SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (19, 6, D:1) a +3 dagger (-9, 13, D:1) a stone (-16, 17, D:1) a +0 whip 3 stones (-15, 17, D:1) a +0 dagger (-5, 35, D:1) a +0 club (-12, 38, D:1) a +0 dagger (-15, 40, D:1) 16 stones (17, 45, D:1) 4 curare-tipped needles (-22, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-13, 1, D:2) a +0 robe (30, 5, D:2) a +0 centaur barding (-5, 6, D:2) a cursed +0 scale mail (1, 6, D:2) a +0 short sword (25, 7, D:2) 19 arrows (2, 9, D:2) a +0 hunting sling (-2, 12, D:2) a +0 long sword (20, 15, D:2) a +0 whip (-12, 16, D:2) 27 sling bullets (32, 23, D:2) 20 poisoned arrows (-10, 26, D:2) a cursed +0 leather armour (-7, 26, D:2) 8 poisoned needles (-5, 31, D:2) a +0 club (7, 37, D:2) 25 sling bullets (-13, 40, D:2) a cursed -3 club (-14, 42, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) 29 sling bullets (-15, 13, D:3) a +0 dagger (-7, 15, D:3) 27 arrows (21, 15, D:3) a +0 club a +0 robe (3, 20, D:3) a +0 leather armour (4, 27, D:3) a +0 club (9, 27, D:3) 23 stones (12, 29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (-55, 3, D:4) a cursed -2 morningstar (-21, 7, D:4) a +0 ring mail (-36, 8, D:4) a +0 giant club (-15, 13, D:4) a +0 short sword (-17, 14, D:4) a +0 ring mail a +0 trident (4, 17, D:4) a +0 robe (-29, 20, D:4) a +0 dagger (-44, 23, D:4) 8 poisoned needles (-38, 23, D:4) a +0 club a +2 flail of holy wrath (-11, 23, D:4) a +0 club (-18, 24, D:4) 18 stones (-10, 27, D:4) a +0 scale mail a +0 hand axe (-11, 29, D:4) a +0 robe a +0 dagger (-11, 30, D:4) a +0 robe a +0 dagger (-4, 32, D:4) 16 poisoned needles (-13, 34, D:4) a +0 robe a +1 dagger of pain (-61, 35, D:4) 20 stones (-55, 39, D:4) 22 bolts (-37, 40, D:4) a +0 spear (-54, 42, D:4) 12 bolts of frost (-54, 43, D:4) a +0 robe a +0 whip (-54, 44, D:4) a +0 spear Level 5 of the Dungeon [Shop] Ocaashra's Antique Armour Shop a +0 ring mail (108 gold) a +0 chain mail of poison resistance (121 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (1487 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. a +2 shield of fire resistance (121 gold) a +0 robe (18 gold) a +0 pair of boots (121 gold) the +3 leather armour of the Prince of Darkness {rPois rN+} (189 gold) It protects you from poison. It protects you from negative energy. a +2 leather armour of positive energy (54 gold) a +0 leather armour (54 gold) a +3 chain mail of magic resistance (121 gold) a +0 helmet (121 gold) (0, 0, D:5) 16 stones (-16, 7, D:5) a +0 dagger a +0 robe (-9, 7, D:5) a +0 falchion a +0 leather armour (-15, 8, D:5) a +0 scale mail (-42, 16, D:5) 19 stones (-7, 25, D:5) a +0 falchion a +0 ring mail (-7, 26, D:5) a +0 mace a +0 robe a +0 dagger a +3 leather armour (-11, 28, D:5) a +0 flail a +0 chain mail of cold resistance (-17, 38, D:5) a +0 quarterstaff (-47, 40, D:5) an uncursed staff of fire Level 6 of the Dungeon (0, 0, D:6) a +0 club 3 steel tomahawks a +0 leather armour an orc corpse (0, 1, D:6) a +0 giant club an orc corpse an orc corpse an orc corpse (25, 2, D:6) a +0 shortbow (0, 3, D:6) 3 arrows (1, 3, D:6) a +0 mace a +0 ring mail (0, 6, D:6) a steel tomahawk (14, 16, D:6) a +0 club a +0 leather armour (23, 22, D:6) a +0 scale mail (17, 23, D:6) a ball python corpse (skeletalised by now) (1, 28, D:6) a +1 war axe of chopping (-2, 32, D:6) 4 needles of slowing the Ecumenical Temple