SirMumm Level 1 of the Dungeon (-25, 4, D:1) 15 stones (-16, 6, D:1) a +0 ring mail (7, 7, D:1) a +0 whip (-24, 10, D:1) a +0 spear (-13, 11, D:1) a +0 club (-27, 12, D:1) 18 bolts (-9, 13, D:1) 18 poisoned needles (-14, 17, D:1) a +0 robe (-1, 19, D:1) a +0 club (5, 19, D:1) a rat corpse (skeletalised by now) (7, 19, D:1) a +0 hunting sling (-6, 21, D:1) a bat corpse (skeletalised by now) (-21, 28, D:1) a +0 whip (-15, 28, D:1) a +0 short sword (-28, 33, D:1) 3 stones (-27, 33, D:1) a stone (-27, 35, D:1) 15 stones (-25, 35, D:1) 22 stones (-5, 36, D:1) a giant gecko corpse (skeletalised by now) (-15, 37, D:1) 16 bolts (-2, 41, D:1) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (2, 1, D:2) 25 stones (21, 12, D:2) a cursed -3 club (25, 12, D:2) a +0 war axe (26, 19, D:2) a potion of heal wounds (8, 31, D:2) 9 stones (22, 37, D:2) 17 stones