SingularityIsNear the Dungeon (1, 16, D) a +0 scimitar (still there?) a +0 chain mail (still there?) the amulet "Guiq" {Faith *Slow rPois Will+ Str+5} (still there?) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+5: It affects your strength (+5). rPois: It protects you from poison. Will+: It increases your willpower. *Slow: It may slow you when you take damage. an orc corpse (skeletalised by now) (still there?) (1, 32, D) an amulet of faith (1, 33, D) a +6 ring of strength (1, 35, D) a wand of charming (6) (1, 51, D) a +1 plate armour of fire resistance (1, 52, D) a staff of earth (unseen) (1, 53, D) a +0 giant club an ogre corpse (skeletalised by now) (1, 54, D) a +0 plate armour (1, 55, D) a +0 giant club (still there?) a +0 glaive (still there?) a +0 chain mail (still there?) the ring "Xixzalyps" {*Slow +Blink Fly Will++} (still there?) [ring of flight] Will++: It greatly increases your willpower. Fly: It grants you flight. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (2, 16, D) a +0 arbalest (still there?) a staff of cold (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) the ring of Giugerr {Fire Slay+5} (still there?) [ring of fire] Fire: It enhances your fire magic. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a wand of flame (7) (still there?) a kobold corpse (skeletalised by now) (still there?) (2, 50, D) a +0 vampiric battleaxe (unseen) (2, 52, D) 3 scrolls of brand weapon (2, 53, D) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +0 quarterstaff of pain (unseen) (3, 15, D) a +0 falchion (still there?) a +0 leather armour (still there?) an amulet of guardian spirit (still there?) the Precepts of Metal and Fog (still there?) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Summon Lightning Spire Summoning/Air 4 c - Lee's Rapid Deconstruction Earth 5 d - Bombard Conjuration/Earth 6 an orc corpse (skeletalised by now) (still there?) (3, 16, D) an amulet of regeneration (3, 31, D) the +9 falchion of Conscience {elec, rPois Str+2 Dex-4} Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. (unseen) (3, 32, D) a +6 ring of intelligence a book of the Moon (3, 34, D) +0 golden dragon scales +0 steam dragon scales a ring of ice a talisman of death a golden dragon corpse (skeletalised by now) (3, 51, D) a scarf of repulsion (3, 53, D) a +1 dagger of flaming (still there?) a +1 robe of fire resistance (still there?) a wand of quicksilver (7) (still there?) an orc corpse (skeletalised by now) (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +0 dagger (4, 16, D) a +0 glaive a +0 plate armour a +6 ring of strength (4, 18, D) a +2 robe (still there?) a +0 scimitar (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (4, 33, D) an amulet of regeneration the amulet "Tadyaqax" {rF+ Regen+ Str-3 Int+5} [amulet of regeneration] Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a staff of earth a swamp drake corpse (skeletalised by now) (4, 35, D) a steam dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (4, 50, D) a staff of earth (unseen) (4, 51, D) a +0 chain mail a +0 dagger of draining a stone giant corpse (skeletalised by now) (4, 53, D) a +0 war axe a +0 chain mail a book of Spatial Translocations an orc corpse (skeletalised by now) (4, 55, D) a +0 long sword a +0 war axe a +0 chain mail a +0 plate armour a +0 battleaxe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 15, D) the ring "Rafuklamag" {rElec rCorr Int+4 Slay+2} [ring of resist corrosion] Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 arbalest (5, 16, D) a +0 dagger an orc corpse (skeletalised by now) (5, 18, D) a +4 short sword of draining (still there?) 4 large rocks (still there?) a stone giant corpse (skeletalised by now) (still there?) (5, 32, D) a wand of warping (5) (5, 33, D) the +1 halberd of Uxaut {drain, Will+ Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (5, 34, D) an amulet of regeneration (5, 35, D) a hydra corpse (skeletalised by now) (5, 37, D) an iron dragon corpse (skeletalised by now) a death drake corpse (skeletalised by now) (5, 49, D) a +2 robe of positive energy (still there?) the +1 war axe of Arrival {heavy, +Blink rPois rCorr Dex+2} (still there?) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 great mace of draining (still there?) (5, 50, D) a +0 short sword a book of Touch (5, 55, D) a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) (5, 57, D) an orc corpse (skeletalised by now) (6, 15, D) a ring of poison resistance (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) the ring of the Hundredfold Scars {rPois rF- Str+6 Int+3} (still there?) [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. a kobold corpse (skeletalised by now) (still there?) (6, 21, D) 6 large rocks a stone giant corpse (skeletalised by now) (6, 33, D) a staff of death an ice dragon corpse (skeletalised by now) (6, 34, D) a death drake corpse (skeletalised by now) (6, 36, D) a golden dragon corpse (skeletalised by now) (6, 37, D) a wand of warping (4) (6, 38, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (7, 13, D) a +0 long sword (7, 14, D) the +1 pair of boots of Mes Uloc {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. an orc corpse (skeletalised by now) (7, 19, D) a +0 glaive a +2 robe (7, 32, D) a +0 cloak of poison resistance (7, 37, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (7, 50, D) a +0 dagger a +2 great sword of freezing a warg corpse (skeletalised by now) (7, 52, D) a +2 long sword of draining (still there?) a +0 plate armour (still there?) a wand of warping (4) (still there?) a +0 robe (still there?) a +1 dire flail of protection (still there?) a +0 chain mail (still there?) a wand of flame (9) (still there?) an orc corpse (skeletalised by now) (still there?) (7, 56, D) 5 large rocks (7, 57, D) a +0 robe (8, 16, D) a book of Chaos a staff of alchemy a +0 glaive a +0 plate armour a staff of alchemy an orc corpse (skeletalised by now) (8, 18, D) a +0 chain mail (still there?) a +0 long sword (still there?) a +2 plate armour of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (8, 19, D) a +1 rapier of venom (still there?) a +0 dagger (still there?) a +0 robe (still there?) (8, 20, D) a +2 great mace (still there?) a +0 plate armour of willpower (still there?) a +0 flail (still there?) a +0 chain mail (still there?) a wand of warping (5) (still there?) an orc corpse (skeletalised by now) (still there?) (8, 21, D) a +0 ring mail a +0 war axe (8, 32, D) a +3 leather armour of fire resistance (8, 33, D) the +7 broad axe of Huqiag {freeze, Int+3} Int+3: It affects your intelligence (+3). a fire dragon corpse (skeletalised by now) (8, 50, D) a ring of positive energy a +0 trident a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) (8, 53, D) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (8, 55, D) 5 large rocks (8, 57, D) 6 large rocks (9, 14, D) a +0 robe a +0 plate armour a +0 dagger a +0 dagger (9, 16, D) the +12 long sword "Putiv" {drain, rPois MP+9 Int-5 Dex+3} (still there?) Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the +0 halberd of the Shore {freeze, ^Contam ^Fragile rElec rPois rN+++} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. ^Contam: It causes magical contamination when unequipped. ^Fragile: It will be destroyed if unequipped. (9, 17, D) a +0 robe a +0 arbalest a ring of ice a kobold corpse (skeletalised by now) (9, 38, D) a quicksilver dragon corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (9, 50, D) a scroll of brand weapon (still there?) a +2 plate armour of willpower (still there?) (9, 51, D) a staff of fire a staff of earth (9, 52, D) a +0 dire flail (still there?) a staff of cold (still there?) a +0 robe (still there?) a +0 giant spiked club (still there?) a +1 crystal plate armour (still there?) an orc corpse (skeletalised by now) (still there?) an ogre corpse (skeletalised by now) (still there?) (9, 58, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) a storm talisman an orc corpse (skeletalised by now) (10, 18, D) a +0 dagger a +0 robe a wand of warping (3) (10, 32, D) an amulet of guardian spirit a +6 heavy falchion a +1 short sword of electrocution (10, 50, D) a +2 ring mail of willpower (unseen) (10, 51, D) a staff of death (10, 52, D) a staff of fire a +0 robe 4 large rocks a +0 long sword a +0 arbalest a +0 plate armour a staff of earth (10, 54, D) a +0 dire flail a +2 chain mail of poison resistance a +0 dire flail of protection a +2 hand axe of electrocution a +0 chain mail an ogre corpse (skeletalised by now) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +0 dagger (11, 16, D) 4 large rocks a +0 battleaxe a +0 plate armour a wand of warping (3) (11, 17, D) the +8 dagger "Xiculun" {pain, rF+ SInv} (still there?) rF+: It protects you from fire. SInv: It lets you see invisible. a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (11, 18, D) a +6 short sword of speed (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (11, 34, D) a staff of air a steam dragon corpse (skeletalised by now) (11, 37, D) +0 steam dragon scales (11, 50, D) a +2 cloak of preservation (unseen) (11, 52, D) a +0 giant club (still there?) a ring of willpower (still there?) a +0 plate armour (still there?) a +4 rapier of venom (still there?) an ogre corpse (skeletalised by now) (still there?) (11, 53, D) the ring "Suuf" {Fly MP+9} [ring of magical power] MP+9: It affects your magic capacity (+9). Fly: It grants you flight. a +1 great sword a +0 arbalest a +2 plate armour of positive energy a ring of protection from fire an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 56, D) a +0 orcbow (12, 14, D) a staff of death (unseen) (12, 15, D) a +0 dagger (12, 32, D) a staff of fire (unseen) (12, 33, D) a +2 shortbow of flaming (unseen) (12, 34, D) a +2 plate armour of fire resistance (still there?) a ring of wizardry (still there?) a +1 vampiric spear (still there?) a wand of polymorph (4) (still there?) a swamp drake corpse (skeletalised by now) (still there?) (12, 35, D) an iron dragon corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (12, 50, D) a +0 dagger (12, 52, D) a +6 triple sword of holy wrath (unseen) (13, 32, D) the staff "Gieh" {rPois rCorr Dex-4 SInv Stlth+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (13, 50, D) a book of Death (13, 52, D) a staff of cold (unseen) (13, 53, D) a +0 dire flail (13, 54, D) a +2 robe of resistance (still there?) a +0 dagger (still there?) (13, 55, D) a +0 giant club (14, 50, D) a +5 giant spiked club (14, 52, D) a +0 chain mail (18, 48, D) a +1 shortbow of draining (unseen) (18, 49, D) a staff of air (unseen) (18, 50, D) a staff of conjuration (unseen) (19, 0, D) a +1 long sword of electrocution (unseen) (19, 2, D) a +4 heavy sling (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (19, 16, D) the +7 short sword "Magacvuw" {spect, Int+3} Int+3: It affects your intelligence (+3). (19, 18, D) a +4 glaive of freezing (unseen) (19, 32, D) a ring of magical power (19, 48, D) a staff of cold (19, 49, D) the +4 long sword of the Ship {spect, rElec Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. (19, 50, D) a +0 plate armour of fire resistance a +1 long sword of protection a glowing shapeshifter corpse (skeletalised by now) (19, 51, D) a glowing shapeshifter corpse (skeletalised by now) (19, 52, D) a staff of air (unseen) (20, 1, D) a ring of poison resistance a +6 ring of intelligence a +6 ring of intelligence (20, 18, D) the +3 ring mail of Dramatic Exits {+Inv Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). +Inv: It lets you turn invisible. a ring of magical power a +2 leather armour of cold resistance (20, 31, D) a +0 long sword of flaming (still there?) a wand of warping (4) (still there?) (20, 48, D) the ring of Qomua {Fire Int+3} [ring of fire] Fire: It enhances your fire magic. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a glowing shapeshifter corpse (skeletalised by now) (20, 52, D) a glowing shapeshifter corpse (skeletalised by now) (21, 48, D) the ring of Idoqaal {rC+ Dex+5} [ring of protection from cold] Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. (21, 49, D) a +2 battleaxe of venom (still there?) the +0 robe "Neaczaow" {Int+5 Dex-4 Slay+5} (still there?) Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a glowing shapeshifter corpse (skeletalised by now) (still there?) (22, 0, D) a +1 heavy morningstar a glowing shapeshifter corpse (skeletalised by now) (22, 1, D) a glowing shapeshifter corpse (skeletalised by now) (22, 31, D) the ring of Kesame {Str+6 SInv} [ring of see invisible] Str+6: It affects your strength (+6). SInv: It lets you see invisible. (22, 34, D) the ring "Lieph" {+Blink rN+ Dex+6 Stlth+} [ring of dexterity] Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. +Blink: It lets you blink. Stlth+: It makes you more stealthy. a +2 dagger of draining a +4 battleaxe of electrocution (22, 48, D) a book of Spatial Translocations (22, 49, D) a +2 leather armour of fire resistance (still there?) a +2 flail of pain (still there?) a shapeshifter corpse (skeletalised by now) (still there?) (23, 0, D) a staff of cold (23, 1, D) a tin of tremorstones (2/2) (23, 2, D) a glowing shapeshifter corpse (skeletalised by now) (23, 3, D) a shapeshifter corpse (skeletalised by now) (23, 16, D) a staff of death (23, 18, D) a +2 sling of freezing (unseen) (23, 19, D) a book of Scorching (still there?) the staff of Tenacity {rPois rN+ Necro Alchemy} (still there?) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a staff of conjuration (still there?) the +3 lajatang "Jocvarph" {drain, rF+ Dex+2} (still there?) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. a ring of fire (still there?) (23, 33, D) the +0 chain mail "Ydouraf" {Str+4} Str+4: It affects your strength (+4). (23, 48, D) a +2 heavy spear a glowing shapeshifter corpse (skeletalised by now) (23, 49, D) a +3 morningstar of draining (still there?) the amulet "Kapsill" {Acrobat rPois Will- Int+2} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Will-: It decreases your willpower. a glowing shapeshifter corpse (skeletalised by now) (still there?) a shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (24, 0, D) a +1 orcbow of draining a glowing shapeshifter corpse (skeletalised by now) (24, 1, D) a +4 sling of draining (unseen) (24, 3, D) a shapeshifter corpse (skeletalised by now) (24, 33, D) a +1 rapier of flaming (24, 38, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (24, 48, D) a staff of fire (25, 0, D) a +2 pair of boots of stealth (25, 1, D) a +1 plate armour of poison resistance a glowing shapeshifter corpse (skeletalised by now) (25, 16, D) a +1 plate armour of fire resistance (25, 17, D) a +0 flail of holy wrath (still there?) a +2 chain mail of positive energy (still there?) a +2 sling of flaming (still there?) (25, 32, D) a +4 hand axe of venom (unseen) (25, 33, D) a staff of death (25, 39, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (25, 48, D) the Grimoire of Fetching Refrigeration Spells Type Level a - Sigil of Binding Hexes 3 b - Ozocubu's Armour Ice 3 c - Cause Fear Hexes 4 d - Enfeeble Hexes 7 (25, 50, D) a +2 long sword of freezing (still there?) a +1 helmet of intelligence (still there?) (26, 1, D) the staff of Disorder {Will- Str+3 SInv Stlth+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (26, 16, D) a +1 mace of protection (26, 32, D) a staff of death (26, 33, D) a staff of cold (unseen) (26, 41, D) a glowing shapeshifter corpse (skeletalised by now) (26, 42, D) a glowing shapeshifter corpse (skeletalised by now) (26, 48, D) a +4 scale mail of cold resistance the +4 sling of Perversion {heavy, rPois Str+5} Str+5: It affects your strength (+5). rPois: It protects you from poison. (26, 49, D) the staff "Inlomuili" {rN+ Int+5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (26, 50, D) a staff of cold (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (26, 52, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (27, 0, D) a staff of fire (27, 4, D) a glowing shapeshifter corpse (skeletalised by now) (27, 16, D) a +6 ring of strength (27, 32, D) an amulet of faith (27, 33, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} (still there?) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +3 dagger of Lexehuf {venom, Fly rElec rN+ Int-5} (still there?) Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fly: It grants you flight. (27, 34, D) a staff of death (27, 49, D) a ring of flight a +2 helmet of intelligence (27, 55, D) a glowing shapeshifter corpse (skeletalised by now) (28, 0, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (28, 1, D) a +0 mace of holy wrath (28, 3, D) an ugly thing corpse (skeletalised by now) (28, 19, D) the ring of Qenuv {rPois Int+2} [ring of poison resistance] Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (28, 33, D) a +1 pair of gloves of infusion (28, 48, D) the ring "Roelogux" {Will- AC+4 Int+3} [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). Will-: It decreases your willpower. (28, 50, D) a staff of death a glowing shapeshifter corpse (skeletalised by now) (28, 53, D) a glowing shapeshifter corpse (skeletalised by now) (28, 54, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (29, 1, D) a +2 long sword of electrocution (unseen) (29, 2, D) a glowing shapeshifter corpse (skeletalised by now) (29, 15, D) a +6 ring of intelligence (29, 32, D) a +5 flail of protection (29, 37, D) a glowing shapeshifter corpse (skeletalised by now) (29, 40, D) a glowing shapeshifter corpse (skeletalised by now) (29, 41, D) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (29, 48, D) a +5 orcbow (29, 49, D) the +7 chain mail of Raubatudum {rElec Dex+6} Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. the +7 hand axe of Untimely Demise {pain, *Rage rPois rC+ Will+} rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (29, 56, D) a glowing shapeshifter corpse (skeletalised by now) (30, 48, D) a +4 vampiric halberd (30, 50, D) a ring of see invisible a staff of death (31, 49, D) a +2 short sword of venom (31, 50, D) a staff of cold (still there?) the staff "Gerahauth" {rPois Str+2 Dex+3 Stlth+ Earth Alchemy} (still there?) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. an amulet of the acrobat (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (31, 51, D) a +3 heavy mace (unseen) (32, 53, D) a staff of earth (unseen) (33, 48, D) a glowing shapeshifter corpse (skeletalised by now) (34, 29, D) a staff of fire (unseen) (35, 0, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (35, 3, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (35, 14, D) a ring of flight (35, 15, D) a +2 executioner's axe of freezing (unseen) (35, 47, D) the +4 orcbow "Ciyl" {flame, rPois} rPois: It protects you from poison. (unseen) (35, 49, D) the amulet of the Taurataur {Faith SInv Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (35, 52, D) an amulet of faith (36, 0, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (36, 1, D) a +1 chain mail of cold resistance (unseen) (36, 3, D) a troll corpse (skeletalised by now) (36, 14, D) the amulet "Titagel" {Reflect rF+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). a +2 great sword of holy wrath a staff of alchemy (36, 27, D) a storm talisman (36, 28, D) a +4 short sword of venom (36, 29, D) a +0 dagger of draining (unseen) (37, 0, D) the +3 dagger "Onegiv" {freeze, rPois rC+ Str-5} Str-5: It affects your strength (-5). rC+: It protects you from cold. rPois: It protects you from poison. (37, 1, D) a +0 troll leather armour a ring of ice a troll corpse (skeletalised by now) (37, 3, D) 3 large rocks a troll corpse (skeletalised by now) (37, 5, D) a troll corpse (skeletalised by now) (37, 15, D) a +4 mace of venom (37, 28, D) a +3 leather armour of fire resistance (37, 29, D) a +0 vampiric trident (unseen) (38, 0, D) a +3 leather armour of poison resistance (38, 1, D) a +0 giant club a wand of flame (8) an ogre corpse (skeletalised by now) (38, 15, D) a +3 long sword of protection (38, 28, D) a staff of cold (38, 29, D) the +6 sling "Caofary" {speed, rPois rCorr Str+6} Str+6: It affects your strength (+6). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (38, 48, D) a staff of earth a +0 halberd of flaming (38, 49, D) a +4 scale mail of willpower (38, 50, D) a staff of earth (39, 0, D) a +2 dagger of speed a +4 short sword of protection (39, 1, D) an amulet of the acrobat (39, 2, D) a +0 giant spiked club (39, 4, D) a +1 great sword of flaming (39, 5, D) 5 large rocks a stone giant corpse (skeletalised by now) (39, 14, D) the +5 great sword of Xiemariq {venom, *Corrode rN+ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (39, 15, D) a wand of warping (3) (39, 28, D) the +0 quarterstaff of Soawyu {antimagic, Int+3} Int+3: It affects your intelligence (+3). (39, 29, D) a +1 vampiric glaive (unseen) (40, 0, D) a +3 long sword of flaming (40, 3, D) a +0 troll leather armour a +0 giant club (40, 5, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (40, 14, D) a staff of air (unseen) (40, 28, D) a wand of charming (4) (40, 29, D) an amulet of faith an orb of light a +0 robe (40, 48, D) an orb of light (40, 51, D) a staff of air (41, 4, D) 3 large rocks a cyclops corpse (skeletalised by now) (41, 15, D) the staff of Beogh's Favour {rF- rC+ rN+ Str+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a staff of alchemy (41, 48, D) a +0 sling of flaming (42, 0, D) a +1 heavy battleaxe (unseen) (42, 3, D) a troll corpse (skeletalised by now) (42, 14, D) a +4 broad axe of venom (unseen) (42, 28, D) a ring of poison resistance (42, 48, D) a +2 great mace of holy wrath (42, 50, D) the Excursus on the Vector and Effluvium Spells Type Level a - Blink Translocation 2 b - Dimensional Bullseye Hexes/Translocation 4 c - Vhi's Electric Charge Translocation/Air 4 d - Fulsome Fusillade Conjuration/Alchemy 8 a wand of quicksilver (4) 4 scrolls of enchant armour a book of Decay (42, 51, D) the ring "Raqeshrud" {*Slow rF+ rC+++ Str+6} [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. *Slow: It may slow you when you take damage. (43, 28, D) a ring of resist corrosion (43, 29, D) a ring of willpower (43, 49, D) a +3 heavy battleaxe (still there?) Laajid's Quarto of the Imbrued Anticline (still there?) Spells Type Level a - Dispel Undead Necromancy 4 b - Animate Armour Summoning/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (44, 28, D) a +4 vampiric lajatang (unseen) (44, 48, D) a staff of cold (44, 49, D) a staff of earth (44, 50, D) a +3 scale mail of cold resistance (unseen) (45, 49, D) a +3 rapier of protection (still there?) the +2 Maxwell's thermic engine {flame, freeze, rev} (still there?) the ring "Vuell" {^Drain rElec rCorr Str+5 Dex+6} (still there?) [ring of dexterity] Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (45, 51, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} (still there?) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. a wand of flame (6) (still there?) a staff of death (still there?) (46, 48, D) the amulet "Ugosic" {RegenMP+ Str-5 Int+5 Dex+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). RegenMP+: It increases your rate of magic regeneration. (46, 49, D) a flux talisman (still there?) a +2 falchion of draining (still there?) a manual of Ice Magic (still there?) the +6 flail "Ocziz" {heavy, Int+3} (still there?) Int+3: It affects your intelligence (+3). a Necronomicon (still there?) (49, 2, D) a +0 flail an amulet of guardian spirit (49, 25, D) +1 acid dragon scales (49, 36, D) a ring of protection from cold (49, 37, D) a +1 long sword of freezing (unseen) (49, 40, D) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (49, 48, D) a +0 scale mail of fire resistance (unseen) (50, 3, D) a spriggan corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (50, 4, D) a +0 animal skin (50, 11, D) a book of Geomancy (50, 12, D) a +0 trident (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 broad axe of venom (still there?) the +0 dagger of Blue Optimality {elec, rC+ Str+3} (still there?) Str+3: It affects your strength (+3). rC+: It protects you from cold. a naga corpse (skeletalised by now) (still there?) (50, 37, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +3 trident of venom (still there?) an orc corpse (skeletalised by now) (still there?) (50, 39, D) a +0 giant club (50, 40, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (50, 49, D) a +3 plate armour of cold resistance (still there?) a wand of digging (5) (still there?) the +0 barding "Obyz" {rC++} (still there?) rC++: It greatly protects you from cold. a +2 scale mail of fire resistance (still there?) (50, 50, D) a +2 great sword of holy wrath (unseen) (51, 5, D) a water moccasin corpse (skeletalised by now) (51, 18, D) an anaconda corpse (skeletalised by now) (51, 20, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (51, 38, D) the +2 bardiche of Propriety {elec, ^Fragile rN+ Stlth+} (still there?) rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. 2 boomerangs (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (51, 39, D) 3 large rocks a stone giant corpse (skeletalised by now) (51, 40, D) a +0 troll leather armour a troll corpse (skeletalised by now) (51, 47, D) a ring of willpower (51, 49, D) a +7 orcbow of electrocution (unseen) (52, -1, D) a +3 orcbow of flaming (52, 0, D) a +2 short sword of venom a +0 animal skin a +1 heavy hand axe a +2 scale mail of cold resistance a +2 quarterstaff of speed (52, 5, D) a cane toad corpse (skeletalised by now) (52, 6, D) a +0 robe (52, 12, D) an adder corpse (skeletalised by now) (52, 18, D) a black mamba corpse (skeletalised by now) (52, 23, D) a +0 rapier of flaming a +1 kite shield of protection a +0 spectral quarterstaff (52, 36, D) a +0 trident a staff of death (52, 38, D) a +4 halberd of venom (52, 39, D) a +0 glaive a +0 plate armour (52, 40, D) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (52, 50, D) the Anthology of Well-Done Open Graves Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Vampiric Draining Necromancy 3 d - Anguish Hexes/Necromancy 4 e - Ignition Fire 8 a +4 scale mail of cold resistance (53, 12, D) the +8 shortbow "Xecy" {flame, rPois Int+6 Stlth-} Int+6: It affects your intelligence (+6). rPois: It protects you from poison. Stlth-: It makes you less stealthy. (53, 37, D) a staff of cold a +2 orcbow of freezing (53, 48, D) a +7 falchion of electrocution (unseen) (53, 50, D) a +2 leather armour of poison resistance (unseen) (54, 12, D) a scroll of brand weapon (54, 13, D) a +0 whip (still there?) a staff of conjuration (still there?) (54, 37, D) a +0 war axe a +0 leather armour a +6 ring of strength an orc corpse (skeletalised by now) (54, 48, D) a +4 orcbow of electrocution (unseen) (54, 49, D) the +8 falchion of Peloc {heavy, rCorr Str+2 Int+5} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (unseen) (54, 50, D) a +4 ring of protection (55, 0, D) a staff of air (still there?) a wand of charming (4) (still there?) the ring "Qudoar" {Str-4 Int+2 Dex+5 Slay+4 SInv} (still there?) [ring of slaying] Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (55, 3, D) a yak corpse (skeletalised by now) (55, 12, D) a +2 dagger of protection (unseen) (55, 13, D) a +1 war axe of venom (still there?) a naga corpse (skeletalised by now) (still there?) (56, 23, D) a +0 great sword of draining (still there?) a +3 war axe of venom (still there?) (58, 37, D) 4 large rocks a cyclops corpse (skeletalised by now) (58, 38, D) a wand of charming (7) (58, 39, D) the +1 robe of Womn {rF+ rN+++ Will- rCorr} rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. 4 large rocks a stone giant corpse (skeletalised by now) (58, 47, D) a staff of cold (unseen) (58, 48, D) a staff of alchemy (unseen) (58, 49, D) a +0 buckler (still there?) a staff of fire (still there?) (59, 36, D) a +0 great sword of flaming (still there?) 4 potions of haste (still there?) (59, 47, D) a +2 chain mail of cold resistance (unseen) (59, 48, D) a +1 long sword of flaming (still there?) a +5 quarterstaff of draining (still there?) (59, 49, D) a granite talisman (59, 51, D) a +0 robe (still there?) a +4 flail of flaming (still there?) a +0 shortbow (still there?) (60, 29, D) a shapeshifter corpse (skeletalised by now) (60, 39, D) the +3 flail "Wesecipp" {spect, Dex+2} Dex+2: It affects your dexterity (+2). a +0 giant spiked club an ogre corpse (skeletalised by now) (60, 40, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (60, 47, D) a wand of mindburst (3) (60, 49, D) the staff of Suttus {rC+++ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 0, D) a +0 vampiric broad axe (unseen) (61, 8, D) the +2 helmet "Cuenuf" {-Tele rC++ rCorr Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC++: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (61, 12, D) an ugly thing corpse (skeletalised by now) (61, 16, D) a +1 heavy sling (unseen) (61, 26, D) a +4 vampiric war axe (unseen) (61, 36, D) 4 large rocks (61, 38, D) a +0 giant spiked club a +0 giant club a +0 giant club a fire giant corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (61, 39, D) a +0 great sword of flaming (still there?) an ogre corpse (skeletalised by now) (still there?) a fire giant corpse (skeletalised by now) (still there?) (61, 47, D) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a wand of mindburst (6) (still there?) (61, 48, D) a +2 scimitar of holy wrath (still there?) the +3 great mace of Gijoph {flame, rElec rN+} (still there?) rElec: It insulates you from electricity. rN+: It protects you from negative energy. (61, 49, D) a wand of warping (6) a +0 robe a wand of digging (6) (62, 4, D) a +0 morningstar a +0 ring mail (62, 5, D) a +0 dire flail a +0 leather armour a human corpse (skeletalised by now) (62, 12, D) a shapeshifter corpse (skeletalised by now) (62, 16, D) a +4 short sword of speed (unseen) (62, 17, D) a +0 executioner's axe of draining (62, 27, D) a staff of death (62, 36, D) a staff of cold (unseen) (62, 47, D) a staff of death (unseen) (62, 53, D) a +0 sling (63, 0, D) a +1 dagger of venom (unseen) (63, 4, D) a +1 long sword of holy wrath (still there?) a +0 ring mail (still there?) (63, 8, D) a staff of conjuration (unseen) (63, 16, D) the +3 whip of Internal Strife {spect, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (63, 17, D) the +9 hand axe "Sephoc" {flame, Dex+6} Dex+6: It affects your dexterity (+6). (63, 26, D) a staff of air (63, 27, D) a +0 heavy hand axe (unseen) (63, 36, D) a +3 halberd of distortion (still there?) a ring of ice (still there?) a wand of quicksilver (5) (still there?) (63, 47, D) the Quarto of Underground Outbursts Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Irradiate Conjuration/Alchemy 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (63, 54, D) a +0 tower shield +0 pearl dragon scales a pearl dragon corpse (64, 16, D) a +2 heavy trident (unseen) (64, 17, D) a +0 morningstar of holy wrath (unseen) (64, 26, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (64, 47, D) the +1 falchion "Nasol" {pain, rC++ Str+2 Int-2} Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rC++: It greatly protects you from cold. (64, 48, D) a staff of air (still there?) a staff of cold (still there?) (64, 49, D) a +5 eudemon blade of holy wrath a +1 broad axe of electrocution an apis corpse (65, 27, D) a staff of alchemy (unseen) (65, 30, D) a shapeshifter corpse (skeletalised by now) (65, 49, D) a +0 tower shield a +5 scimitar of holy wrath a +0 tower shield a +2 long sword of flaming the staff of a treasure trove {rElec rC+ Will+ Str+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. an apis corpse (65, 54, D) a +4 long sword of holy wrath (unseen) (65, 55, D) a +0 tower shield (66, 47, D) a +1 mace of draining (still there?) a +0 sling (still there?) (66, 53, D) a +0 robe (still there?) a +3 whip of holy wrath (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) an amulet of the acrobat (still there?) (67, 0, D) a +0 rapier of protection (unseen) (67, 47, D) the Unrestrained Analects (67, 48, D) a +0 buckler (still there?) a +0 falchion of protection (still there?) (67, 49, D) a +0 tower shield a +3 eudemon blade of holy wrath a +5 scimitar of holy wrath a +0 ring mail of cold resistance a +0 robe a +2 heavy hand axe (68, 0, D) the +8 trident of Conformity {elec, +Blink rPois rN+ Int-4} Int-4: It affects your intelligence (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. +Blink: It lets you blink. (68, 46, D) Atieptan's Gnostic Knowledge 101 Spells Type Level a - Shock Conjuration/Air 1 b - Freeze Ice 1 c - Soul Splinter Necromancy 1 (unseen) (68, 47, D) a wand of quicksilver (3) (68, 49, D) a +0 longbow a book of Displacement a +6 dagger of draining an apis corpse (69, 0, D) a +1 robe of willpower (unseen) (69, 36, D) a +0 morningstar of protection (69, 37, D) the +4 ring mail "Qod Ank" {*Corrode rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (unseen) (69, 46, D) a +0 robe (69, 48, D) Feujo's Encyclopedia of Maleficia (still there?) Spells Type Level a - Sigil of Binding Hexes 3 b - Tukima's Dance Hexes 3 c - Inner Flame Hexes/Fire 3 d - Dimensional Bullseye Hexes/Translocation 4 a +2 pair of boots of rampaging (still there?) (69, 49, D) a staff of alchemy a ring of willpower (69, 50, D) the +10 trident "Bautaw" {freeze, Int+4} Int+4: It affects your intelligence (+4). a +0 sling a +0 robe a +0 buckler a +4 long sword of flaming (69, 51, D) a +0 longbow (still there?) a +1 falchion of flaming (still there?) a +3 leather armour of positive energy (still there?) +0 pearl dragon scales (still there?) a pearl dragon corpse (still there?) (69, 53, D) a pearl dragon corpse (70, 8, D) a +1 orcbow of flaming (unseen) (70, 9, D) the +7 flail of the Maze {freeze, ^Drain Str+4} Str+4: It affects your strength (+4). ^Drain: It drains your maximum health when unequipped. (unseen) (70, 27, D) a swamp drake corpse (skeletalised by now) (70, 50, D) an apis corpse (70, 51, D) a +3 sling a +3 whip of holy wrath a +0 robe the ring "Josoatia" {MP+9 Str+3} [ring of magical power] Str+3: It affects your strength (+3). MP+9: It affects your magic capacity (+9). (70, 52, D) +0 pearl dragon scales a pearl dragon corpse (70, 54, D) a +2 whip of holy wrath a +0 robe (71, 9, D) a hell hound corpse (skeletalised by now) (71, 27, D) a swamp drake corpse (skeletalised by now) (71, 35, D) a staff of cold (71, 50, D) a +2 tower shield (still there?) a +0 tower shield (still there?) +0 pearl dragon scales (still there?) a pearl dragon corpse (still there?) (71, 51, D) a +0 long sword of flaming (unseen) (72, 8, D) a +2 antimagic glaive (unseen) (72, 9, D) the +5 orcbow "Ovebown" {speed, rCorr Dex+2} Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (unseen) (72, 18, D) a yak corpse (skeletalised by now) (72, 26, D) the +7 long sword of the Silent Majority {drain, rF- Str+2 SInv Stlth+} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (72, 27, D) an acid dragon corpse (skeletalised by now) (72, 28, D) a rime drake corpse (skeletalised by now) (72, 29, D) an acid dragon corpse (skeletalised by now) (72, 47, D) a +2 eudemon blade of holy wrath (unseen) (72, 48, D) a +4 morningstar of holy wrath (unseen) (72, 54, D) a +1 sling of flaming (still there?) a +3 eudemon blade of holy wrath (still there?) a +2 tower shield (still there?) (73, 1, D) a staff of conjuration (unseen) (73, 17, D) a +2 long sword of holy wrath (unseen) (73, 27, D) a +2 orcbow of flaming (unseen) (73, 35, D) a +2 dagger of venom (73, 37, D) a +2 robe of positive energy (unseen) (73, 51, D) the +0 chain mail of Vlad {Str+3} (still there?) Str+3: It affects your strength (+3). a +5 scimitar of holy wrath (still there?) a potion of might (still there?) a +0 buckler (still there?) the Atlas of the Birds (still there?) Spells Type Level a - Magnavolt Earth/Air 7 b - Maxwell's Capacitive Coupling Air 8 (74, 19, D) a river rat corpse (skeletalised by now) (74, 28, D) a swamp drake corpse (skeletalised by now) (74, 47, D) a staff of air (still there?) the staff of Uvytok {rPois Str+6 Dex-5 Air Alchemy} (still there?) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (74, 48, D) the staff of Eternal Winter {rElec rF+ rN+ Int+2 Necro} (still there?) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (still there?) a staff of conjuration (still there?) (74, 51, D) a +6 sling of freezing (still there?) a +0 sling (still there?) (75, 1, D) a +0 mace of draining (75, 47, D) a wand of quicksilver (5) (75, 48, D) a staff of fire (unseen) (75, 49, D) a wand of quicksilver (5)