Sintarzus Level 1 of the Dungeon (7, 44, D:1) a +0 club (12, 46, D:1) a +0 club (15, 56, D:1) a +0 whip 3 stones (31, 38, D:1) a +0 leather armour (46, 34, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 4, D:2) a +0 robe (7, -15, D:2) a ring of see invisible (12, 14, D:2) a +0 dagger of protection a +0 robe (14, 4, D:2) a +0 ring mail (15, -8, D:2) a +0 short sword (17, 10, D:2) a +0 trident (30, 5, D:2) a +0 hand axe (32, -16, D:2) a +0 short sword a stone (35, -14, D:2) a +0 sling a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 14, D:3) a +0 flail a +0 leather armour (6, 40, D:3) a +0 hand axe a +2 leather armour of poison resistance (9, 8, D:3) a +0 leather armour (11, 37, D:3) a +0 dagger a +0 sling (12, 30, D:3) a +0 flail (23, -4, D:3) a +0 hand axe a +0 leather armour (23, 0, D:3) a +0 leather armour a +0 mace (25, 0, D:3) a +0 short sword a +0 leather armour a +0 short sword (25, 13, D:3) a +0 ring mail (26, 1, D:3) a +0 leather armour a +0 hand axe (26, 33, D:3) a +0 whip (28, 24, D:3) a +0 dagger (34, 0, D:3) a +0 dagger (36, 22, D:3) a +0 club (36, 32, D:3) a +0 ring mail (42, 29, D:3) a +0 robe (44, 31, D:3) 3 stones a +0 dagger (45, 20, D:3) a +0 short sword (46, 29, D:3) a +0 ring mail (50, 39, D:3) a +2 short sword of venom (52, 16, D:3) a +0 leather armour of poison resistance a +0 club (57, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip 4 stones (10, 0, D:4) a +0 flail (12, -13, D:4) a ring of fire (12, -11, D:4) 5 stones (13, -11, D:4) a ring of protection from fire (15, -31, D:4) a +2 flail of protection (15, -4, D:4) a +0 dagger (19, -17, D:4) a +0 dagger (20, -33, D:4) 2 stones a +0 club (23, -7, D:4) a +0 spear (26, -15, D:4) a +2 dagger of flaming (26, 10, D:4) a +0 flail (27, -28, D:4) a +0 giant club (28, 1, D:4) a +0 buckler (30, 2, D:4) a +0 dagger of venom 2 stones (31, -18, D:4) a +0 club (31, 4, D:4) a +0 giant club (35, -24, D:4) a +0 club (36, -10, D:4) a +0 war axe (42, -12, D:4) a +0 whip (43, -37, D:4) a +1 vorpal halberd (44, -37, D:4) a +0 ring mail a +0 dagger a +0 spear (44, -36, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 30, D:5) 2 stones (5, -2, D:5) a +0 executioner's axe (14, -8, D:5) 5 stones (16, -9, D:5) a +0 shortbow (19, 3, D:5) 8 stones (21, 3, D:5) a +0 leather armour (25, 10, D:5) 3 stones (25, 17, D:5) a +0 chain mail (25, 19, D:5) a +0 hand axe (26, 27, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) the +5 lochaber axe {reach-cleave, poleaxe} It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. (1, 6, D:6) a +3 ring mail (2, -37, D:6) a +0 mace (2, -29, D:6) a +0 leather armour (3, 6, D:6) a +0 hand axe (13, -3, D:6) a +0 dagger of venom (16, -28, D:6) a +2 flail of protection a +0 ring mail (17, -28, D:6) a +0 club a +0 short sword (17, -3, D:6) a +0 leather armour (19, -21, D:6) 5 stones (19, -20, D:6) a +0 helmet (20, -24, D:6) 4 stones (23, -34, D:6) a +0 hand axe a boomerang (28, -40, D:6) a +0 scale mail (29, -40, D:6) a +0 shortbow a throwing net (37, -41, D:6) a +0 short sword (39, -6, D:6) 7 stones (49, -31, D:6) a +0 dagger (50, -23, D:6) a +0 sling (55, -42, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe a +0 robe (0, 1, D:7) a +0 long sword a +0 robe a +4 morningstar a +0 robe (1, 7, D:7) a +4 short sword a +0 robe (1, 16, D:7) a +0 mace (2, 5, D:7) a +0 mace a +0 robe (2, 17, D:7) a +0 leather armour (12, 15, D:7) a +0 dagger a +0 robe (12, 17, D:7) a +0 flail a +0 leather armour (13, 16, D:7) a +0 hand axe a +0 chain mail (13, 17, D:7) a +0 mace a +0 ring mail (19, 10, D:7) a +0 chain mail (24, -32, D:7) a +0 dagger (33, 12, D:7) 6 gold pieces (34, 2, D:7) a +0 dagger a +0 robe (37, 1, D:7) a +0 mace (37, 3, D:7) a +2 robe of resistance (unseen) (37, 8, D:7) a +0 long sword (38, 3, D:7) the +9 staff of Wucad Mu {*channel} It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (unseen) (38, 8, D:7) a staff of cold (unseen) (39, 12, D:7) a staff of poison (43, 16, D:7) a +5 great sword a +0 robe (45, -26, D:7) a +0 sling (46, -36, D:7) a +0 club (46, -35, D:7) a +0 hand axe a +0 leather armour (46, -34, D:7) a +0 long sword a +0 chain mail (56, -25, D:7) a +0 leather armour (57, -26, D:7) 7 stones (57, 11, D:7) a +0 short sword (59, -28, D:7) 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 mace (1, -6, D:8) a +0 giant club a +0 giant club (9, 4, D:8) a +0 dagger a +1 robe of willpower (14, -16, D:8) a +0 shortbow (14, 2, D:8) a +2 vorpal mace (14, 3, D:8) a +0 hand axe (14, 4, D:8) a +4 hand axe (14, 5, D:8) a +0 leather armour a +0 short sword (15, 7, D:8) a +0 robe a +0 dagger (15, 11, D:8) a +0 hand axe (17, 5, D:8) a +0 trident a +0 dagger (17, 7, D:8) a +0 hand axe (17, 11, D:8) a +0 leather armour a +0 hand axe a +0 club (17, 12, D:8) a +0 flail (18, 6, D:8) 3 stones a +0 chain mail a +0 club a +0 leather armour a +0 hand axe (18, 7, D:8) a staff of poison (18, 12, D:8) a +0 club (21, 7, D:8) a +0 leather armour a +0 whip (22, 7, D:8) a +0 chain mail a +0 dire flail a +0 arbalest (23, 7, D:8) a +0 robe a +2 dagger of venom (29, 6, D:8) the +1 leather armour of the Eternal Fruit {rElec} rElec: It insulates you from electricity. (38, 9, D:8) 8 stones (39, -5, D:8) a +0 robe a +1 halberd of freezing (40, -4, D:8) a +0 robe a +3 battleaxe of freezing (40, -1, D:8) a +0 robe a +3 short sword (40, 0, D:8) a +0 robe a +5 short sword (47, 11, D:8) a +0 plate armour a +0 trident (48, 14, D:8) a +0 short sword a +0 ring mail (53, 15, D:8) a potion of degeneration the Ecumenical Temple Level 1 of the Lair of Beasts (2, 12, Lair:1) a +0 sling (3, 12, Lair:1) 9 stones (6, 24, Lair:1) 7 stones (9, 18, Lair:1) a +0 dagger (9, 23, Lair:1) a stone (13, 16, Lair:1) 2 stones (13, 18, Lair:1) 5 stones (16, 22, Lair:1) the +1 ring mail of Efresikk {rF++ Str-2} Str: It affects your strength (-2). rF: It greatly protects you from fire. (20, 31, Lair:1) 5 stones (22, 29, Lair:1) a +0 robe (25, 5, Lair:1) a +0 club (25, 17, Lair:1) a +0 demon whip of venom (37, 28, Lair:1) a +6 giant spiked club (37, 39, Lair:1) a +0 scale mail (44, 5, Lair:1) 8 stones (47, 2, Lair:1) a +0 robe (51, 29, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, 20, Lair:2) a +0 whip (32, -19, Lair:2) a phial of floods (32, 4, Lair:2) a +0 war axe a +0 robe (34, 3, Lair:2) a +0 mace (35, 32, Lair:2) a scroll of torment (38, -20, Lair:2) a +0 scale mail (41, 22, Lair:2) a +0 robe (43, -18, Lair:2) the +0 robe of Words of Power {Str+2} Str: It affects your strength (+2). (49, 4, Lair:2) a +0 ring mail (69, -11, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts