SirMumm Level 1 of the Dungeon (0, 0, D:1) 20 stones (9, 5, D:1) a +0 hand axe (2, 10, D:1) a +0 club (0, 14, D:1) a +0 club (39, 26, D:1) a +0 mace (13, 34, D:1) a +0 club (15, 34, D:1) 16 stones (11, 39, D:1) a stone (45, 39, D:1) 3 stones a +0 short sword (53, 39, D:1) a +0 leather armour (44, 45, D:1) a stone (44, 46, D:1) a stone (-1, 48, D:1) a +0 club (43, 59, D:1) 6 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 6, D:2) a cursed +0 leather armour (18, 7, D:2) a +0 club (8, 9, D:2) a scroll of immolation (7, 10, D:2) a +0 war axe (1, 11, D:2) a +0 ring mail (1, 12, D:2) a +0 leather armour (22, 12, D:2) a +0 club (27, 12, D:2) a +0 club (7, 15, D:2) a +0 club (7, 17, D:2) 27 stones (-18, 21, D:2) a +0 leather armour (-13, 24, D:2) 19 bolts (20, 27, D:2) a +0 club (21, 30, D:2) a +0 whip (3, 34, D:2) a +0 leather armour (-10, 36, D:2) 10 sling bullets (-30, 53, D:2) a cursed +0 dagger Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (25, 4, D:3) a +0 plate armour (0, 5, D:3) 15 bolts (13, 7, D:3) a +0 robe (5, 12, D:3) a +0 dagger (-14, 15, D:3) 10 gold pieces (6, 15, D:3) a +0 flail (18, 17, D:3) a +0 whip (4, 18, D:3) a +0 giant club (-4, 19, D:3) a +0 dagger (unseen) (-9, 22, D:3) 17 stones (3, 22, D:3) a +0 war axe (unseen) (4, 22, D:3) a +0 trident (unseen) (6, 22, D:3) a +0 club (10, 22, D:3) a +0 short sword (-12, 23, D:3) a +2 hand axe of chopping (unseen) (7, 29, D:3) 20 bolts (7, 30, D:3) a jackal corpse