Dungeon Sprint DCSS version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 14222922522765867627 93 SingularityIsNear the Conjurer (level 4, -6/30 HPs) Began as a Demonspawn Conjurer on Sept 21, 2024. Killed from afar by an oklob sapling priest (36 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:50 (219 turns). SingularityIsNear the Conjurer (Demonspawn Conjurer) Turns: 219, Time: 00:00:52 Health: -6/30 AC: 2 Str: 8 XL: 4 Next: 36% Magic: 3/11 EV: 11 Int: 20 God: Gold: 52 SH: 0 Dex: 11 Spells: 3/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no teleportation @: wreathed by umbra A: magic regeneration, foul shadow 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - the amulet of invisibility {+Inv} (You found it in the Dungeon) [amulet of nothing] +Inv: It lets you turn invisible. Scrolls f - a scroll of poison {unknown} g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.9 Spellcasting + Level 7.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Cheibriados Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Wu Jian Xom Yredelemnul Beogh Jiyva Annotations: D exclusion: oklob sapling Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You now have 52 gold pieces (gained 9). This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. You start waiting. Done waiting. You open the door. Found four altars. An oklob sapling priest comes into view. Found nine altars. Marking area around an oklob sapling priest as unsafe for travelling. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target Out of range. Okay, then. Found three altars. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The oklob sapling priest spits acid at you. The splash of acid misses you. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The oklob sapling priest spits acid at you. The splash of acid hits you!!! Ouch! That really hurt! You die... ######################## ..P#.....#.....#.⌠._*_._ P..†.....'.#.(.'@._._._. PPP#.....#.#...#..._._P_ #############+##.._.*._. #._._._._ ######### You could see an oklob sapling priest (ally target) and 2 friendly fulminant prisms. Vanquished Creatures A scorpion (D) An oklob sapling (D) A river rat (D) A rat (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Demonspawn Conjurer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 9 | D | Reached XP level 2. HP: 19/19 MP: 4/6 10 | D | Reached skill level 5 in Conjurations 45 | D | Noticed an oklob sapling 50 | D | Learned a level 2 spell: Searing Ray 53 | D | Killed an oklob sapling 54 | D | Reached skill level 6 in Conjurations 54 | D | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 54 | D | Reached XP level 3. HP: 24/24 MP: 2/9 84 | D | Noticed a scorpion 84 | D | Found the amulet of invisibility {+Inv} 88 | D | Killed a scorpion 89 | D | Reached skill level 5 in Spellcasting 89 | D | Reached skill level 7 in Conjurations 89 | D | Reached XP level 4. HP: 26/30 MP: 4/11 109 | D | Learned a level 4 spell: Fulminant Prism 114 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 215 | D | Found an opulent altar of Gozag. 215 | D | Found a hazy altar of Hepliaklqana. 215 | D | Found a roughly hewn altar of Beogh. 215 | D | Found a snail-covered altar of Cheibriados. 216 | D | Found a viscous altar of Jiyva. 216 | D | Found a burning altar of Makhleb. 216 | D | Found a sparkling altar of Nemelex Xobeh. 216 | D | Found a sacrificial altar of Ru. 216 | D | Found a shimmering blue altar of Sif Muna. 216 | D | Found a bloodstained altar of Trog. 216 | D | Found an ornate altar of the Wu Jian Council. 216 | D | Found a shimmering altar of Xom. 216 | D | Found a basalt altar of Yredelemnul. 217 | D | Found an iron altar of Okawaru. 217 | D | Found a shadowy altar of Dithmenos. 219 | D | Killed from afar by an oklob sapling priest Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 5 | 5.9 Conjurations | 6 7 | 7.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Searing Ray | 2 | || 2 Fulminant Prism | | 2 || 2 Use: Potion | 1 | || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 1 || 3