SirMumm Level 1 of the Dungeon (-40, 4, D:1) a +0 club (-16, 4, D:1) 3 javelins (-36, 6, D:1) a +0 club (-8, 12, D:1) a +0 dagger (-7, 12, D:1) a stone (-11, 14, D:1) a +0 robe (-40, 15, D:1) 6 arrows of frost (-23, 16, D:1) 28 arrows (-13, 16, D:1) a +0 dagger 2 stones (-28, 19, D:1) 21 stones (-20, 19, D:1) a +0 dagger (-15, 20, D:1) a +0 club (-47, 21, D:1) a +0 whip (-47, 26, D:1) a +0 club (-4, 29, D:1) 16 stones (-33, 34, D:1) a +0 whip (-22, 34, D:1) a +0 dagger (-38, 35, D:1) a +0 scale mail (-25, 39, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 3, D:2) a +0 dagger a goblin corpse (-15, 12, D:2) a rat corpse (skeletalised by now) (-15, 17, D:2) 16 stones (8, 19, D:2) a +2 hunting sling of flaming 15 stones (-9, 20, D:2) a +0 club a +0 hunting sling 21 stones (-3, 22, D:2) 21 stones (7, 23, D:2) 26 arrows (-20, 28, D:2) a bat corpse (skeletalised by now) (-20, 35, D:2) a +0 whip (13, 36, D:2) a sling bullet of flame (14, 40, D:2) a +0 hunting sling a +0 dagger 12 sling bullets of flame (19, 51, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (15, 2, D:3) a rat corpse (29, 2, D:3) 8 gold pieces (25, 3, D:3) a +0 club (24, 5, D:3) a potion of agility (29, 6, D:3) a scroll of noise (unseen) (6, 10, D:3) a giant gecko corpse