longbow of flaming a +0 robe a +5 demon trident of electrocution a +2 trishula of holy wrath the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +1 kite shield of protection a +1 tower shield of reflection (45, 10, D) a +0 mace (45, 29, D) a +0 flail the +4 robe of Unreason {Harm Str-2 Int-2 Dex+3} Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (45, 36, D) a +0 chain mail a +0 war axe (46, 10, D) a +0 dagger a +0 short sword (46, 35, D) a +0 plate armour a +0 halberd (47, -10, D) a +1 robe of poison resistance (47, -6, D) a +0 robe a staff of death (47, 53, D) a +0 mace (48, -6, D) a +2 chain mail of cold resistance a ring of poison resistance (48, 9, D) a +0 arbalest (48, 31, D) a +6 flail of holy wrath the +2 halberd of Ostops {elec, rC- Str+2 SInv} Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (49, -6, D) a +0 robe a +2 war axe of freezing (49, 32, D) a +4 heavy battleaxe a +0 plate armour of fire resistance (50, -6, D) a +0 robe of poison resistance (50, 11, D) a +0 arbalest (51, 37, D) a +2 longbow of flaming (52, -8, D) the +4 scimitar "Killer Bee's Foe" {freeze, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. the +2 robe "Wufoasial" {rElec Regen+ Slay-6 SInv Archmagi} Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. (52, -7, D) a +2 robe of resistance a staff of earth (52, 13, D) a +0 arbalest (52, 15, D) a +0 long sword (53, 52, D) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +1 rapier of electrocution (still there?) a +0 leather armour (still there?) a +1 rapier of electrocution (still there?) 126 gold pieces (still there?) (54, 15, D) a +0 arbalest (54, 41, D) the +0 pair of gloves of Hiri Emisk {rPois Int-3 Dex+3 SInv} Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. a +1 rapier of electrocution (55, -6, D) a +1 triple crossbow of electrocution a staff of cold a +10 orcbow (56, -10, D) a +0 robe (56, -7, D) a staff of alchemy (56, -3, D) a wand of paralysis (5) (59, -5, D) a +0 short sword of electrocution (59, -3, D) a +2 pair of gloves of strength (59, 25, D) a +1 demon trident of venom a +0 lajatang of distortion (59, 28, D) a +0 pair of boots (59, 30, D) a +1 sling of freezing (59, 48, D) a +12 club of flaming (60, -10, D) a +0 kite shield of protection a +0 war axe of freezing (60, -9, D) a +1 tower shield of reflection the +0 trident of Racemish {heavy, ^Fragile rC- Str+6} Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. ^Fragile: It will be destroyed if unequipped. (60, -4, D) the staff of Muatajoy {rElec rF+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-clawed weapon. (61, -8, D) a +1 scale mail of cold resistance (61, -5, D) a staff of alchemy (61, -1, D) a +0 robe a +0 flail (63, 16, D) a +0 orcbow (63, 48, D) a +2 battleaxe of freezing (63, 50, D) a +0 great sword of flaming (65, 41, D) the +4 halberd "Odwuugug" {spect, rCorr Int+2} Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (66, 42, D) a +0 hand axe of electrocution the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 great mace of protection the +2 acid dragon scales of the Scuffed God {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (67, 5, D) the Unrestrained Analects (67, 49, D) a +0 cloak a +0 short sword a +0 cloak a +0 long sword (68, -10, D) a +1 scale mail of poison resistance a +0 vampiric dire flail (68, 5, D) the +1 robe of the Demon Prince {Harm +Inv Int-5 Dex+4} Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (68, 46, D) a +0 cloak a +0 whip (69, -10, D) a +0 halberd (69, 50, D) a +0 cloak a +0 long sword (70, -10, D) a +1 vampiric dire flail a +1 battleaxe of freezing a +1 scale mail of cold resistance a +2 vampiric dire flail 3 large rocks a +0 long sword a +1 scale mail of poison resistance a +2 great mace of pain a +0 chain mail of cold resistance a +4 vampiric dire flail a +2 chain mail of cold resistance a +2 great mace of pain a +2 great sword of flaming a +0 plate armour of fire resistance a +2 battleaxe of freezing the +3 scale mail "Doruq" {Rampage rC- Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC-: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. a +1 glaive of freezing a +4 heavy bardiche (70, 5, D) a +0 leather armour (70, 50, D) a +0 cloak a +0 whip (70, 52, D) a +0 cloak a +0 cloak a +3 heavy bardiche a +1 cloak a +3 dagger (71, -10, D) a +2 war axe of freezing a +2 tower shield of reflection a +3 plate armour of fire resistance a +2 short sword of electrocution a +1 tower shield of positive energy a +0 scale mail of cold resistance (71, -9, D) a +2 tower shield of reflection a +2 scale mail of poison resistance a +1 war axe of freezing a +1 kite shield of protection a +2 plate armour of fire resistance a +2 heavy spear a +1 tower shield of positive energy a +2 chain mail of cold resistance a +1 long sword of flaming a +2 plate armour of fire resistance a +6 great sword of venom (71, 37, D) a ring of positive energy a ring of willpower a +6 ring of intelligence a ring of resist corrosion (71, 38, D) a +3 giant spiked club (72, -9, D) a +2 chain mail of cold resistance a +1 battleaxe of freezing (72, 5, D) a +0 short sword (72, 13, D) a +2 arbalest of chaos (73, 8, D) 3 large rocks of chaos (73, 29, D) a +0 long sword a +0 mace (74, -1, D) a +2 plate armour of fire resistance a +0 short sword of electrocution a +0 shortbow a +1 sling of draining (74, 10, D) a +2 heavy morningstar (74, 29, D) a +0 hand axe (74, 47, D) 144 gold pieces (75, 29, D) a +0 flail