SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, 0, D:1) a +0 dagger (10, 7, D:1) a stone (7, 9, D:1) a stone (-6, 12, D:1) a +0 club (-7, 13, D:1) a +0 club (-4, 13, D:1) a +0 dagger (13, 13, D:1) 14 stones (25, 13, D:1) a +0 club (-18, 14, D:1) a +0 dagger (-20, 21, D:1) a +0 hunting sling (19, 23, D:1) a +0 robe (-15, 36, D:1) a +0 club (29, 37, D:1) a +0 dagger (-2, 49, D:1) 21 sling bullets (-25, 50, D:1) a +0 mace (9, 52, D:1) a +0 club (-25, 55, D:1) 18 poisoned needles (-7, 55, D:1) 21 stones (-21, 57, D:1) 2 stones (25, 60, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (-13, 10, D:2) 8 tomahawks (-5, 13, D:2) a +0 robe (-39, 14, D:2) a +0 chain mail (-28, 24, D:2) 18 sling bullets (-10, 30, D:2) a +0 dagger (-35, 33, D:2) a cursed -3 club (-15, 38, D:2) a +0 ring mail Level 3 of the Dungeon (-1, 1, D:3) 18 silver sling bullets (9, 7, D:3) a +0 dagger (22, 13, D:3) a +0 rapier 23 stones (-7, 14, D:3) a +0 club (14, 14, D:3) a +0 flail (15, 15, D:3) a +0 dagger a +0 robe (12, 16, D:3) a +0 dagger (15, 16, D:3) a +0 dagger a +0 robe (15, 18, D:3) a +0 flail a +0 ring mail a +0 hand axe a +0 scale mail (-16, 23, D:3) a +0 dagger a +0 leather armour a +0 dagger of freezing a +0 robe a +0 club a +0 leather armour (2, 26, D:3) a +0 short sword a +0 leather armour (18, 35, D:3) a +0 hunting sling (10, 38, D:3) 12 poisoned bolts (14, 38, D:3) a +0 robe (18, 41, D:3) a tomahawk (-1, 45, D:3) a +0 club (18, 46, D:3) a +0 hand axe a +0 hand axe (18, 48, D:3) 2 tomahawks Level 4 of the Dungeon [Shop] Peivepi's Antique Armour Emporium the +2 ring mail of Responsibility {rN++ Regen+ SInv Stlth+} (198 gold) It greatly protects you from negative energy. It lets you see invisible. It increases your rate of regeneration. It makes you more stealthy. the +1 plate armour of Valiance {rElec rC+ rCorr Str+4} (616 gold) It affects your strength (+4). It protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) a cursed +0 scale mail (88 gold) a +0 leather armour (44 gold) the +3 plate armour of Joiheics {MR++ Regen+ SInv} (616 gold) It affects your resistance to hostile enchantments. It lets you see invisible. It increases your rate of regeneration. a +0 ring mail (88 gold) a +0 ring mail (88 gold) the +4 scale mail of the Doldrums {rPois Regen+ Str-3} (198 gold) It affects your strength (-3). It protects you from poison. It increases your rate of regeneration. (0, 0, D:4) a +0 robe (17, 10, D:4) a +0 leather armour (3, 12, D:4) a +0 chain mail (26, 20, D:4) 11 stones (7, 23, D:4) a +0 whip (22, 25, D:4) 12 sling bullets (25, 34, D:4) a +0 flail of holy wrath a +0 ring mail (26, 38, D:4) a +0 club (30, 39, D:4) a +0 hand axe (20, 43, D:4) a +0 club (18, 44, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin (4, 0, D:5) a +0 dagger a +0 robe (0, 4, D:5) a +0 animal skin (0, 5, D:5) a +0 animal skin (0, 8, D:5) a cursed -1 dagger a +0 leather armour a +0 flail a +0 ring mail (-25, 9, D:5) a throwing net (0, 9, D:5) a +0 animal skin (-3, 12, D:5) a +0 dagger (-18, 19, D:5) a +2 whip of freezing a +0 robe (1, 25, D:5) a +0 quarterstaff (-10, 27, D:5) an arrow (-9, 29, D:5) a +0 shortbow 18 arrows (12, 30, D:5) 32 stones (-17, 40, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (-2, 4, D:6) a scroll of enchant weapon (-8, 6, D:6) 3 arrows (-7, 6, D:6) an arrow (-15, 10, D:6) a +0 dagger (47, 10, D:6) an adder corpse (skeletalised by now) (-7, 11, D:6) a +0 shortbow (unseen) (12, 21, D:6) a +0 giant club an adder corpse (11, 23, D:6) a +0 short sword (5, 26, D:6) a +0 flail (24, 31, D:6) a +0 ring mail (0, 33, D:6) 17 arrows the Ecumenical Temple