Dungeon Sprint DCSS version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 17207280112270212870 0 SingularityIsNear the Vexing (level 1, 0/13 HPs) Began as a Demonspawn Enchanter on Oct 8, 2024. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:32 (24 turns). SingularityIsNear the Vexing (Demonspawn Enchanter) Turns: 24, Time: 00:00:32 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown, slowed, invisible, very slow A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 0.0 Fighting * Level 0.8 Short Blades + Level 1.7 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Hex/Fire 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Ijyb Message History Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb screams, "Me yet to meet anyone who can outsmart wand!" Ijyb closely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You barely miss Ijyb. Ijyb is heavily wounded. You completely miss Ijyb. Ijyb is heavily wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb misses you. You hit Ijyb. Ijyb is severely wounded. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is almost dead. You completely miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 dagger. x4 You can move again. You completely miss Ijyb. Ijyb is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb screams, "Time for continue experiment!" Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SingularityIsNear the Demonspawn Enchanter began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 18 | D | Paralysed by Ijyb for 4 turns 24 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 15 Use: Potion || 2 Stab: Invisible || 1 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts