SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 mace (15, 1, D:1) 30 bolts (34, 4, D:1) a cursed +0 short sword (7, 6, D:1) 25 stones (3, 8, D:1) a +0 club (30, 9, D:1) an uncursed amulet of faith (14, 13, D:1) 18 stones (32, 25, D:1) a +0 mace (-3, 29, D:1) 15 arrows of frost (29, 31, D:1) 16 stones (-3, 32, D:1) 21 sling bullets (42, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) a +0 dagger 2 stones a kobold corpse (-16, 2, D:2) a bat corpse (23, 3, D:2) a giant newt corpse (skeletalised by now) (27, 6, D:2) a jackal corpse (skeletalised by now) (24, 7, D:2) a +0 quarterstaff (-17, 11, D:2) a giant newt corpse (-4, 12, D:2) a bat corpse (26, 12, D:2) a quokka corpse (skeletalised by now) (5, 13, D:2) 7 stones (9, 13, D:2) a jackal corpse (-9, 20, D:2) a +0 dagger (unseen) (-9, 21, D:2) a meat ration