SingularityIsNear the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a staff of air (unseen) (61, 11, D) a jackal corpse (skeletalised by now) (61, 16, D) a staff of fire (unseen) (61, 26, D) a staff of fire (unseen) (62, 0, D) the +1 plate armour of Irucsaun {rN+ Dex+5} Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. (62, 1, D) a staff of air (62, 8, D) a +2 heavy falchion (62, 11, D) a wolf corpse (skeletalised by now) a jackal corpse (skeletalised by now) (62, 16, D) a +0 sling of flaming (unseen) (62, 17, D) a ring of protection from fire (62, 26, D) the staff "Cesor" {^Fragile rC+ rN+ Necro Fire Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 27, D) the ring "Byca" {rC+++ Will+ Wiz Str-3 Dex-3} [ring of wizardry] It improves your spell success rate. Str-3: It affects your strength (-3). Dex-3: It affects your dexterity (-3). rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. (unseen) (63, 8, D) a ring of protection from fire (63, 16, D) a staff of air (unseen) (63, 17, D) a staff of alchemy (unseen) (63, 22, D) a redback corpse a scorpion corpse (63, 26, D) a wand of charming (4) (63, 27, D) the amulet "Qovvusm" {Acrobat +Blink rF- Regen+ Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. (unseen) (64, 26, D) Dacaamal's Elucidation of Cinders and Jinxing Spells Type Level a - Inner Flame Hexes/Fire 3 b - Tukima's Dance Hexes 3 c - Sticky Flame Fire/Alchemy 4 d - Anguish Hexes/Necromancy 4 (unseen) (64, 27, D) the +9 spear "Jomujeb" {venom, Will++ Str+3 Int+4 Stlth-} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (unseen) (65, 26, D) a +2 morningstar of protection (unseen) (67, 17, D) a jumping spider corpse (68, 0, D) a +3 dire flail of draining (71, 12, D) a yak corpse (skeletalised by now) an iguana corpse (skeletalised by now) a wolf corpse (skeletalised by now) (71, 16, D) a wand of acid (2) (71, 17, D) a ring of poison resistance (71, 22, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 27, D) a +2 rapier of speed (unseen) (72, 8, D) a +3 flail of draining (unseen) (72, 16, D) a staff of fire (72, 17, D) a +4 ring mail of cold resistance (72, 21, D) a +0 spear (72, 22, D) a wolf corpse (skeletalised by now) (72, 27, D) a staff of death (73, 2, D) a +0 trident (73, 16, D) a +6 ring of dexterity (73, 17, D) a staff of alchemy (unseen) (73, 21, D) a +0 spear a spriggan corpse (skeletalised by now) (73, 22, D) a +0 short sword a +0 robe (73, 26, D) a +0 dagger of speed (unseen) (73, 27, D) the +0 ring mail "Odugguneb" {rElec Regen+ Stlth+} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (unseen) (74, 2, D) 2 boomerangs a +0 trident