Dungeon Sprint DCSS version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 2328348771728512480 0 SingularityIsNear the Ducker (level 1, -7/27 HPs) Began as a Human Monk on Oct 8, 2024. Mangled by Ijyb ... wielding a +5 dagger of electrocution (8 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (9 turns). SingularityIsNear the Ducker (Human Monk) Turns: 9, Time: 00:00:13 Health: -7/27 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, glowing, very quick A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 3.0 Fighting * Level 3.0 Short Blades + Level 3.0 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, SingularityIsNear the Human Monk. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! You hear a shout! Ijyb the Inquisitive comes into view. She is wielding a +5 dagger of electrocution and carrying a wand of iceblast. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! Ouch! That really hurt! You feel a strong urge to attack something. There is an open door here. You completely miss Ijyb. Ijyb hits you with a +5 dagger of electrocution! * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is lightly wounded. You puncture Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +5 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You puncture Ijyb! Ijyb is almost dead. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb misses you. You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +5 dagger of electrocution! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Human Monk began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 6 | D | HP: 1/27 [Ijyb/+5 dagger of electrocution (4)] 9 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Short sword || 6 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts