SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (22, 3, D:1) a +0 hunting sling (-20, 6, D:1) a +0 dagger (19, 6, D:1) a +0 dagger (28, 11, D:1) a +0 robe (25, 21, D:1) a +0 hunting sling (-21, 25, D:1) 15 poisoned needles (18, 28, D:1) a +0 scale mail (-18, 31, D:1) a +0 club (-10, 33, D:1) 3 stones (-23, 35, D:1) a +0 ring mail (-21, 35, D:1) a +0 robe (-11, 35, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 19 stones (0, 19, D:2) a +0 dagger 3 stones (-5, 20, D:2) 2 stones (-4, 20, D:2) a stone (1, 20, D:2) a +0 dagger a stone (-23, 21, D:2) 21 arrows (-17, 22, D:2) a +0 club (24, 22, D:2) a +0 club (17, 23, D:2) a +0 large shield (-19, 24, D:2) a +0 club (35, 25, D:2) a +0 club 3 stones (-15, 26, D:2) 25 bolts (24, 29, D:2) 24 stones (20, 31, D:2) 2 stones (36, 31, D:2) a +0 club (-13, 34, D:2) a +0 spear (23, 34, D:2) a +0 hat (14, 38, D:2) 3 stones (23, 42, D:2) a +0 shield (4, 44, D:2) 26 stones (-5, 56, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 17 stones (1, 4, D:3) a cursed -2 short sword (-10, 11, D:3) a +0 ring mail (-7, 19, D:3) 15 arrows (-27, 20, D:3) a +0 club (-39, 23, D:3) a +0 club (-7, 25, D:3) a +0 mace (-33, 28, D:3) a +0 robe (-30, 28, D:3) a +0 club (-39, 34, D:3) a +0 mace a +0 scale mail a cursed -2 mace a +0 leather armour a +0 hand axe (-17, 34, D:3) a +0 club (-5, 37, D:3) a +0 robe (-34, 40, D:3) a +0 club (-31, 41, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 10 stones (-50, 2, D:4) a +0 leather armour (-11, 6, D:4) 18 bolts (2, 11, D:4) a +0 hunting sling (-36, 15, D:4) a +0 leather armour (-1, 17, D:4) a -2 ring of protection (-12, 36, D:4) 11 bolts (-11, 49, D:4) a +0 robe Level 5 of the Dungeon [Shop] Iluotil's Weapon Emporium the cursed +0 trident "Conservator" {pierce, +Fly rN+} (155 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you fly. It has a curse placed upon it. a +0 club (10 gold) a +0 mace (30 gold) 21 stones (21 gold) a +0 rapier (40 gold) a +1 dagger of flaming (106 gold) a +1 antimagic spear (160 gold) a +0 spear (30 gold) a +0 spear (30 gold) the +1 morningstar "Xeawn" {crush, +Blink Dex+2} (292 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you blink. (0, 0, D:5) a +0 war axe (-18, 4, D:5) a +0 chain mail (4, 4, D:5) a +0 mace (15, 5, D:5) 16 stones (18, 10, D:5) a +0 hand axe an orc corpse (skeletalised by now) (-19, 11, D:5) a +0 shortbow 7 arrows of flame (17, 11, D:5) a +0 flail a cursed +0 leather armour (19, 11, D:5) a +2 mace of venom a +0 leather armour (14, 14, D:5) a +0 hand axe a +0 dagger a +0 short sword (-42, 15, D:5) a +0 ring mail (14, 15, D:5) a +0 hand axe an orc corpse (skeletalised by now) (5, 17, D:5) a +0 scale mail (-39, 23, D:5) 9 sling bullets (-17, 23, D:5) 24 sling bullets (-28, 34, D:5) a +0 whip (-27, 34, D:5) a +0 scale mail a +0 dagger (-28, 36, D:5) a +0 flail (-29, 37, D:5) a +0 falchion (-41, 41, D:5) an uncursed amulet of rage (-28, 49, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) an orc corpse (3, 6, D:6) a scroll of fog (12, 8, D:6) a potion of heal wounds (3, 9, D:6) a bread ration (15, 17, D:6) 8 gold pieces (14, 25, D:6) a potion of heal wounds