SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -42, D:1) 3 stones (8, -38, D:1) a +0 club (16, -30, D:1) a +0 club (17, -33, D:1) a +0 robe (23, -41, D:1) a +0 club (31, -13, D:1) a cursed -1 club (33, -37, D:1) 16 arrows (35, 2, D:1) 25 sling bullets (40, -19, D:1) 17 stones (48, -7, D:1) a +0 dagger (54, -22, D:1) a +0 ring mail (57, -26, D:1) 17 stones (61, -17, D:1) 25 stones (62, -20, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +1 plate armour of fire resistance (1, 17, D:2) an adder corpse (6, 3, D:2) a +2 dagger of protection a goblin corpse (skeletalised by now) (7, -4, D:2) a stone (8, 3, D:2) 14 poisoned needles (12, -3, D:2) a +0 club (22, -9, D:2) a +0 dagger (26, -8, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) 7 tomahawks (0, 2, D:3) a potion of brilliance (1, -7, D:3) a cursed -3 dagger (3, -7, D:3) a bat corpse (4, 1, D:3) 14 arrows (5, -7, D:3) a +0 robe (5, -6, D:3) a +0 hunting sling