Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 6254722722369402393 275 SingularityIsNear the Conjurer (level 6, -10/34 HPs) Began as a Kobold Conjurer on Sept 4, 2024. Shot with an arrow by a centaur (17 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (3991 turns). SingularityIsNear the Conjurer (Kobold Conjurer) Turns: 3991, Time: 00:04:32 Health: -10/34 AC: 3 Str: 4 XL: 6 Next: 49% Magic: 6/11 EV: 14 Int: 21 God: Gold: 173 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . g - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +4 dagger (weapon) Armour a - a +0 robe (worn) p - a +0 helmet (worn) Wands n - a wand of flame (2) Scrolls b - 4 scrolls of teleportation {unknown} c - a scroll of blinking {unknown} e - a scroll of vulnerability {unknown} h - 5 scrolls of identify {unknown} i - 3 scrolls of immolation {unknown} l - a scroll of summoning {unknown} Potions f - a potion of enlightenment {unknown} j - 2 potions of curing {unknown} k - 2 potions of brilliance {unknown} m - a potion of might {unknown} o - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 2.5 Dodging + Level 2.8 Stealth * Level 3.9 Spellcasting * Level 6.2 Conjurations + Level 0.1 Translocations + Level 0.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Apportation Tloc 8% N/A 12% 1 Soul Splinter Necr 16% N/A 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20007 Temple: D:4-7 Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You kill the goblin! (Press . to maintain the ray.) Unknown command. HP restored. Magic restored. Things that are here: a +0 club; a goblin corpse You see here a +0 club. p - a +0 helmet Things that are here: a +0 animal skin; a +0 club You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. A centaur comes into view. A centaur is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (wandering, hasn't noticed you, 87% to hit) The searing ray hits the centaur. The centaur is lightly wounded. The centaur shouts! (Press . to maintain the ray.) You hear a shout! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The searing ray misses the centaur. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #............. #............. ########............. #....)...........###. #.##)<.).........# . #.#.)############# ###.#)###.. #....[...... .....).@..... ............ ##>.......### .......?..c. ##......?... ........... #g...).... ...)..... You could see a centaur. Vanquished Creatures Sigmund (D:3) Robin (D:4) 3 adders 2 dart slugs (D:1) An orc (D:4) 6 endoplasms 3 giant cockroaches 15 goblins 6 hobgoblins 2 quokkas 3 bats 4 frilled lizards 6 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SingularityIsNear the Kobold Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 4/15 MP: 3/5 202 | D:1 | Learned a level 2 spell: Searing Ray 642 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1575 | D:2 | Reached skill level 5 in Conjurations 1575 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/8 1824 | D:2 | Reached skill level 1 in Fighting 2752 | D:3 | Noticed Sigmund 2758 | D:3 | Killed Sigmund 2759 | D:3 | Reached skill level 6 in Conjurations 2759 | D:3 | Reached XP level 5. HP: 29/29 MP: 0/10 2759 | D:3 | Reached XP level 6. HP: 34/34 MP: 0/11 2853 | D:3 | Learned a level 4 spell: Fulminant Prism 2858 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3191 | D:3 | Found Estasuh's Assorted Antiques. 3704 | D:4 | Noticed Robin 3811 | D:4 | Killed Robin 3991 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_rooms D:2: layout_loops_corners D:3: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, uniq_sigmund D:4: layout_rooms, nicolae_ashenzari_panopticon, minmay_temple_entry_enclosed_plants, grunt_ministairs_9, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.2 Fighting | 1 | 1.2 Spellcasting | 3 | 3.9 Dodging | | 2.5 Stealth | | 2.8 Translocations | | 0.1 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Cast: Magic Dart | 12 | || 12 Searing Ray | 28 | 27 || 55 Iskenderun's Myst | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 7 | 15 || 22 Dodge: Dodged | 12 | 23 || 35