SirMumm Level 1 of the Dungeon (0, 0, D:1) 15 stones (1, -19, D:1) a rat corpse (skeletalised by now) (1, -1, D:1) a bat corpse (skeletalised by now) (4, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -24, D:1) a +0 hat (6, 7, D:1) a +0 club (8, -12, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (8, -7, D:1) a +0 leather armour (19, 4, D:1) a kobold corpse (skeletalised by now) (23, -14, D:1) a +0 dagger a goblin corpse (27, -12, D:1) 20 stones (30, -28, D:1) a +0 mace of venom (31, -25, D:1) 7 bolts of flame (33, -23, D:1) 13 stones (35, 12, D:1) a bat skeleton (36, 6, D:1) a +0 robe (37, -7, D:1) 25 bolts (42, 10, D:1) a +0 hunting sling (45, -6, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 12 gold pieces (3, 0, D:2) an adder corpse (4, -1, D:2) a +0 leather armour (7, -4, D:2) a potion of heal wounds (7, 3, D:2) a scroll of fear