Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 6087274299425379333 711 SingularityIsNear the Conjurer (level 7, -9/50 HPs) Began as a Demigod Conjurer on Sept 18, 2024. Mangled by a two-headed ogre ... wielding a +0 giant club (33 damage) ... on level 4 of the Dungeon. The game lasted 00:05:37 (4344 turns). SingularityIsNear the Conjurer (Demigod Conjurer) Turns: 4344, Time: 00:05:37 Health: -9/50 AC: 6 Str: 8 XL: 7 Next: 17% Magic: 9/17 EV: 9 Int: 28 God: Gold: 119 SH: 0 Dex: 12 Spells: 4/15 levels left rFire + . . o - +5 falchion rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . q - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + s - ring of protection from fire HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons l - a +0 dagger o - a +5 falchion (weapon) Missiles d - 7 boomerangs h - 8 poisoned darts i - 19 stones Armour a - a +0 robe c - a +0 ring mail (worn) q - a +0 helmet (worn) Magical Staves n - a staff of death p - a staff of cold Jewellery s - a ring of protection from fire (left hand) Scrolls e - 2 scrolls of teleportation k - a scroll of noise m - a scroll of amnesia r - a scroll of fear {unknown} t - a scroll of identify w - a scroll of enchant weapon {unknown} x - a scroll of torment {unknown} Potions b - a potion of magic f - 2 potions of brilliance g - 3 potions of mutation j - 2 potions of curing u - a potion of attraction {unknown} v - a potion of degeneration {unknown} Skills: - Level 2.0 Armour - Level 2.0 Dodging - Level 2.1 Stealth + Level 4.8 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 50% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 6% N/A 52% 3 Sigil of Binding Hex 6% N/A 52% 3 Dimensional Bullseye Hex/Tloc 3% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19650 Temple: D:4-7 Annotations: D:4 3 runed translucent doors, sneaky's ghost, amateur MDFi Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here a quokka corpse. Things that are here: a +0 giant club; an ogre skeleton You open the door. There is an open door here. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. Found an escape hatch in the ceiling. The two-headed ogre shouts in stereo! You see here a +0 dagger. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ######### #.......###### #.#####....... ######.# #.###### #.@....# #.###### #O####.# #....##. #. #.#####.##.##. #< #.......##.).. #. ##.#..####..). .. #.#..##.##... ## #.#......###. ##### # #.##......... ###.#.#.# ##.####...#### You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:3) An ogre (D:4) A bullfrog (D:4) 2 scorpions (D:4) An orc priest (D:4) An iguana (D:4) 3 orc wizards 7 gnolls (D:3) 4 adders A shadow imp (D:4) An ufetubus (D:4) A ribbon worm (D:3) A dart slug (D:1) 17 orcs 2 bats 2 bat zombies (D:4) 6 endoplasms 3 giant cockroaches (D:2) 11 hobgoblins 4 jackals (D:1) 3 kobolds 6 quokkas 3 ball pythons 4 frilled lizards 2 goblins (D:2) 4 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SingularityIsNear the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 389 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1294 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1357 | D:2 | Learned a level 2 spell: Searing Ray 1464 | D:2 | Reached skill level 1 in Armour 1633 | D:2 | Reached skill level 4 in Conjurations 1953 | D:3 | Noticed a water moccasin 1960 | D:3 | Killed a water moccasin 1961 | D:3 | Reached XP level 4. HP: 17/33 MP: 0/11 2182 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/12 2588 | D:3 | Reached skill level 5 in Conjurations 3222 | D:4 | Reached XP level 6. HP: 45/45 MP: 4/14 3548 | D:4 | Learned a level 4 spell: Fulminant Prism 3553 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4023 | D:4 | Reached XP level 7. HP: 33/50 MP: 10/17 4093 | D:4 | Reached skill level 6 in Conjurations 4241 | D:4 | Found a runed translucent gate. 4241 | D:4 | Found a runed translucent gate. 4242 | D:4 | Found a runed translucent gate. 4243 | D:4 | Noticed sneaky's ghost (amateur MDFi) 4338 | D:4 | Noticed a two-headed ogre 4344 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_rooms D:4: cheibrodos_helix_gallery, layout_loops_ring, nicolae_overflow_crystal_walls, nicolae_uskayaw_murder_on_the_dancefloor, lemuel_zombie_altar_kikubaaqudgha, gammafunk_ghost_necromancy, grunt_ministairs_15 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.1 Spellcasting | 2 3 4 | 4.8 Armour | 1 2 | 2.0 Conjurations | 4 5 6 | 6.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 23 | | || 23 Punch | 1 | | || 1 Falchion | | 16 | || 16 Cast: Magic Dart | 68 | 60 | 8 || 136 Searing Ray | 2 | 23 | 5 || 30 Use: Scroll | 6 | | || 6 Armour: Ring mail | 37 | 31 | 5 || 73 Dodge: Dodged | 32 | 22 | 2 || 56