SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -15, D:1) a cursed +0 club (18, -4, D:1) a +0 whip (21, 2, D:1) 23 bolts (22, 2, D:1) 4 stones (27, -15, D:1) 19 bolts (31, -5, D:1) a +0 club 2 stones (32, -15, D:1) a cursed -1 club (34, 0, D:1) 3 stones (41, -12, D:1) a +0 club (41, -9, D:1) a +0 robe (43, 12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -12, D:2) a +0 dagger (3, -13, D:2) a +0 leather armour (11, -19, D:2) 22 bolts (12, -8, D:2) a +0 club (13, 4, D:2) a +0 club (14, 11, D:2) a +0 short sword (17, -10, D:2) 26 stones (17, 11, D:2) a +0 spear (20, 17, D:2) 2 stones (21, 13, D:2) a stone (28, -9, D:2) a stone (35, -10, D:2) a +0 hunting sling 15 stones (37, -5, D:2) a +0 spear (38, -9, D:2) a +0 dagger (46, 7, D:2) 24 exploding sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun 18 poisoned needles (13, -5, D:3) a +0 robe (15, 8, D:3) a +0 dagger (20, -8, D:3) a +0 club (20, 36, D:3) 13 steel sling bullets (22, 37, D:3) a +0 club (35, -4, D:3) a +0 long sword (44, 19, D:3) 25 stones (49, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 stones (3, 41, D:4) a ball python skeleton (4, -4, D:4) a +0 hand axe a cursed +0 leather armour a +0 falchion a +0 leather armour a +0 dagger a +0 robe an orc corpse (5, -3, D:4) an orc corpse (7, 30, D:4) a +0 robe (8, 7, D:4) a +0 dagger a +0 robe a +0 rapier (9, -13, D:4) 3 tomahawks (11, -7, D:4) a +0 club (12, 5, D:4) a +0 short sword (15, 16, D:4) a +0 mace (16, 3, D:4) 4 needles of sleeping (20, 3, D:4) a +0 leather armour (27, 23, D:4) a +0 chain mail (51, 14, D:4) the +3 leather armour of Valour {*Corrode MR+ Dex+7 SInv} It affects your dexterity (+7). It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode your equipment when you take damage.