SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 hat (-20, 3, D:1) a +0 dagger a +0 hunting sling a +0 club (-4, 4, D:1) a +0 short sword (-33, 6, D:1) a +0 dagger (-24, 9, D:1) a +0 club (17, 26, D:1) a cursed +0 club (-3, 27, D:1) a +0 club (21, 28, D:1) a +0 whip a stone (12, 29, D:1) 2 curare-tipped needles (17, 31, D:1) a stone (-13, 34, D:1) a +0 large shield (2, 37, D:1) a +0 dagger (12, 42, D:1) 16 sling bullets (-20, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (5, 5, D:2) a jackal corpse (-1, 9, D:2) a +0 short sword (-7, 11, D:2) a +0 club (-10, 19, D:2) a +0 dagger (6, 22, D:2) 14 stones (-16, 25, D:2) 17 sling bullets (-21, 26, D:2) a rat corpse (skeletalised by now) (33, 29, D:2) 10 gold pieces (-22, 30, D:2) 19 sling bullets (12, 32, D:2) a +0 hunting sling (13, 33, D:2) 23 arrows (-3, 34, D:2) a +0 whip a kobold corpse (skeletalised by now) (24, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (21, 8, D:3) a +0 flail