Dungeon Sprint DCSS version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 2425735933623964086 0 SingularityIsNear the Vexing (level 1, -2/13 HPs) Began as a Formicid Enchanter on Aug 31, 2024. Slain by Ijyb ... wielding a +4 dagger of venom (8 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (10 turns). SingularityIsNear the Vexing (Formicid Enchanter) Turns: 10, Time: 00:00:21 Health: -2/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -9), invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility f - 2 potions of magic Skills: * Level 1.0 Short Blades - Level 1.7 Dodging * Level 3.6 Stealth - Level 2.1 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Dazzling Flash Hex/Fire 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, SingularityIsNear the Formicid Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +4 dagger of venom and carrying a wand of polymorph. There is an open door here. The helpless Ijyb fails to defend herself. You impale Ijyb!! Ijyb is severely wounded. Ijyb hits you with a +4 dagger of venom. You are poisoned. You feel better. Ijyb zaps a wand. You resist with significant effort. You fade into invisibility! Ijyb screams, "It's all mine!" Ijyb hits you with a +4 dagger of venom. You are poisoned. You catch the helpless Ijyb completely off-guard! You puncture Ijyb! Ijyb is almost dead. You feel sick. Ijyb hits you with a +4 dagger of venom. You are lethally poisoned! You feel much better. You feel very sick. Ijyb completely misses you. You completely miss Ijyb. Ijyb is almost dead. You feel very sick. Ijyb zaps a wand. You resist with significant effort. You closely miss Ijyb. Ijyb is almost dead. You feel sick. Ijyb hits you with a +4 dagger of venom! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#.g+ #..'@.# { #..#### #..# #..# #..# #⌠⌠# { #### You could see Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Formicid Enchanter began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 10 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 4 Use: Potion || 3 Stab: Invisible || 1 Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts