Dungeon Sprint DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 13082566504454039380 24 SingularityIsNear the Slasher (level 2, -6/25 HPs) Began as a Demigod Gladiator on Sept 4, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (39 turns). SingularityIsNear the Slasher (Demigod Gladiator) Turns: 39, Time: 00:00:25 Health: -6/25 AC: 7 Str: 15 XL: 2 Next: 60% Magic: 4/4 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . l - +0 scale mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no teleportation @: on berserk cooldown A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) l - a +0 scale mail (worn) Wands j - a wand of flame (9) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Skills: + Level 2.4 Fighting * Level 4.2 Long Blades - Level 2.3 Throwing + Level 0.0 Armour + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Ijyb is severely wounded. Ijyb completely misses you. You completely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 2! Your Long Blades skill gained 2 levels and is now at level 4! Your Throwing skill increases to level 2! Your Dodging skill gained 2 levels and is now at level 4! You have reached level 2! j - a wand of flame (9) Things that are here: a +0 dagger; a +0 scale mail; the goblin corpse of Ijyb You start resting. You feel a strong urge to attack something. l - a +0 scale mail You are no longer berserk. You are exhausted. You feel yourself slow down. You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 scale mail. x5 You finish putting on your +0 scale mail. Unknown command. You start resting. HP restored. Okay, then. You feel yourself speed up. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! There is an open door here. You closely miss the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Demigod Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D | Noticed Ijyb 6 | D | Killed Ijyb 7 | D | Reached XP level 2. HP: 23/25 MP: 4/4 38 | D | Noticed an ogre 39 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Long Blades | 4 | 4.2 Throwing | 2 | 2.3 Dodging | 4 | 4.2 Action || total ---------------------------++------- Melee: Long sword || 4 Use: Potion || 1 Armour: Leather armour || 2 Scale mail || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 22 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 22 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 50 daAuts