SingularityIsNear Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, -12, D:1) a +0 mace (2, 15, D:1) a rat corpse (skeletalised by now) (6, -17, D:1) a bat skeleton (7, -31, D:1) a rat corpse (skeletalised by now) (9, 19, D:1) a +0 dagger (11, 15, D:1) a bat corpse (skeletalised by now) (16, 20, D:1) a ball python corpse (skeletalised by now) (19, -13, D:1) a +0 hand axe (22, -7, D:1) a +0 club (23, 11, D:1) a +0 whip (27, 11, D:1) a stone (40, -20, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, 11, D:1) a +0 club a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (3, -37, D:2) a rat corpse (skeletalised by now) (5, -28, D:2) an adder corpse (skeletalised by now) (6, -28, D:2) a frilled lizard corpse (skeletalised by now) (6, -26, D:2) a quokka corpse (skeletalised by now) (14, 12, D:2) a ball python corpse (skeletalised by now) (15, -8, D:2) a +0 club a goblin skeleton (21, -35, D:2) a +3 dagger 3 stones a kobold corpse (skeletalised by now) (22, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 0, D:3) a +0 ring mail (10, 5, D:3) a scroll of enchant weapon