SingularityIsNear Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, -37, D:1) a +0 dagger (11, -36, D:1) a rat skeleton (14, -14, D:1) a +0 scale mail (15, -22, D:1) a +0 ring mail (16, -28, D:1) a jackal skeleton (16, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) (24, -44, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (36, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 3, D:1) a bat corpse (skeletalised by now) (41, -46, D:1) a ball python corpse (skeletalised by now) (41, -20, D:1) a rat corpse (skeletalised by now) (41, -19, D:1) a rat corpse (skeletalised by now) (43, -10, D:1) a rat corpse (skeletalised by now) (43, -2, D:1) a +0 club (44, 1, D:1) a ball python corpse (skeletalised by now) (49, -3, D:1) a hobgoblin corpse (skeletalised by now) (51, -53, D:1) a +0 barding (62, -42, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -26, D:2) an adder skeleton (8, 6, D:2) a quokka corpse (skeletalised by now) (11, -12, D:2) a -2 mace (11, -5, D:2) a frilled lizard corpse (skeletalised by now) (11, 2, D:2) a ball python corpse (skeletalised by now) (11, 11, D:2) 5 poisoned darts (12, -15, D:2) a bat skeleton (12, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 12, D:2) a hobgoblin corpse (skeletalised by now) (14, -24, D:2) 5 stones (16, 10, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (19, -18, D:2) 5 stones (19, -8, D:2) a +0 whip (20, -9, D:2) 3 stones (26, -17, D:2) a hobgoblin skeleton (28, -1, D:2) a +0 hand axe (29, -15, D:2) a +0 leather armour (31, -15, D:2) 3 stones (37, 3, D:2) a +0 short sword (44, 0, D:2) 2 boomerangs a +0 short sword an orc skeleton (44, 4, D:2) a +0 short sword (47, -2, D:2) a frilled lizard corpse (skeletalised by now) (51, -10, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -5, D:3) a staff of death (8, 22, D:3) a beast talisman (16, 25, D:3) a bat skeleton (17, 1, D:3) a +0 leather armour (17, 7, D:3) a +0 short sword a +0 scale mail (18, 7, D:3) a +0 hand axe a +0 short sword (22, 10, D:3) a jackal skeleton (22, 23, D:3) a +0 ring mail (23, -5, D:3) a +0 robe a +0 dagger (23, 7, D:3) a +0 hand axe a goblin skeleton (28, 7, D:3) a +0 club (29, 9, D:3) a rat skeleton (36, 16, D:3) a frilled lizard skeleton (44, -1, D:3) a scroll of enchant weapon (44, 0, D:3) 7 gold pieces (44, 20, D:3) a +0 pair of gloves (46, 17, D:3) 3 poisoned darts a +0 club (53, 9, D:3) a +0 leather armour (55, 17, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (2, 8, D:4) a +0 whip (12, 14, D:4) a +0 club (16, 3, D:4) a +0 ring mail (25, 27, D:4) a +0 falchion (27, 27, D:4) a +0 leather armour (32, 30, D:4) a +0 whip a +0 ring mail (33, 16, D:4) a +0 chain mail (39, 26, D:4) a maw talisman Level 5 of the Dungeon (20, -1, D:5) a +0 short sword (51, 36, D:5) a +0 dagger (57, 16, D:5) a +0 sling (58, 36, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a beast talisman (2, -4, D:6) a +0 trident (5, 11, D:6) a +0 robe (7, 12, D:6) a +2 vampiric war axe (14, 26, D:6) a +0 sling (25, -12, D:6) a +0 robe a +2 falchion (26, 11, D:6) a +0 ring mail (28, 12, D:6) a +0 quarterstaff (48, -7, D:6) a +0 hand axe (56, 3, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 6 javelins (3, 32, D:7) 4 stones (6, 33, D:7) 5 stones (8, 32, D:7) a +0 dagger of chaos (11, 12, D:7) a +0 ring mail (17, -3, D:7) a +0 flail a +0 flail (18, -3, D:7) a +0 whip (22, 4, D:7) a +0 mace (25, 30, D:7) 5 stones a +0 quarterstaff (26, 35, D:7) a +0 quarterstaff (29, 35, D:7) a +0 robe a +1 hand axe (30, 36, D:7) a +0 short sword a +0 chain mail (30, 37, D:7) a +0 whip a +0 scale mail a +0 short sword (30, 39, D:7) a +0 club a +0 chain mail (31, 34, D:7) a +0 robe a +0 war axe (40, 20, D:7) a +0 giant club (56, 10, D:7) a +0 trident (56, 33, D:7) a +0 dagger (62, 11, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) 5 stones (3, 3, D:8) a book of Weapons (4, -16, D:8) a +0 short sword 2 poisoned darts (6, -16, D:8) a +4 dagger 4 poisoned darts (6, -10, D:8) a +0 robe (6, 7, D:8) a +0 short sword a +0 leather armour (7, -16, D:8) a +0 whip 2 stones (10, -17, D:8) a +0 war axe a +0 leather armour (11, -19, D:8) a +0 dagger a +0 leather armour (12, -17, D:8) a +0 short sword (13, 6, D:8) a +0 leather armour (14, -19, D:8) a +0 dagger (14, -14, D:8) a +0 flail (17, -9, D:8) a +0 dagger a +0 robe (17, 4, D:8) a +0 dagger 4 stones a +0 whip (17, 7, D:8) a +0 club (18, -9, D:8) a +0 dagger a +0 leather armour (19, -7, D:8) a +0 scimitar of electrocution a +0 chain mail (19, 1, D:8) a +0 short sword 6 poisoned darts (20, -7, D:8) a +1 falchion of protection a +0 leather armour (20, -6, D:8) a +0 dagger a +0 robe (20, -4, D:8) a +0 dagger a +0 robe (20, 2, D:8) a +0 club (21, -5, D:8) a +0 short sword a +0 ring mail (23, -6, D:8) a +0 giant spiked club a +0 dire flail (23, -5, D:8) a +0 ring mail (23, -4, D:8) a +0 short sword a +0 flail a +0 leather armour (23, -3, D:8) a +0 short sword a +0 whip (23, -1, D:8) a +0 flail a +0 chain mail (28, -2, D:8) a potion of might (28, -1, D:8) a +0 ring mail (36, -5, D:8) a +0 dagger a +0 robe (45, -3, D:8) a +0 robe (48, -22, D:8) 9 stones Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (0, 3, D:9) a +0 chain mail a +0 hand axe (1, 0, D:9) a +0 trident of protection (1, 16, D:9) a +0 war axe (3, 1, D:9) a +0 robe a +0 dagger (4, 0, D:9) a +0 flail a +0 leather armour a +0 club (4, 1, D:9) a +0 whip (4, 26, D:9) a +0 shortbow (5, 1, D:9) a +0 club (14, 4, D:9) a +0 club (15, 4, D:9) a +3 halberd of flaming a +0 short sword (16, 4, D:9) a +0 club (17, 5, D:9) a +0 whip a +0 dagger (18, 5, D:9) a curare-tipped dart a +0 short sword (19, 18, D:9) 3 stones (22, 7, D:9) a +0 short sword (22, 23, D:9) a +0 club (22, 27, D:9) a +0 robe a +0 dagger (29, 23, D:9) a +0 leather armour a +0 quarterstaff a +0 sling (50, -7, D:9) a +0 robe a +2 dagger of chaos (52, -8, D:9) a +0 shortbow (55, -3, D:9) a +2 dagger of flaming a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (4, 16, D:10) a +0 club (21, 11, D:10) the +3 trident of Trial by Ordeal {antimagic, rPois rC- Dex+2} Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (24, 9, D:10) a +0 dagger (25, 9, D:10) a +0 leather armour a +0 short sword (26, 9, D:10) a +0 battleaxe a +0 robe a +2 great sword a +0 robe of willpower (26, 12, D:10) a +0 short sword (29, 9, D:10) a +2 dagger of venom a +0 robe (31, 9, D:10) a +5 falchion a +0 robe a +0 hand axe a +0 robe (31, 60, D:10) a +0 short sword (36, 18, D:10) a +0 flail (40, 43, D:10) a +0 robe (49, 24, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (2, 4, D:11) a +0 leather armour a +0 war axe (5, 10, D:11) a +0 dagger a +0 robe (8, -10, D:11) a +0 chain mail (10, 10, D:11) 4 stones (16, -9, D:11) a staff of conjuration (19, -4, D:11) a +0 ring mail (23, -22, D:11) 4 large rocks (25, 0, D:11) a +0 scale mail (31, 12, D:11) a staff of alchemy (35, -12, D:11) 6 stones (38, 5, D:11) a stone (43, -21, D:11) a +0 demon trident of electrocution (46, -31, D:11) a +0 scale mail (48, -21, D:11) the +4 war axe of Execution {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (49, 9, D:11) 4 large rocks (50, -18, D:11) a +0 club a +0 club 12 poisoned darts a +0 dagger a +0 robe (51, -17, D:11) a +0 club a +0 dagger 7 poisoned darts a +0 dagger of venom a +0 robe (52, -3, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 3 stones (0, 15, D:12) a +0 giant club a +0 giant spiked club (0, 16, D:12) a +0 mace of protection (3, 19, D:12) a +0 leather armour a +0 dagger (7, 23, D:12) 9 stones (9, 17, D:12) a +0 mace (12, 20, D:12) a +0 robe a +0 dagger (12, 21, D:12) a +0 whip (13, 14, D:12) a +0 robe a +0 dagger (14, 37, D:12) a book of the Senses (15, 21, D:12) a +0 club (16, 19, D:12) a +0 dagger (16, 32, D:12) a +0 rapier of distortion a +1 dagger (24, 33, D:12) 4 stones (26, -2, D:12) a +0 robe a +0 dagger (26, -1, D:12) a +0 robe a +0 dagger (26, 0, D:12) a curare-tipped dart a +0 short sword (26, 7, D:12) a +0 rapier (27, 3, D:12) a curare-tipped dart a +0 short sword (28, 5, D:12) a stone a +0 dagger (28, 10, D:12) a +0 helmet (30, 3, D:12) 6 poisoned darts a +0 club (30, 4, D:12) a +0 whip (31, 5, D:12) 2 stones a +0 short sword (49, 14, D:12) a +1 spectral quarterstaff Level 13 of the Dungeon (0, 0, D:13) a +0 club (13, -15, D:13) a +0 shortbow (16, 9, D:13) a scarf of shadows a +0 robe (17, -24, D:13) 4 stones (19, -26, D:13) a +0 longbow (22, -40, D:13) 2 large rocks (28, 6, D:13) a +0 giant spiked club a +0 giant club (32, -9, D:13) a +0 ring mail (35, 4, D:13) 4 large rocks (36, 4, D:13) a +0 orcbow (42, -40, D:13) the +3 plate armour of the Other World {Str+4} Str+4: It affects your strength (+4). (43, -12, D:13) a +0 shortbow (51, -15, D:13) a scroll of noise Level 14 of the Dungeon (0, 0, D:14) a +2 scimitar of flaming (13, 9, D:14) a +0 scale mail (14, 4, D:14) 7 stones (18, -10, D:14) a +0 robe (20, 10, D:14) a +0 plate armour (22, 10, D:14) a +0 plate armour (24, 10, D:14) a +0 plate armour (24, 14, D:14) a +0 robe (28, 1, D:14) a scroll of noise (28, 10, D:14) a +0 plate armour (29, -1, D:14) a +0 ring mail a +0 great mace (34, 12, D:14) a +0 dagger (35, 12, D:14) a +1 battleaxe a +0 chain mail (39, -11, D:14) a +4 bardiche of flaming a +0 chain mail (40, -15, D:14) a +2 lajatang of venom a +2 robe of willpower (41, -15, D:14) a +0 ring mail (41, -7, D:14) a +3 great sword a +0 chain mail (41, -5, D:14) a +0 orcbow (42, -4, D:14) a +0 bardiche a +0 chain mail (43, -11, D:14) a +0 long sword a +0 plate armour (43, -3, D:14) a +0 long sword a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest a +0 ring mail (9, -27, D:15) the +1 dagger of Juidd {heavy, rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. (14, -25, D:15) a Young Poisoner's Handbook (17, -7, D:15) a +0 long sword a +0 plate armour (19, -7, D:15) a +0 giant club (20, -10, D:15) a +0 dagger a +2 robe of willpower (21, -7, D:15) a +0 orcbow (22, -47, D:15) a +0 leather armour (23, -43, D:15) 4 large rocks (26, -43, D:15) a +0 orcbow (36, -51, D:15) a +0 leather armour (50, -35, D:15) a +0 war axe (51, -42, D:15) 6 large rocks (54, -30, D:15) a +0 flail Level 1 of the Orcish Mines (4, 20, Orc:1) the +2 helmet of the Worm {rF- rC+ Int-3 Dex+5} Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (6, 14, Orc:1) 16 gold pieces (6, 20, Orc:1) 19 gold pieces (7, 15, Orc:1) a potion of heal wounds (7, 19, Orc:1) a scroll of identify (8, 1, Orc:1) a +0 dagger a +0 robe (8, 21, Orc:1) 21 gold pieces (9, -3, Orc:1) a +0 club a +0 leather armour (10, -3, Orc:1) a +0 mace a +0 plate armour (11, -9, Orc:1) a +0 giant club (13, 2, Orc:1) a +0 whip (16, 15, Orc:1) a +0 dagger a +0 robe (20, 24, Orc:1) a +0 plate armour a +3 heavy battleaxe (20, 25, Orc:1) a +0 giant club (21, 25, Orc:1) a +0 whip (22, 20, Orc:1) a +0 dagger a +0 leather armour (31, 7, Orc:1) a +0 dagger (31, 8, Orc:1) a scarf of repulsion (unseen) (31, 10, Orc:1) the +2 helmet of Hedge Wizardry {Will+ Str+3 Int-4} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Will+: It increases your willpower. Level 2 of the Orcish Mines [Shop] Liskiego's Antique Weapon Shop a +0 morningstar (120 gold) a +0 rapier (120 gold) a +0 club (30 gold) a +2 heavy spear (522 gold) a +0 battleaxe (195 gold) a +0 spear (90 gold) the +11 battleaxe of Resourcefulness {flame, *Noise rElec Will+++ rCorr} (3225 gold) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. a +3 trident (615 gold) [Shop] Duceh's Distillery a potion of attraction (36 gold) a potion of berserk rage (60 gold) a potion of heal wounds (60 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of might (48 gold) [Shop] Ifiz's Book Shop a book of Storms (286 gold) a book of Burglary (242 gold) a book of the Moon (440 gold) a book of Decay (330 gold) a book of Battle (352 gold) the Book of Hurtful Oxidation (352 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Bombard Conjuration/Earth 6 a book of Geomancy (220 gold) a Grand Grimoire (374 gold) a book of Spectacle (440 gold) [Shop] Mip Iggum's Distillery a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of cancellation (112 gold) a potion of degeneration (14 gold) [Shop] Foagaalu's Armour Shoppe a +0 chain mail (67 gold) a +0 chain mail (67 gold) a +4 plate armour of willpower (750 gold) a +2 leather armour of fire resistance (285 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 pair of gloves (67 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) (0, 0, Orc:2) a +0 arbalest (1, -1, Orc:2) a +0 orcbow (3, 26, Orc:2) a +0 flail (4, 26, Orc:2) a +1 whip of draining a +0 leather armour 3 boomerangs a +0 hand axe a +0 chain mail a +0 trident (4, 29, Orc:2) a +0 dagger a +0 robe (5, 23, Orc:2) a +0 scale mail a +0 short sword (5, 24, Orc:2) a +0 robe a +0 dagger (7, -1, Orc:2) a +0 giant spiked club (7, 23, Orc:2) a +0 robe a +0 dagger (8, 25, Orc:2) a +0 plate armour a +0 hand axe (10, -1, Orc:2) a +0 giant spiked club (10, 10, Orc:2) a +0 chain mail a +0 long sword of protection (13, 13, Orc:2) a +0 robe a +0 dagger (13, 17, Orc:2) a +4 dagger (13, 20, Orc:2) a +0 plate armour a +0 hand axe (17, 16, Orc:2) 3 boomerangs a +2 dagger of venom (18, 20, Orc:2) a +0 chain mail a +0 war axe a +0 arbalest a +0 flail (19, -3, Orc:2) a +0 giant club (19, 20, Orc:2) a +0 chain mail a +0 hand axe (23, 21, Orc:2) a +0 dagger (23, 22, Orc:2) a +0 hand axe a +0 hand axe a +0 chain mail a +0 battleaxe (24, 13, Orc:2) a wyvern skeleton (24, 16, Orc:2) a wyvern skeleton (24, 24, Orc:2) a +0 robe a +0 dagger (24, 26, Orc:2) a +0 plate armour a +1 great mace (25, 15, Orc:2) a wyvern skeleton (25, 22, Orc:2) a +0 whip (25, 23, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 whip (26, 14, Orc:2) a +0 dagger a +0 short sword a +0 dagger (26, 17, Orc:2) a wyvern skeleton (26, 21, Orc:2) a +0 leather armour a +0 club (26, 22, Orc:2) a +0 hand axe a +0 plate armour a +0 great sword a +0 robe (27, 23, Orc:2) a +0 ring mail a +2 dagger of electrocution a +0 giant club a +0 dire flail (27, 24, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (28, 10, Orc:2) a wyvern skeleton (28, 12, Orc:2) a wyvern skeleton (28, 13, Orc:2) a yak skeleton (28, 15, Orc:2) a wyvern skeleton (28, 16, Orc:2) a yak skeleton (28, 17, Orc:2) a wyvern skeleton (28, 22, Orc:2) a +2 robe a +0 dagger (29, 14, Orc:2) a wyvern skeleton (29, 22, Orc:2) a +0 hand axe a +0 chain mail a +0 hand axe (30, 20, Orc:2) a +0 robe a +0 mace a +0 robe a +0 dagger (30, 21, Orc:2) a +0 morningstar (31, 14, Orc:2) a wyvern skeleton (32, 16, Orc:2) a wyvern skeleton (32, 17, Orc:2) a +0 ring mail a +0 mace a +1 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (11, 12, Lair:1) a +0 trident (16, 41, Lair:1) a +0 long sword (17, 40, Lair:1) a scroll of silence (27, 51, Lair:1) 3 stones (40, 34, Lair:1) 6 atropa-tipped darts (47, 24, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (30, -20, Lair:2) 4 stones (35, -21, Lair:2) a +0 dire flail (49, -6, Lair:2) a +0 robe (63, -3, Lair:2) a +0 short sword Level 3 of the Lair of Beasts [Shop] Afrara's Book Emporium a book of Misfortune (476 gold) a book of Callings (392 gold) a book of Geomancy (280 gold) a book of Dangerous Friends (588 gold) a book of Frost (280 gold) a book of Minor Magic (224 gold) a book of Storms (364 gold) the Codex of Fumes (672 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Plasma Beam Fire/Air 6 d - Maxwell's Capacitive Coupling Air 8 a book of Displacement (308 gold) a book of Ice (700 gold) (0, 0, Lair:3) a +0 whip (5, 28, Lair:3) a +0 trident (11, 0, Lair:3) a +0 club (12, 43, Lair:3) a +0 antimagic great sword (21, 36, Lair:3) a +0 chain mail (26, 21, Lair:3) a +0 war axe (33, 7, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts [Shop] Fohec's Armour Shop a +3 leather armour of cold resistance (336 gold) a +4 plate armour of poison resistance (658 gold) the +0 scale mail "Bat Peshai" {^Drain rElec Str+4 Dex-3} (203 gold) Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. the +2 pair of boots of Sif Muna's Approval {rPois rF++ rC+ Str-5} (555 gold) Str-5: It affects your strength (-5). rF++: It greatly protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. a +1 chain mail of cold resistance (231 gold) a +2 plate armour of cold resistance (560 gold) a +4 scale mail of poison resistance (392 gold) a +2 leather armour of fire resistance (266 gold) (0, 0, Lair:4) a +0 ring mail (31, 20, Lair:4) a +0 dagger (35, -20, Lair:4) a +0 hand axe (46, 19, Lair:4) a +0 scale mail (48, -2, Lair:4) 3 stones (50, -11, Lair:4) 4 stones (56, -5, Lair:4) a dragon-blood talisman (58, -4, Lair:4) a scroll of noise (59, -1, Lair:4) a +0 short sword Level 5 of the Lair of Beasts [Shop] Tuvorphy's Antique Armour Emporium a +2 pair of gloves of infusion (494 gold) +0 shadow dragon scales (1840 gold) a +0 plate armour of cold resistance (690 gold) a +1 ring mail of willpower (368 gold) a +1 plate armour of fire resistance (805 gold) a +3 leather armour of fire resistance (552 gold) (0, 0, Lair:5) a +1 rapier of distortion (3, 22, Lair:5) a spriggan skeleton (9, 4, Lair:5) a +1 spectral giant club (9, 7, Lair:5) a wolf skeleton (9, 8, Lair:5) a +0 ring mail (10, 2, Lair:5) the staff "Nifoarch" {*Slow rCorr Str+3 Stlth+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a two-handed weapon. (10, 3, Lair:5) a wolf skeleton (11, 6, Lair:5) a polar bear skeleton (11, 8, Lair:5) a +0 club (13, 4, Lair:5) a spriggan skeleton (14, 3, Lair:5) a spriggan skeleton (23, 23, Lair:5) a +1 buckler (35, 10, Lair:5) a +0 robe (50, 19, Lair:5) 5 stones (64, 7, Lair:5) a +0 shortbow